Urban Chaos: Riot Response

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Urban Chaos: Riot Response
UrbanChaosRiotResponse ps2.jpg
Developer(s) Rocksteady Studios
Publisher(s) Eidos Interactive
Designer(s) Paul Crocker
Engine Havok[1]
Platform(s) PlayStation 2, Xbox
Release
  • EU: May 19, 2006
  • NA: June 13, 2006
  • JP: June 28, 2007 (PS2)
Genre(s) First-person shooter
Mode(s) Single-player, online multiplayer

Urban Chaos: Riot Response is a first-person shooter video game developed by British games developer Rocksteady Studios and published by Eidos Interactive for the PlayStation 2 and Xbox. The game was released in June 2006.

The player controls Nick Mason, a member of the newly formed "T-Zero" riot response squad, in an unnamed modern American city that has been overtaken by the notorious Burners gang. The gang members, armed with cleavers, molotov bombs and firearms are attacking civilians, paramedics, firefighters and police officers, and it is up to him to stop them. He must defeat them by whatever means necessary in order to protect the city, capturing gang leaders and rescuing injured civilians along the way.

Development[edit]

Urban Chaos: Riot Response was known by three different names in development, it was first called Roll Call, a first-person shooter set in a run-down city in the near future. The project became Zero Tolerance, a first-person shooter following a member of an elite anti-gang unit who must defend a city under siege.[2] The game was developed using the Havok physics engine for in-game physics effects.[1] ReplicaNet was used to supply the software in the online and LAN multiplayer action.[3] Perforce Software's Source Control Management (SCM) System was used to manage the game's source code, documents, and digital asset development.[4]

Reception[edit]

Reception
Review scores
Publication Score
PS2 Xbox
Edge 6/10[5] 6/10[5]
EGM 4.67/10[6] 4.67/10[6]
Eurogamer 6/10[7] N/A
Game Informer 7.75/10[8] 7.75/10[8]
GamePro 2.5/5 stars[9] 2.5/5 stars[9]
GameSpot 7.8/10[10] 7.8/10[10]
GameSpy 4.5/5 stars[11] 4.5/5 stars[11]
GameTrailers 7.8/10[12] 7.8/10[12]
GameZone 8.5/10[13] 8/10[14]
IGN 7.9/10[15] 7.9/10[15]
OPM (US) 3/5 stars[16] N/A
OXM (US) N/A 5/10[17]
The A.V. Club C+[18] C+[18]
Detroit Free Press 3/4 stars[19] 3/4 stars[19]
Aggregate scores
GameRankings 74.89%[20] 73.38%[21]
Metacritic 73/100[22] 72/100[23]

The game was met with average reception upon release. GameRankings and Metacritic gave it a score of 74.89% and 73 out of 100 for the PlayStation 2 version,[20][22] and 73.38% and 72 out of 100 for the Xbox version.[21][23]

References[edit]

  1. ^ a b Dobson, Jason (May 15, 2006). "Product: Havok Supports Wii, Next-Gen At E3". Gamasutra. Retrieved August 26, 2009. 
  2. ^ Surette, Tim (February 6, 2006). "Zero Tolerance overtaken by Urban Chaos". GameSpot. Retrieved July 17, 2015. 
  3. ^ Carless, Simon (May 31, 2006). "Product: ReplicaNet Debuts 5.5, Urban Chaos Licensing". Gamasutra. Retrieved August 26, 2009. 
  4. ^ Gamasutra staff (June 30, 2009). "Product: Rocksteady, Perforce Team For Urban Chaos". Gamasutra. Retrieved August 26, 2009. 
  5. ^ a b Edge staff (June 2006). "Urban Chaos: Riot Response". Edge (163): 93. 
  6. ^ a b EGM staff (July 2006). "Urban Chaos: Riot Response". Electronic Gaming Monthly (205): 92. 
  7. ^ Reed, Kristan (May 31, 2006). "Urban Chaos: Riot Response (PS2)". Eurogamer. Retrieved July 18, 2015. 
  8. ^ a b "Urban Chaos: Riot Response". Game Informer (157): 105. July 2006. 
  9. ^ a b Johnny K. (July 2006). "Review: Urban Chaos: Riot Response". GamePro: 78. Archived from the original on June 21, 2006. Retrieved July 18, 2015. 
  10. ^ a b Mueller, Greg (June 14, 2006). "Urban Chaos: Riot Response Review". GameSpot. Retrieved July 17, 2015. 
  11. ^ a b Villoria, Gerald (June 15, 2006). "GameSpy: Urban Chaos: Riot Response". GameSpy. Retrieved July 18, 2015. 
  12. ^ a b "Urban Chaos: Riot Response Review". GameTrailers. June 14, 2006. Retrieved July 18, 2015. 
  13. ^ Bedigian, Louis (July 5, 2006). "Urban Chaos: Riot Response - PS2 - Review". GameZone. Archived from the original on October 5, 2008. Retrieved July 18, 2015. 
  14. ^ Valentino, Nick (June 28, 2006). "Urban Chaos: Riot Response - XB - Review". GameZone. Archived from the original on June 2, 2009. Retrieved July 18, 2015. 
  15. ^ a b Perry, Douglass C. (June 12, 2006). "Urban Chaos: Riot Response". IGN. Retrieved July 17, 2015. 
  16. ^ "Urban Chaos: Riot Response". Official U.S. PlayStation Magazine: 76. July 2006. 
  17. ^ "Urban Chaos: Riot Response". Official Xbox Magazine: 85. July 2006. 
  18. ^ a b Dahlen, Chris (June 28, 2006). "Urban Chaos: Riot Response". The A.V. Club. Archived from the original on July 5, 2006. Retrieved July 17, 2015. 
  19. ^ a b Tang, Joanne (July 15, 2006). "'Urban Chaos: Riot Response'". Detroit Free Press (USA Today). Retrieved July 17, 2015. 
  20. ^ a b "Urban Chaos: Riot Response for PlayStation 2". GameRankings. Retrieved July 17, 2015. 
  21. ^ a b "Urban Chaos: Riot Response for Xbox". GameRankings. Retrieved July 17, 2015. 
  22. ^ a b "Urban Chaos: Riot Response for PlayStation 2 Reviews". Metacritic. Retrieved July 17, 2015. 
  23. ^ a b "Urban Chaos: Riot Response for Xbox Reviews". Metacritic. Retrieved July 17, 2015. 

External links[edit]