Tkinter

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Tkinter is a Python binding to the Tk GUI toolkit. It is the standard Python interface to the Tk GUI toolkit,[1] and is Python's de facto standard GUI.[2] Tkinter is included with standard Linux, Microsoft Windows and Mac OS X installs of Python.

The name Tkinter comes from Tk interface. Tkinter was written by Fredrik Lundh.[3]

Tkinter is free software released under a Python license.[4]

Description[edit]

As with most other modern Tk bindings, Tkinter is implemented as a Python wrapper around a complete Tcl interpreter embedded in the Python interpreter. Tkinter calls are translated into Tcl commands which are fed to this embedded interpreter, thus making it possible to mix Python and Tcl in a single application.

Python 2.7 and Python 3.1 incorporate the "themed Tk" ("ttk") functionality of Tk 8.5.[5][6] This allows Tk widgets to be easily themed to look like the native desktop environment in which the application is running, thereby addressing a long-standing criticism of Tk (and hence of Tkinter).

There are several popular GUI library alternatives available, such as wxPython, PyQt (PySide), Pygame, Pyglet, and PyGTK.

Some definitions[edit]

Window[edit]

This term has different meanings in different contexts, but in general it refers to a rectangular area somewhere on the user's display screen.

Top Level Window[edit]

A window that exists independently on the screen. It will be decorated with the standard frame and controls for the desktop manager. It can be moved around the desktop, and can usually be resized.

Widget[edit]

The generic term for any of the building blocks that make up an application in a graphical user interface. Examples of widgets: frames, label, message, text, buttons, radiobuttons, checkbox. There are entry widgets, sliders, and canvas widgets.[7]

Frame[edit]

In Tkinter, the Frame widget is the basic unit of organization for complex layouts. A frame is a rectangular area that can contain other widgets.

Child and parent[edit]

When any widget is created, a parent-child relationship is created. For example, if you place a text label inside a frame, the frame is the parent of the label.

A minimal application[edit]

Here is a minimal Python 3 Tkinter application with one widget:[8] (For Python 2, the only difference is the word "tkinter" in the import command will be capitalized to "Tkinter.")

1 #!/usr/bin/env python3
2 from tkinter import *
3 root = Tk() 							# Create the root (base) window 
4 w = Label(root, text="Hello, world!") 	# Create a label with words
5 w.pack() 								# Put the label into the window
6 root.mainloop() 						# Start the event loop

[9]

Process[edit]

There are four stages to creating a widget

Create
create it within a frame
Configure
change the widgets attributes
Pack 
pack it into position so it become visible
Bind
bind it to a function or event. [7]

These are often compressed and the order can vary.

Simple application[edit]

Using the object orientated paradigm in Python, a simple program would be:

 1 #!/usr/bin/env python3
 2 import tkinter as tk
 3 
 4 class Application(tk.Frame):
 5 
 6     def __init__(self, master=None):
 7         super(Application, self).__init__(master)
 8         self.grid()  
 9         self.createWidgets()
10 
11     def createWidgets(self):
12         self.mondialLabel = tk.Label(self, text='Hello World')
13         self.mondialLabel.config(bg="#00ffff")
14         self.mondialLabel.grid()
15         self.quitButton = tk.Button(self, text='Quit', command=self.quit)
16         self.quitButton.grid()
17 
18 app = Application()
19 app.master.title('Sample application')
20 app.mainloop()
  • line 1: Hashbang directive to the program launcher, allowing the selection of an appropriate interpreter executable, when self-executing.[10]
  • line 2: This line imports the tkinter module into your program's namespace, but renames it as tk.
  • line 4: The application class inherits from Tkinter's Frame class.
  • line 6: Calls the constructor for the parent class, Frame.
  • line 7: This is necessary to make the application actually appear on the screen.
  • line 11: Defining the widgets
  • line 12: Creates a label, named MondialLabel with the text "Hello World"
  • line 13 Sets the MondialLabel background colour to cyan
  • line 14 Places the label on the application so it is visible using the grid geometry manager method
  • line 15 Creates a button labeled “Quit”.
  • line 16: Places the button on the application. Grid, place and pack are all methods of making the widget visible
  • line 18: The main program starts here by instantiating the Application class.
  • line 19: This method call sets the title of the window to “Sample application”.
  • line 20: Starts the application's main loop, waiting for mouse and keyboard events.

References[edit]

  1. ^ "Tkinter — Python interface to Tcl/Tk — Python v2.6.1 documentation". Retrieved 2009-03-12. 
  2. ^ "Tkinter - Pythoninfo Wiki". 
  3. ^ Shipman, John W. (2010-12-12), Tkinter reference: a GUI for Python, New Mexico Tech Computer Center, retrieved 2012-01-11 
  4. ^ "Archived copy". Archived from the original on 2013-11-13. Retrieved 2013-11-13. 
  5. ^ "Python issue #2983, "Ttk support for Tkinter"". 
  6. ^ "Python subversion revision 69051, which resolves issue #2983 by adding the ttk module". 
  7. ^ a b Klein, Bernd. "GUI Programming with Python: Events and Binds". www.python-course.eu. Retrieved 18 August 2018. 
  8. ^ "Tkinter 8.5 reference: a GUI for Python". 
  9. ^ Fleck, Dan. "Tkinter – GUIs in Python" (PDF). CS112. George Mason University. Retrieved 18 August 2018. 
  10. ^ "PEP 397 — Python launcher for Windows — Python.org". Retrieved 2017-06-07. 

External links[edit]