Toby: The Secret Mine

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Toby: The Secret Mine
Toby-secret mine.png
Developer(s)Lukáš Navrátil
Designer(s)Lukáš Navrátil
Composer(s)Matthew Steed
EngineUnity
Platform(s)Microsoft Windows
Linux
OS X
iOS, Android
Xbox One, Wii U, PlayStation 4, Nintendo Switch
ReleaseMicrosoft Windows, Linux
  • WW: October 20, 2015
Android, iOS
  • WW: April 14, 2016
Wii U
  • NA: January 19, 2017
  • PAL: January 19, 2017
Xbox One
  • WW: January 20, 2017
PlayStation 4
  • WW: July 6, 2017
Nintendo Switch
  • NA: July 24, 2018
  • PAL: August 9, 2018
Genre(s)Action-adventure, platform
Mode(s)Single-player

Toby: The Secret Mine is a 2015 indie game developed by Lukáš Navrátil. It is a puzzle-platform game that resembles Limbo.

Gameplay[edit]

Toby: The Secret Mine is a side-scrolling puzzle platformer with black silhouette graphics. The gameplay is very similar to Limbo but its atmosphere is much less dark and world is much more colorful. The player controls Toby throughout the game, guiding him through multiple levels set in varied environments such as forests, caves, a mine, blizzard etc. There are puzzles on the route that the player must solve to progress. There are also multiple traps that the player can easily overlook unless alert. These traps vary in each environment with the blizzard levels focussing heavily on timed platforming. There are also kidnapped friends that are hidden throughout the levels adding an element of exploration. The game consists of 21 separate levels in all.[1]

Plot[edit]

Toby lives in a nameless town whose residents are being kidnapped by a red-eyed cats. Toby decides set up for an adventurous journey to save his friends.

Toby pursues gets through a Lost Mine full of dangers and traps set by kidnappers. Toby eventually gets to hideout of kidnappers and defeats their leader. The leader offers Toby his crown and player is given choice to accept the crown or kill the kidnapper.

If he takes the crown, Toby's eyes turn red and Toby becomes the new leader of kidnappers. His friends turn evil too and Toby is seen standing on a cliff as his homeworld is burning.

If Toby kills the kidnapper, his friends are freed and they return home.

Development[edit]

The game was in development for one and a half years.[2] It was inspired by Limbo, Nihilumbra, Type:Rider and other games. Navrátil worked on the game alone. He had to deal with the difficulty of his lack of experience. He eventually finished the game and in October 2015 it was released on Steam via Steam Greenlight. An iOS version is currently planned.[3]

Reception[edit]

KeenGamer called Toby: The Secret Mine "a beautifully crafted puzzle platforming game." The review praised the game's aesthetic and gameplay including the puzzle sections. Criticism was reserved for the lack of story and for the unintuitive nature of some of the sections. The game was rated 6/10.[4]

Gone With the Win Was critical of the similarities between Toby: The Secret Mine and Limbo but praised its charm and gameplay.[5] It also criticised the guesswork required in the puzzles but gave the game a positive review overall with a 7/10.

References[edit]

  1. ^ Jones, Alyx. "The Sound Architect". Alyx Jones audio reviews the puzzle-platformer, Toby: The Secret Mine. Read below to find out what she thinks of the game audio!. Retrieved 21 October 2015.
  2. ^ Navrátil, Lukáš. "[iOS, PC, MAC] Toby: The Secret Mine". České hry forum. Retrieved 21 October 2015.
  3. ^ "Indie Interview – Lukáš Navrátil of Toby: The Secret Mine". Bare Knuckle Development. Retrieved 21 October 2015.
  4. ^ "TOBY: THE SECRET MINE - REVIEW". KeenGamer. Retrieved 21 October 2015.
  5. ^ Espada, Leo. "Toby – The Secret Mine REVIEW (So happy it's not The Secret 'Mime')". Gone With the Win. Retrieved 21 October 2015.

External links[edit]