User:Zarzuelazen/Books/Reality Theory: Decision&Game Theory

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Extensive form game 2.svg
This user book is a user-generated collection of Wikipedia articles that can be easily saved, rendered electronically, and ordered as a printed book. If you are the creator of this book and need help, see Help:Books (general tips) and WikiProject Wikipedia-Books (questions and assistance).

Edit this book: Book Creator · Wikitext
Select format to download:

PDF (A4) · PDF (Letter)

Order a printed copy from these publishers: PediaPress
About ] [ Advanced ] [ FAQ ] [ Feedback ] [ Help ] [ WikiProject ] Recent Changes ]

Reality Theory: Decision&Game Theory[edit]

Admissible decision rule
Agent (economics)
Allais paradox
Ambiguity aversion
Approval voting
Arrow's impossibility theorem
Auction theory
Backward induction
Bargaining problem
Battle of the sexes (game theory)
Bayesian game
Behavioral economics
Bertrand competition
Best response
Borda count
Bounded rationality
Branching factor
Bucklin voting
Cardinal utility
Cardinal voting
Causal decision theory
Chainstore paradox
Chicken (game)
Chore division
Combinatorial explosion
Combinatorial game theory
Common knowledge (logic)
Comparison of electoral systems
Compensation principle
Complete information
Condorcet method
Condorcet paradox
Condorcet's jury theorem
Congestion game
Continuous game
Contract bridge
Cooperative game theory
Coordination game
Core (game theory)
Correlated equilibrium
Cournot competition
Cumulative prospect theory
Deadlock (game theory)
Decision matrix
Decision theory
Description-experience gap
Dictator game
Differential game
Discount function
Discounted utility
Dodgson's method
Dota 2
Double majority
Dutch auction
Duverger's law
Dynamic inconsistency
Efficient cake-cutting
Electoral system
Ellsberg paradox
Endowment effect
English auction
Envy-free cake-cutting
Equitable division
Escalation of commitment
Evidential decision theory
Evolutionarily stable state
Evolutionarily stable strategy
Evolutionary game theory
Exact division
Exhaustive ballot
Expected utility hypothesis
Exponential discounting
Extensive-form game
Fair cake-cutting
Fair division
Fair division of a single homogeneous resource
Fair item assignment
Fictitious play
First-past-the-post voting
First-price sealed-bid auction
Focal point (game theory)
Folk theorem (game theory)
Fundamental theorems of welfare economics
Game complexity
Game theory
Game tree
General equilibrium theory
Generalized expected utility
Gibbard–Satterthwaite theorem
Go (game)
Graphical game theory
Hill–Beck land division problem
Hyperbolic discounting
Impartial game
Imputation (game theory)
Incentive compatibility
Independence of clones criterion
Independence of irrelevant alternatives
Inequity aversion
Info-gap decision theory
Information asymmetry
Information set (game theory)
Instant-runoff voting
Intertemporal choice
Kalai–Smorodinsky bargaining solution
Liberal paradox
List of games in game theory
Loss aversion
Majority rule
Marginal rate of substitution
Marginal utility
Markov perfect equilibrium
Matching pennies
May's theorem
Mechanism design
Median voter theorem
Mertens-stable equilibrium
Metagame analysis
Mixed electoral system
Monty Hall problem
Multiplayer online battle arena
Nakamura number
Nanson's method
Nash equilibrium
Newcomb's paradox
No-win situation
Non-cooperative game theory
Non-credible threat
Normal-form game
Optimal decision
Ordinal utility
Pareto efficiency
Partial equilibrium
Partisan game
Pascal's mugging
Pascal's Wager
Perfect Bayesian equilibrium
Perfect information
Pigou–Dalton principle
Plurality (voting)
Plurality voting
Plurality-at-large voting
Ply (game theory)
Potential game
Preference (economics)
Preferential voting
Prisoner's dilemma
Proper equilibrium
Proportional division
Proportional representation
Prospect theory
Proxy voting
Public choice
Purification theorem
Quantal response equilibrium
Quasi-perfect equilibrium
Range voting
Rank-dependent expected utility
Ranked voting
Rational agent
Rational choice theory
Rational ignorance
Real-time strategy
Regret (decision theory)
Repeated game
Replicator equation
Resource monotonicity
Revealed preference
Revelation principle
Revenue equivalence
Risk aversion
Risk dominance
Risk neutral preferences
Rubinstein bargaining model
Sequential equilibrium
Sequential game
Shapley value
Shared information bias
Signaling game
Simultaneous game
Single non-transferable vote
Single transferable vote
Sleeping Beauty problem
Social choice theory
Social welfare function
Solution concept
Solved game
Spoiler effect
Sprague–Grundy theorem
St. Petersburg paradox
Stag hunt
StarCraft (video game)
Stochastic game
Strategic dominance
Strategic nomination
Strategy (game theory)
Strategy game
Strategy video game
Subgame perfect equilibrium
Succinct game
Symmetric game
Tactical voting
Time preference
Tit for tat
Trembling hand perfect equilibrium
Two-round system
Ultimatum game
Uncorrelated asymmetry
Unrestricted domain
Vickrey auction
Von Neumann–Morgenstern utility theorem
Vote splitting
Wasted vote
Welfare economics
Winner's curse
Zero-sum game