Turtles Go Hollywood

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Turtles Go Hollywood
Turtles Go Hollywood.jpg
Front cover of Turtles Go Hollywood
role-playing game sourcebook
AuthorDaniel Greenberg, Kevin Siembieda
IllustratorKevin Long
Cover artistKevin Long
CountryUnited States
LanguageEnglish
SeriesTeenage Mutant Ninja Turtles RPG
GenreSuperhero
PublisherPalladium Books
Publication date
March 1990 (1990-03)
Media typePrint (paperback)
Pages48
ISBN978-0-916211-46-2
Preceded byTruckin' Turtles 

Turtles Go Hollywood is a supplement for the Teenage Mutant Ninja Turtles & Other Strangeness role-playing game. It was published by Palladium Books in 1990 and uses the Palladium Megaversal system.

Publication history[edit]

Turtles Go Hollywood was written by Daniel Greenberg with art by Kevin Long, and was published by Palladium Books in 1990 as a 48-page book.[1]

Contents[edit]

Turtles Go Hollywood is a series of linked scenarios set in Hollywood as the Turtles seek to stop a plot by the mutant villain Labb Ratt to use subliminal messages to brainwash moviegoers everywhere.[1]

Description[edit]

Turtles Go Hollywood is a collection of five interrelated adventure concepts centered on a drug lord, corrupt Hollywood movie executive, mutant supervillains, and Shredder and his evil ninja clan. It takes place directly after the Truckin' Turtles series of adventures.

Reception[edit]

Turtles Go Hollywood was reviewed in GamesMaster International Issue 1 - Aug 1990.

References[edit]

  1. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 59. ISBN 0-87975-653-5.