Unreal Tournament 2003

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Unreal Tournament 2003
Unreal Tournament 2003 cover.png
Developer(s) Epic Games
Digital Extremes
Publisher(s) Infogrames[a] (Windows/Linux)
MacSoft (OS X)
Designer(s) Cliff Bleszinski
James Schmaltz
Shane Caudle
Programmer(s) Steve Polge
Composer(s) Kevin Riepl
Starsky Partridge
Series Unreal
Engine Unreal Engine 2
Platform(s) Microsoft Windows, OS X, Linux[1]
Release Microsoft Windows
  • NA: September 30, 2002
  • JP: October 25, 2002
  • EU: October 31, 2002
OS X
  • NA: June 20, 2003
Linux
  • EU: October 31, 2002
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Unreal Tournament 2003 is a first-person shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari brand name. It is designed mainly for multiplayer gaming. The game is part of the Unreal series of games, and is a sequel to Unreal Tournament (UT99). The game set a record for the number of downloads (1.2 million) when the demo was released, which is a reflection of the popularity of the original UT.[2] In addition, the game engine has been widely licensed for games such as the Tom Clancy's Rainbow Six series, Splinter Cell, and America's Army. Its sequel/expansion, Unreal Tournament 2004, was released on 16 March 2004.

Gameplay[edit]

The available combat modes are:

  • Deathmatch — Frag other players as much as possible to gain the highest score.
  • Team Deathmatch — Two teams go head to head to be the best fragger.
  • Capture the flag: Players must invade the enemies' base, capture their flag and bring it back to his/her base in order to score.
  • Double Domination — In double domination two teams must control two points on the map. Holding both locations for a certain period of time gives points to a team.
  • Bombing Run — Bombing run can best be described as Unreal-style American football where the player gets the ball and has to take it into enemy territory and score in the enemy force's goal. Players can pass to other teammates. Getting killed causes the ball carrier to fumble the ball. The ball launcher is used to carry the ball, it is not a weapon but helps the player heal when he/she is in low of health. 3 Points are awarded for field goals (shooting the ball through the goal), and 7 points are given for touchdowns (carrying the ball through the goal), although the levels are often designed such that this kills the ball carrier.
  • Last man standing — All players in this gametype spawn with a limited number of lives. The last remaining player to still have lives wins the match.
  • Invasion — A co-op gametype in which the players attempt to kill the invading alien AI. Each player has one life.
  • Mutant — Mutant is very similar to a "Juggernaut" or a "King of the Hill" type of gameplay. The first person to make a kill becomes the mutant, which gives them unlimited ammo, camouflage, and super speed. The mutant then tries to get as many kills as he can until he is killed. The person who kills the mutant then becomes the mutant.[citation needed]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic86/100[3]
Review scores
PublicationScore
GameSpot8.8/10[4]
IGN9/10[5]
PC Magazine4/5 stars[6]

In the United States, Unreal Tournament 2003 sold 360,000 copies and earned $13.6 million by August 2006. At the time, this led Edge to declare it the country's 45th-best-selling computer game, and best-selling Unreal title, released since January 2000. Combined sales of all Unreal computer games released between January 2000 and August 2006 had reached 1.8 million units in the United States by the latter date.[7] In December 2002, the game received a "Gold" sales award from the Verband der Unterhaltungssoftware Deutschland (VUD),[8] indicating sales of at least 100,000 units across Germany, Austria and Switzerland.[9]

References[edit]

  1. ^ "A mixed welcome for Unreal Tournament 2003 on Linux | Joe Barr". joebarr.sys-con.com. Retrieved 2017-03-09. 
  2. ^ ATARI’S UNREAL TOURNAMENT 2003 DEMO EXPLODES ONTO THE INTERNET Archived 2008-07-06 at the Wayback Machine., Atari Press Release, September 24, 2002.
  3. ^ "Unreal Tournament 2003 Review". Metacritic. CBS Interactive. Retrieved 10 October 2014. 
  4. ^ Osborne, Scott (4 October 2002). "Unreal Tournament 2003 Review". GameSpot. CBS Interactive. Retrieved 10 October 2014. 
  5. ^ Sulic, Ivan (27 September 2002). "Unreal Tournament 2003 Review". IGN. Retrieved 10 October 2014. 
  6. ^ Brown, Rich (2002). "Unreal Tournament 2003 Review". Retrieved 10 October 2014. 
  7. ^ Edge Staff (August 25, 2006). "The Top 100 PC Games of the 21st Century". Edge. Archived from the original on October 17, 2012. 
  8. ^ "UD-SALES-AWARDS Dezember 2002". Verband der Unterhaltungssoftware Deutschland. December 2002. Archived from the original on February 23, 2003. Retrieved July 18, 2018. 
  9. ^ Horn, Andre (January 14, 2004). "VUD-Gold-Awards 2003". GamePro Germany. Archived from the original on July 18, 2018. 
  1. ^ Released under the Atari brand name

External links[edit]