A touchpad is a pointing device featuring a tactile sensor, a specialized surface that can translate the motion and position of a user's fingers to a relative position on the operating system that is outputted to the screen. Touchpads are a common feature of laptop computers, and are also used as a substitute for a mouse where desk space is scarce. Because they vary in size, they can also be found on personal digital assistants (PDAs) and some portable media players. Wireless touchpads are also available as detached accessories.
Operation and function
Touchpads operate in one of several ways, including capacitive sensing and resistive touchscreen. The most common technology used as of 2010[update] entails sensing the capacitive virtual ground effect of a finger, or the capacitance between sensors. Capacitance-based touchpads will not sense the tip of a pencil or other similar implement. Gloved fingers may also be problematic.
While touchpads, like touchscreens, are able to sense absolute position, resolution is limited by their size. For common use as a pointer device, the dragging motion of a finger is translated into a finer, relative motion of the cursor on the output to the display on the operating system, analogous to the handling of a mouse that is lifted and put back on a surface. Hardware buttons equivalent to a standard mouse's left and right buttons are positioned below, above, or beside the touchpad.
Some touchpads and associated device driver software may interpret tapping the pad as a click, and a tap followed by a continuous pointing motion (a "click-and-a-half") can indicate dragging. Tactile touchpads allow for clicking and dragging by incorporating button functionality into the surface of the touchpad itself. To select, one presses down on the touchpad instead of a physical button. To drag, instead performing the "click-and-a-half" technique, one presses down while on the object, drags without releasing pressure and lets go when done. Touchpad drivers can also allow the use of multiple fingers to facilitate the other mouse buttons (commonly two-finger tapping for the center button).
Some touchpads have "hotspots", locations on the touchpad used for functionality beyond a mouse. For example, on certain touchpads, moving the finger along an edge of the touch pad will act as a scroll wheel, controlling the scrollbar and scrolling the window that has the focus vertically or horizontally. Many touchpads use two-finger dragging for scrolling. Also, some touchpad drivers support tap zones, regions where a tap will execute a function, for example, pausing a media player or launching an application. All of these functions are implemented in the touchpad device driver software, and can be disabled.
In 1984, Fujitsu released a touch pad for the Micro 16, to deal with the complexity of kanji characters, which were stored as tiled graphics. In 1985, Sega released the Terebi Oekaki, also known as the Sega Graphic Board, for the SG-1000 video game console and SC-3000 home computer. It consisted of a plastic pen and a plastic board with a transparent window where the pen presses are detected. It was used primarily for a drawing software application. A graphic touch tablet was released for the Sega AI Computer in 1986.
A touchpad was developed for Psion's MC 200/400/600/WORD Series in 1989. Olivetti and Triumph-Adler introduced the first laptops with touchpad in 1992.Cirque introduced the first widely available touchpad, branded as GlidePoint, in 1994. Apple Inc introduced touchpads to the modern laptop in the PowerBook series in 1994, using Cirque’s GlidePoint technology; later PowerBooks and MacBooks would use Apple-developed trackpads. Another early adopter of the GlidePoint pointing device was Sharp. Later, Synaptics introduced their touchpad into the marketplace, branded the TouchPad. Epson was an early adopter of this product.
As touchpads began to be introduced in laptops in the 1990s, there was often confusion as to what the product should be called. No consistent term was used, and references varied, such as: glidepoint, touch sensitive input device, touchpad, trackpad, and pointing device.
Use in devices
Touchpads are primarily used in self-contained portable laptop computers and do not require a flat surface near the machine. The touchpad is close to the keyboard, and only very short finger movements are required to move the cursor across the display screen; while advantageous, this also makes it possible for a user's palm or wrist to move the mouse cursor accidentally while typing. Touchpad functionality is available for desktop computers in keyboards with built-in touchpads.
One-dimensional touchpads are the primary control interface for menu navigation on second-generation and later iPod Classic portable music players, where they are referred to as "click wheels", since they only sense motion along one axis, which is wrapped around like a wheel. Creative Labs also uses a touchpad for their Zen line of MP3 players, beginning with the Zen Touch. The second-generation Microsoft Zune product line (the Zune 80/120 and Zune 4/8) uses touch for the Zune Pad.
Apple's PowerBook 500 series was its first laptop to carry such a device, which Apple refers to as a "trackpad". When introduced in May 1994 it replaced the trackball of previous PowerBook models. In late 2008 Apple's revisions of the MacBook and MacBook Pro incorporated a "Tactile Touchpad" design with button functionality incorporated into the tracking surface. Beginning in the second generation of MacBook Pro, the entire touchpad surface acts as a clickable button.
Laptops today feature multitouch touchpads that can sense in some cases up to five fingers simultaneously, providing more options for input, such as the ability to bring up the context menu by tapping two fingers, dragging two fingers for scrolling, or gestures for zoom in/out or rotate.
Psion's MC 200/400/600/WORD Series, introduced in 1989, came with a new mouse-replacing input device similar to a touchpad, although more closely resembling a graphics tablet, as the cursor was positioned by clicking on a specific point on the pad, instead of moving it in the direction of a stroke.
Theory of operation
There are two principal means by which touchpads work. In the matrix approach, a series of conductors are arranged in an array of parallel lines in two layers, separated by an insulator and crossing each other at right angles to form a grid. A high frequency signal is applied sequentially between pairs in this two-dimensional grid array. The current that passes between the nodes is proportional to the capacitance. When a virtual ground, such as a finger, is placed over one of the intersections between the conductive layer some of the electrical field is shunted to this ground point, resulting in a change in the apparent capacitance at that location. This method received U.S. Patent 5,305,017 awarded to George Gerpheide in April 1994.
The capacitive shunt method, described in an application note by Analog Devices, senses the change in capacitance between a transmitter and receiver that are on opposite sides of the sensor. The transmitter creates an electric field which oscillates at 200–300 kHz. If a ground point, such as the finger, is placed between the transmitter and receiver, some of the field lines are shunted away, decreasing the apparent capacitance.
Major manufacturers include:
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- Graphics pad
- Kaoss pad
- List of touch-solution manufacturers
- Magic Trackpad 2
- Pointing stick
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