Unchained Blades

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Unchained Blades
Unchained Blades cover.png
Developer(s) FuRyu
Publisher(s)
Director(s) Toshio Akashi
Writer(s) Takashi Hino
Composer(s) Tsutomu Narita
Platform(s) Nintendo 3DS
PlayStation Portable
Release
  • JP: July 14, 2011
  • NA: June 26, 2012 (PSP)[1]
  • NA: January 3, 2013 (3DS)[2]
Genre(s) Role-playing game
Mode(s) Single player

Unchained Blades, titled UnchainBlades ReXX (Japanese: アンチェインブレイズ レクス, Hepburn: AncheinBureizu Rekusu) in Japan, is a dungeon crawler role-playing video game developed by Japanese developer FuRyu for the Nintendo 3DS and PlayStation Portable video game consoles.[3] It was released in Japan on July 14, 2011,[4] and in North America exclusively as a digital download on June 26, 2012 for the PlayStation Portable,[5] and on January 3, 2013 for the Nintendo 3DS.[2]

Gameplay[edit]

The game is played as a dungeon crawler role-playing video game, similar to Wizardry, but with a greater emphasis on story.[6] The purpose of the game is to direct the game's party through mazes and labyrinths while defeating opposing monster parties. A party can contain up to four characters.[7] Additionally, it is possible to recruit enemy monsters into the player's party to assist them, and each character is allowed to have four monsters support them, allowing for a party size of up to twenty characters.[7]

Development[edit]

Creation[edit]

Many veterans in Japanese video game design contributed to the original development of the game. The game's director is Toshio Akashi, who previously worked on Lunar, and the scenario designer is Takashi Hino, who previously worked on Grandia.[6] Longtime Final Fantasy musical contributor Nobuo Uematsu also contributed music for the game, although most of the game's music was done by upcoming, Tsutomu Narita, who works with Uematsu.[6] Additionally, each of the game's main thirteen characters were each drawn by different artists from different anime and manga background.[6]

The Japanese release was originally intended to be June 23, 2011, but in April, it was delayed to July 14, 2011.[8]

The Nintendo 3DS and PlayStation Portable versions are almost identical, the differences being mainly visual. The 3DS version is the only one that features stereoscopic 3D graphics.[9] Additionally, the placement of the overhead map of the levels is different platforms; for the 3DS, it's on the second, bottom screen, where on the PSP, which lacks a second screen, it is merely layered over the main screen, with the option to toggle it on or off.[4]

Localization[edit]

Xseed Games originally teased the localization of the video game through a guessing game through its Twitter.[10] Three pictures were released as hints to the game's title; a Tyrannosaurus Rex, a blade of grass, and a still from the movie Ghost's famous pottery wheel scene.[10] This was in reference to the three words, in reverse order, of the game's Japanese title Unchained Blade Rexx.[10] The game's localization was officially confirmed through the April 2012 issue of Nintendo Power.[11]

Reception and sales[edit]

Reception
Review scores
PublicationScore
3DSPSP
DestructoidN/A4/10[12]
Famitsu31/40[13]31/40[13]
Game Revolution2.5/5 stars[14]N/A
GameZoneN/A3.5/10[15]
IGN8/10[16]N/A
Nintendo Life8/10[17]N/A
Nintendo World Report5/10[18]N/A
Polygon6/10[19]N/A
PSMN/A4/10[20]
Aggregate score
Metacritic65/100[21]61/100[22]

The game received "mixed" reviews on both platforms according to the review aggregation website Metacritic.[21][22] In Japan, Famitsu gave it a score of three eights and one seven for a total of 31 out of 40.[13]

Both versions of the game charted in their first week of release in Japan; the PlayStation Portable version charted at seventh place with 18,256 copies sold, while the Nintendo 3DS version charted at twentieth place with 5,592 copies sold.[23]

Sequel[edit]

A sequel titled Unchained Blades Exiv was developed and released on November 29, 2012 in Japan for the PlayStation Portable and Nintendo 3DS.[24] Xseed Games, who localized the original into English, stated that it was "not likely" that they would pursue translating the sequel.[25]

References[edit]

  1. ^ Spencer (June 19, 2012). "Unchained Blades Unleashed For PSP On June 26". Siliconera. Retrieved December 14, 2012. 
  2. ^ a b rawmeatcowboy (December 14, 2012). "Unchained Blades finally hitting 3DS eShop in January". GoNintendo. Retrieved October 20, 2017. 
  3. ^ McCarroll, John (March 28, 2012). "XSEED Games Localizing Unchained Blades for PSP and 3DS". RPGFan. Retrieved December 14, 2012. 
  4. ^ a b Spencer (July 5, 2011). "UnchainBlades ReXX Differences Between PSP And 3DS Appear To Be Minor". Siliconera. Retrieved December 14, 2012. 
  5. ^ Spencer (March 28, 2012). "Unchained Blades Coming To PSP And 3DS As A Digital Download". Siliconera. Retrieved December 14, 2012. 
  6. ^ a b c d "XSEED Games Spring 2012 Interview". RPGamer. 2012. Retrieved December 14, 2012. 
  7. ^ a b Spencer (May 27, 2011). "UnchainBlades ReXX's Monster Communication System In Action". Siliconera. Retrieved December 14, 2012. 
  8. ^ Gantayat, Anoop (April 13, 2011). "Zelda Dated, UnchainBlades ReXX Delayed". Andriasang. Retrieved July 19, 2013. 
  9. ^ Gantayat, Anoop (February 16, 2011). "Major Character Designers Team Up for New 3DS RPG". Andriasang. Retrieved July 19, 2013. 
  10. ^ a b c Fletcher, JC. "'Unchained Blades' coming to 3DS eShop via XSEED". Engadget (Joystiq). Retrieved October 20, 2017. 
  11. ^ Culafi, Alex (March 24, 2012). "UnchainBlades ReXX Being Localized as Unchained Blades". Nintendo World Report. Retrieved October 20, 2017. 
  12. ^ Muir, Bob (August 15, 2012). "Review: Unchained Blades (PSP)". Destructoid. Retrieved October 20, 2017. 
  13. ^ a b c Brian (July 5, 2011). "Famitsu review scores (7/5)". Nintendo Everything. Retrieved October 20, 2017. 
  14. ^ Bischoff, Daniel R. (January 22, 2013). "Unchained Blades Review (3DS)". Game Revolution. Retrieved October 20, 2017. 
  15. ^ Chun, Simon (July 6, 2012). "Unchained Blades review (PSP)". GameZone. Archived from the original on July 8, 2012. Retrieved October 20, 2017. 
  16. ^ Thomas, Lucas M. (January 14, 2013). "Unchained Blades Review (3DS)". IGN. Retrieved October 20, 2017. 
  17. ^ Sleeper, Morgan (January 8, 2013). "Review: Unchained Blades". Nintendo Life. Retrieved October 20, 2017. 
  18. ^ Dawson, James (January 23, 2013). "Unchained Blades". Nintendo World Report. Retrieved October 20, 2017. 
  19. ^ Kollar, Philip (February 15, 2013). "Unchained Blades review: make a wish (3DS)". Polygon. Retrieved October 20, 2017. 
  20. ^ "Review: Unchained Blades". PlayStation: The Official Magazine. No. 62. September 2012. p. 87. 
  21. ^ a b "Unchained Blades for 3DS Reviews". Metacritic. Retrieved October 20, 2017. 
  22. ^ a b "Unchained Blades for PSP Reviews". Metacritic. Retrieved October 20, 2017. 
  23. ^ Gantayat, Anoop (July 21, 2011). "Big Headed Baseball and Drums Top the Sales Charts". Andriasang. Retrieved July 19, 2013. 
  24. ^ Spencer (May 29, 2012). "Unchained Blades Sequel Set For October With Over A Dozen More Artists". Siliconera. Retrieved December 14, 2012. 
  25. ^ Brian (September 5, 2013). "XSEED unlikely to localize UnchainBlades EXXiV, Digimon World Re:Digitize Decode, Exstetra". Nintendo Everything. Retrieved December 1, 2013. 

External links[edit]