Thea Realm Fighters
|Thea Realm Fighters|
Promotional flyer of the game
|Developer(s)||High Voltage Software|
Thea Realm Fighters is a unreleased fighting game that was being developed by High Voltage Software for the Atari Jaguar, scheduled for a October 1995 release by Atari. This fighting game was one of the many Mortal Kombat-rip offs developed in response to the series's popularity during the 1990s. Although the game was never released, various prototypes of the game has been showed in Jaguar-related festivals and expos such as JagFest and EJagFest through the 2000s for the people to play and images, videos and ROMs of the several builds known to exist have been posted online. The game was also planned to be released for the Atari Jaguar CD before the game's cancellation.
Thea Realm Fighters was a 2D fighting game developed on the heels of the popularity of Mortal Kombat and Mortal Kombat II. After several delays, Atari canceled the game in January 1996, a decision seen by the gaming press as another indication that Atari was dropping support for the Jaguar, particularly as two other Jaguar games were cancelled at the same time. The game was close to completion and according to a developer who worked on the game, it was 90% complete. The game featured digitized graphics and characters, with some of them portrayed by martial artists known from the Mortal Kombat games. The plot itself was strikingly similar to Mortal Kombat II with the final boss of the game, SurRaider, attempting to conquer the Earth and adding it to his vast empire.
The game was going to feature more than 25 characters, each one with 4 special moves and 2 finisher moves, four different gameplay modes with over 30 stages. After defeating 12 characters in the single player mode, the player was going to face SurRaider, a powerful warrior from another dimension. The game was unveiled during the January 1995 Consumer Electronics Show and in E3 1995. Scheduled for release in the third quarter of 1995, the game was reported to be unpolished and too early to judge, with spectacular backgrounds and lackluster character animation. Only four characters were available at that time, with only one featuring special moves.
Various ROM builds are known to exist, two of them being the Alpha and Beta builds, the HVSCMAZE build (which was a 3D maze demo programmed to test the capabilities of the C language on the system and reminiscent of the character select screen in Kasumi Ninja, another fighting game released 1994), two background graphics demo, various CDs containing character data and the near-finished build, which features more characters and stages that aren't in the earlier builds of the game.
The game was going to feature over 25 characters to play against, including 12 starting characters, 12 special characters, various hidden sub-bosses, the final boss and 5 hidden characters. Characters known from the available screenshots online and press coverage include:
- Prince Pak
- Royal Marshall
- Chan Ho
- Renegade Marshall
- Soldier X
- Billie Bobcat
- Unknown Kunoichi character
- Unknown Princess character
- Unknown Genie character
At least four martial artists were known to be involved in the development of the game:
- Ho Sung Pak, who played Liu Kang and Shang Tsung in the Mortal Kombat series (he also served as technical advisor for the choreography of the game)
- Philip Ahn M.D., who previously played Shang Tsung in Mortal Kombat II
- Katalin Zamiar, who previously played Kitana, Mileena and Jade in Mortal Kombat II
- Daniel Pesina, who played Johnny Cage and the Ninjas in the Mortal Kombat series
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- Thea Realm Fighters on CyberRoach with gameplay video available