Universal Chess Interface
In November 2000, the UCI protocol was released. Designed by Rudolf Huber and Stefan Meyer-Kahlen, the author of Shredder, UCI rivals the older "Chess Engine Communication Protocol" introduced with XBoard/WinBoard.
As of 2021[update], well over 300 engines are known to directly support UCI.
By design, UCI assigns some tasks to the user interface (i.e., presentation layer) which have traditionally been handled by the engine (at the business layer) itself.
Most notably, the opening book is usually expected to be handled by the UI, by simply selecting moves to play until it is out of book, and only then starting up the engine for calculation in the resulting position. UCI does not specify any on-disk format for the opening book. Different UIs usually have their own proprietary formats.
While the UI can also take responsibility for handling endgame tablebases, this is arguably better handled in the engine itself, as having tablebase information can be useful for considering possible future positions.
- e1g1 (white short castling)
- e7e8q (for promotion)
The uci_limitstrength parameter tells engines with this feature to play at a lower level. The uci_elo parameter specifies the Elo rating at which the engine will aim to play. Engines that have implemented uci_elo include Delfi, Fritz, Hiarcs, Houdini, Junior, Rybka, Shredder, Sjeng and Stockfish.
- Universal Shogi Interface (USI), a dialect for shogi;
- Universal Chinese Chess Interface (UCCI), a dialect for xiangqi.
Each of these protocols may also define variants of PGN and FEN. The XBoard CECP is said to require far fewer changes to support variants.
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