User:HomsénHans/Books/Spill Teori

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Spill Teori[edit]

Evolutionary game theory
Game theory
Glossary of game theory
Aggregative game
Airport problem
Algorithmic game theory
Algorithmic mechanism design
Ambiguity aversion
Auction theory
Aumann's agreement theorem
Axiom of projective determinacy
Backgammon opening theory
Backward induction
Bandwidth-sharing game
Bankruptcy problem
Banzhaf power index
Bargaining problem
Battle of the sexes (game theory)
Bayesian efficiency
Bayesian game
Beer distribution game
Behavioral game theory
Bertrand competition
Bertrand paradox (economics)
Bertrand–Edgeworth model
Best response
Blotto games
Bondareva–Shapley theorem
The Bottle Imp
Bounded rationality
Braess's paradox
Bulk dispatch lapse
CC–PP game
Centipede game
Chainstore paradox
Cheap talk
Chess opening
Chicken (game)
Coalition-proof Nash equilibrium
Collusion
Commitment device
Common knowledge (logic)
Competitive altruism
Competitive Regret
Complete information
Complete mixing
Compromise
Confrontation analysis
Congestion game
Conjectural variation
Consensus dynamics
Contingent cooperator
Continuous game
Contract theory
Cooperative game
Coopetition
Coopetition (book)
Coordination game
Core (game theory)
Correlated equilibrium
Countersignaling
Cournot competition
Deadlock (game theory)
Dictator game
Differential game
Differential games with random time horizon
Distributed algorithmic mechanism design
Divide and choose
Dollar auction
Double auction
Drama Theory
Drama theory
Dynamic inconsistency
Edgeworth conjecture
Edgeworth paradox
Edgeworth price cycle
El Farol Bar problem
Epsilon-equilibrium
Equilibrium selection
Escalation of commitment
Evolution and the Theory of Games
The Evolution of Cooperation
Evolutionarily stable state
Evolutionarily stable strategy
Example of a game without a value
Expected utility hypothesis
Expected value of including uncertainty
Expected value of perfect information
Expected value of sample information
Expectiminimax tree
Extensive-form game
Fair division
Fictitious play
First player win
Fixed point (mathematics)
Focal point (game theory)
Folk theorem (game theory)
Game complexity
Game Description Language
Game design
Game semantics
Games and Economic Behavior
General equilibrium theory
General game playing
General video game playing
Generalized game theory
Gibbs lemma
Glicksberg's theorem
Global game
Grand coalition
Graph continuous function
Graphical game theory
Guess 2/3 of the average
Hat puzzle
Haven (graph theory)
Helly metric
Hicks optimality
Hierarchy of beliefs
Hobbesian trap
Homicidal chauffeur problem
Implementation theory
Impunity game
Incentive compatibility
Inequity aversion
Information set (game theory)
Interdependence theory
International Society of Dynamic Games
Intuitive criterion
Comedy of the commons
Job scheduling game
Justice (economics)
Keynesian beauty contest
Kuhn poker
Kuhn's theorem
La Relance
Lemke–Howson algorithm
Lewis signaling game
Linear production game
List of games in game theory
Live and let live (World War I)
Lump of labour fallacy
Manipulated Nash equilibrium
Markov perfect equilibrium
Markov strategy
Martingale (probability theory)
Matching pennies
Mathematics of Operations Research
Max-dominated strategy
Mean field game theory
Mechanism design
Median voter theorem
Mertens-stable equilibrium
Metagame analysis
Metagaming
Minimal-entropy martingale measure
Minimax
Monty Hall problem
Move by nature
Moving-knife procedure
Multiunit auction
Mutual knowledge (logic)
Myerson–Satterthwaite theorem
N-player game
Napoleon complex
Nash equilibrium
National Resident Matching Program
Negotiation theory
No-win situation
Non-credible threat
Normal-form game
Null move
One-shot deviation principle
Open Options Corporation
Open-loop model
Organizational-dynamic game
Outcome (game theory)
Pareto efficiency
Parity game
Parrondo's paradox
Parthasarathy's theorem
Partnership game
Peace war game
Penrose square root law
Perfect information
Perfect rationality
Pirate game
Platonia dilemma
Ply (game theory)
Poisson games
Potential game
Price of anarchy
Price of stability
Princess and monster game
Prisoner's dilemma
Prisoners and hats puzzle
Proper equilibrium
Proportional division
Public goods game
Punctuality
Purification theorem
Pursuit-evasion
Quantal response equilibrium
Quantum game theory
Quantum refereed game
Quasi-perfect equilibrium
Ratchet effect
Rational agent
Rational ignorance
Rational irrationality
Rationalizability
Rendezvous problem
Repeated game
Replicator equation
Revelation principle
Risk aversion (psychology)
Risk dominance
Rock-paper-scissors
Roemer model of political competition
Rubinstein bargaining model
Rule complex
Screening game
Search game
Self-confirming equilibrium
Sequential Choice and Fund Voting
Sequential equilibrium
Sequential game
Shapley value
Shapley–Shubik power index
Signaling game
Signalling (economics)
Silverman's game
Simulations and games in economics education
Simultaneous action selection
Simultaneous game
Sion's minimax theorem
Sir Philip Sidney game
Small-numbers game
Smart market
Social rationality
Social software (social procedure)
Social trap
Social value orientations
Solution concept
Spite
Stable marriage problem
Stable roommates problem
Stackelberg competition
Stag hunt
Stochastic game
Stochastically stable equilibrium
Strategic complements
Strategic dominance
Strategic move
Strategy (game theory)
Strategyproof
Strictly determined game
Strong Nash equilibrium
Subgame
Subgame perfect equilibrium
Succinct game
Sucker bet
Sudoku solving algorithms
Sunk costs
Superrationality
Surplus procedure
Swap regret
Symmetric equilibrium
Symmetric game
Michael Taylor (political scientist)
Theory of Games and Economic Behavior
Theory of obligationes
Theorycraft
Thinking Strategically
Tragedy of the anticommons
Tragedy of the commons
Transferable utility
Traveler's dilemma
Trembling hand perfect equilibrium
Truel
Two-level game theory
Ultimatum game
Unbeatable strategy
Uncorrelated asymmetry
Unscrupulous diner's dilemma
Vickrey–Clarke–Groves auction
Volunteer's dilemma
Von Neumann–Morgenstern utility theorem
Wait/walk dilemma
War's inefficiency puzzle
Win–stay, lose–switch
Win-win game
Zermelo's theorem (game theory)
Zero-player game
Zugzwang