Time and Magik

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Time and Magik
Time and Magik Cover.jpg
Cover art
Developer(s)Level 9
Publisher(s)Mandarin Software
Platform(s)Amiga, Amstrad CPC, Amstrad PCW, Atari 8-bit, Atari ST, BBC Micro, Commodore 64, MS-DOS, ZX Spectrum
Genre(s)Text Adventure

Time and Magik is a trilogy of text adventure games by Level 9. The individual games were initially released separately in 1983-1986. In 1988 the three games were revised, expanded and re-released together as a compilation by Mandarin Software, a division of Europress Software.

The Games[edit]

Lords of Time[edit]

Father Time sends the player to different time zones to secure nine treasures that help to fight the evil Lords of Time.

Red Moon[edit]

Red Moon Crystal, a powerful source of Magik, has been stolen and must be recovered to save the country of Baskalos from destruction.[1] The game won the award for best adventure game of the year in Crash magazine,[2] and the game was voted best adventure game of the year at the Golden Joystick Awards.[3]

The Price of Magik[edit]

Sequel to the previous game; Myglar the Magician, guardian of the Crystal, has become insane and is draining its energy for his own use; he must be defeated before it is exhausted.


  • Sinclair User, review of The Price of Magik:

    "... further proof of Level 9's position as the leading UK adventure house... Everything in The Price of Magik is for the best - plot, parser, graphics, and above all the execution of the game."[4]


  1. ^ "Level 9's big red moon", Zzap!64, Newsfield Publications Ltd (1): 67–68, June 1985
  2. ^ http://www.crashonline.org.uk/27/awards.htm
  3. ^ "Golden Joystick Awards", C+VG, Future Publishing (55): 90–91, May 1986
  4. ^ "The Price of Magik Review", Sinclair User (52), p. 33, July 1986

External links[edit]