Total War: Warhammer II
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|Total War: Warhammer II|
|Release||28 September 2017|
|Genre(s)||Turn-based strategy, real-time tactics|
Total War: Warhammer II is a turn-based strategy and real-time tactics video game developed by Creative Assembly and published by Sega. It is part of the Total War series and the sequel to 2016's Total War: Warhammer. The game is set in Games Workshop's Warhammer Fantasy fictional universe. The game was released for Microsoft Windows-based PCs on 28 September 2017.
Total War: Warhammer II is set in Games Workshop's Warhammer Fantasy fictional universe. The game takes place across five continents—Ulthuan, Naggaroth, The Southlands, Lustria and Nehekhara. The game will center around control of the Great Vortex in Ulthuan. The Vortex campaign features a narrative storyline for each of the five races as they cast rituals to either stabilize or control the Great Vortex.
Total War: Warhammer II features turn-based strategy and real-time tactics gameplay similar to other games in the Total War series. The game's announced races in the campaign include the Lizardmen, High Elves, Dark Elves, Skaven and Tomb Kings. Those who own races from the first game will have the same races unlocked for multiplayer in the second and a grand campaign map spanning the first and second games' campaign maps will be released in a patch after launch. The game's campaign will be more narrative oriented than the sandbox campaign of the first game with each race battling to save or destroy the Great Vortex over Ulthuan.
The Old Ones, powerful godlike beings, created races in the Warhammer world to fight the forces of Chaos. The stellar gates which the Old Ones used to enter the world collapsed, leading to a flood of Chaos that was held at bay by the Lizardmen. Two High Elf heroes in Ulthuan responded to this threat. Aenarion "the Defender" mustered armies whilst Caledor Dragontamer planned to drain magical energy from the world, thus stopping the Chaos invasion. This manifested itself as the Great Vortex, accomplished with the help of the Lizardmen leaders, the Slann. It drained Chaos energy at the expense of locking Caledor and his mages in time, eternally casting spells to maintain the vortex.
Millennia later, in the time when the game is set, a Skaven rocket disguised as a twin-tailed comet disrupts the Great Vortex. The four main playable factions respond to this in different ways. The High Elves and Lizardmen seek to stablize the Vortex, whist the Skaven and Dark Elves seek to use its power for world conquest. The Skaven launched this rocket to provoke rituals from these four major factions. The Skaven could then harness this ritual energy to allow the Skaven god, the Great Horned Rat, to enter the world and thus conquer it. When the player completes the fifth ritual, their race fights a 'final battle' in the Isle of the Dead to determine the fate of the Vortex and thus the world. Winning the 'final battle' results in winning the race's objectives. The High Elves and Lizardmen stabilize the Vortex. The Dark Elves use the Vortex's power to transform their leader Malekith into a god. The Skaven summon the Horned Rat and conquer the world. At the same time of these events, a fifth playable faction, the Tomb Kings, discover that the Skaven rocketship has activated the Black Pyramid of Nagash and must search for five books to open the pyramid. They have no influence on the Vortex.
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Total War: Warhammer II was announced by developer Creative Assembly in March 2017 at EGX Rezzed. It is the second instalment in a planned trilogy of Total War: Warhammer games. The game was released for Microsoft Windows-based PCs on 28 September 2017, with Sega publishing. On 26 October 2017 Creative Assembly plans to release a free update for players who own both the game and its predecessor, which adds a combined campaign map that is composed of regions from both games.
Eurogamer ranked the game tenth on their list of the "Top 50 Games of 2017". It won the award for "Best Strategy Game" in PC Gamer's 2017 Game of the Year Awards, and was nominated for "Game of the Year". It was also nominated for "Best PC Game" and "Best Strategy Game" in IGN's Best of 2017 Awards.
|2017||Game Critics Awards||Best PC Game||Nominated|||
|Best Strategy Game||Nominated|
|Gamescom 2017||Best Booth Award||Nominated|||
|Best PC Game||Nominated|
|Best Strategy Game||Nominated|
|Golden Joystick Awards||Studio of the Year (Creative Assembly)||Nominated|||
|PC Game of the Year||Nominated|
|Hollywood Music in Media Awards||Original Score - Video Game||Nominated|||
|The Game Awards 2017||Best Strategy Game||Nominated|||
|2018||D.I.C.E. Awards||Strategy/Simulation Game of the Year||Nominated|||
|National Academy of Video Game Trade Reviewers Awards||Game, Strategy||Nominated|||
|14th British Academy Games Awards||British Game||Nominated|||
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