User:Davidgumberg/Books/Graphics

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This user book is a user-generated collection of Wikipedia articles that can be easily saved, rendered electronically, and ordered as a printed book. If you are the creator of this book and need help, see Help:Books (general tips) and WikiProject Wikipedia-Books (questions and assistance).

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Graphics[edit]

2D computer graphics
3D computer graphics
3D rendering
Accelerated processing unit
Alpha compositing
AMD Accelerated Processing Unit
Application programming interface
Bitmap
Bump mapping
Cache coherence
Caustic (optics)
Central processing unit
Computer graphics
Computer-aided design
Depth of field
Diffraction
Digital image
DirectX
DirectX Video Acceleration
Distance fog
False radiosity
General-purpose computing on graphics processing units
Global illumination
Graphics pipeline
Graphics processing unit
Image
Image resolution
Intel HD Graphics
Lens flare
Lighting
Metropolis light transport
Monte Carlo method
Motion blur
Non-photorealistic rendering
Nyquist–Shannon sampling theorem
Opacity (optics)
OpenCL
OpenGL
Optics
Path tracing
Photorealism
Pixel
Radiosity (computer graphics)
Raster graphics
Rasterisation
Ray casting
Ray tracing (graphics)
Reflection (computer graphics)
Refraction
Rendering (computer graphics)
Rendering equation
Scanline rendering
Shader
Shading
Shadow
SIGGRAPH
Stream processing
Texture mapping
Transparency (graphic)
Transparency and translucency
Umbra
Vector graphics
Vectorization (image tracing)
Video card
Video display controller
Wire-frame model