Tony Hawk's Project 8

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Tony Hawk's Project 8
Tony Hawk's Project 8 cover.jpg
Developer(s) Neversoft (PS3 & X360)
Shaba Games (PS2 & Xbox)
Page 44 Studios (PSP)
Publisher(s) Activision
Series Tony Hawk's
Platform(s) PlayStation 2, Xbox, Xbox 360, PlayStation 3, PlayStation Portable
Release date(s) NA 20061107November 7, 2006
AUS 20061115November 15, 2006
NA November 17, 2006 (PS3)
EU 20061117November 17, 2006
NA November 21, 2006 (PSP)
AUS March 8, 2007 (PSP)
PAL March 23, 2007 (PS3)
EU June 8, 2007 (PSP)
JP November 29, 2007 (PS3 & X360)
Genre(s) Extreme sports
Mode(s) Single-player, multiplayer

Tony Hawk's Project 8, officially abbreviated as THP8, is the eighth installment in the Tony Hawk's series of video games. It was released on sixth-generation (PlayStation 2 and Xbox) and seventh-generation consoles (Xbox 360 and PlayStation 3). The name Project 8 refers to the Project 8 competition featured in the storyline, and because it is the eighth game in the series.


The game begins in the custom skater's hometown in surburbia. After breaking out into the main streets, a team created by Tony Hawk is made. The team is called Project 8 and comprises eight skaters.

Your skater character starts ranked 200th and by completing challenges and goals improves his ranking constantly. When you reach the top eight the credits roll.[1]

Game features[edit]

Project 8 features one giant streaming city to skate in (only on the PS3 and Xbox 360), which contains various skate parks and "hidden sections". An E3 preview by a member of the staff stated "The levels are massive and an amalgamation of just about every level in the early THPS games. So Suburbia, School, Downtown and Factory (I, II and III) are all interconnected and part of the same town." [2] There are about 45 skaters in the game, including unlockable characters, who each have a unique mo-cap style (only on the PS3 and Xbox 360), providing a different experience and no recycled animations.

One new feature is the 'nail the trick' option. When a player enters this mode the camera will zoom in on the side to focus on the skateboard and the character's feet. Players will then be able to use the right analog and left analog sticks to control the right and left feet, allowing the player to flip and rotate the board in any such manner; including tapping the underside of the board in the air and merging various techniques to form new moves.

Another new ability in the game is to control the characters in the game during crashes, allowing you to obtain a high "Hospital bill", with bonus money awarded for broken bones—this feature is used in numerous challenges across the story mode (only on PS3 and Xbox 360). Players can also induce a wreck manually in a way very similar to Thrasher: Skate and Destroy on the PlayStation. Lastly, players still have the option to get off their skateboard at any time and run, though it plays a very small role in the game overall, other than avoiding bails and extending combos. On the PlayStation 2 and the PSP versions, it has people that are called "Stokens". Stokens are people that stoke you for your tricks on your board. If you hit them and make them fall and if you get closer to them while they are getting up, they will sucker punch you. There are various genders and types of stokens in the game like teenage boys, teenage girls and mechanics (only on Downtown, City Center, Car Factory, Fun Park and Crete Park).


The game has been played 1-on-1 at the World Cyber Games 2007.[3]


The game has been met with mostly positive reviews, with the Xbox 360 version garnering an overall average of 81% on GameRankings. It was especially the subject of praise for its "Nail the Trick" mode and graphical enhancements (it has, however, received criticism for the removal of several key features).

In the GameSpot review of the PlayStation 3 version, Project 8 was criticized for its lack of online play and unstable framerate.[4] Criticism has been aimed at the versions of the game on all Sony systems (PSP, PS2, PS3) which all lack any online multiplayer functions. Major gaming websites like IGN and GameSpot note that since the Tony Hawk franchise was the first game series available to be playable online on the PlayStation 2, the PlayStation 3's omission is strange, especially considering the Xbox 360 version is fully playable on Xbox Live, and all prior versions of the series back to Pro Skater 3 have been fully supported by online play with the PlayStation 2.[citation needed]


The game's soundtrack featured 56 tracks from a variety of artists.[5]

The following tracks appear in the Seventh generation versions.

No. Title Length
  1. ESWS - Uncle Todd's Cabin (Rock/Other)
  2. Stay Gold Pony Boy - Communist Parties (Rock/Other)
  3. The Long Thaw - Come Taste It (Rock/Other)
  4. The Walkmen - Tenley Town (Punk)

"Tenley Town" by The Walkmen was mislabeled as "This Job is Killing Me" in the current generation versions.


Normal skaters[edit]

Unlockable skaters[edit]