User:Zarzuelazen/Books/Reality Theory: Networking&Electronics

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Reality Theory: Networking&Electronics[edit]

2G
3G
4G
5G
ACARS
Active filter
Active pixel sensor
Adaptive filter
Address Resolution Protocol
Aliasing
All-pass filter
Alternating current
Amateur radio
Amplifier
Amplitude modulation
Analog recording
Analog signal
Analog signal processing
Analog-to-digital converter
Analogue filter
Angle modulation
Angle of view
Anisotropic diffusion
Anonymizer
Antenna (radio)
Antenna efficiency
Antenna gain
Anti-aliasing filter
Application-specific integrated circuit
ARP spoofing
Atomic broadcast
Audio signal processing
Audio time stretching and pitch scaling
Autocorrelation
Auxiliary memory
Band-pass filter
Band-stop filter
Bandwidth (computing)
Bandwidth (signal processing)
Barcode
Barcode reader
Base transceiver station
Baseband
Baud
Biasing
BIBO stability
Bit error rate
Bit rate
Blind signal separation
Bluetooth
Book
Botnet
Bridging (networking)
Broadband
Brownian noise
Bus (computing)
Bus network
Calculator
Call sign
Camera
Camera lens
Capacitance
Capacitor
Carrier wave
Cathode ray tube
Causal filter
Cellular network
Central processing unit
Characteristic impedance
Charge-coupled device
Chipset
Circuit switching
Client (computing)
Client–server model
Clock signal
Clock synchronization
Closed-circuit television
Cloud computing
CMOS
Coaxial cable
Code-division multiple access
Cold cathode
Colors of noise
Communication channel
Communications protocol
Compact Cassette
Compact disc
Compressed sensing
Computer and network surveillance
Computer architecture
Computer cluster
Computer data storage
Computer engineering
Computer hardware
Computer keyboard
Computer memory
Computer monitor
Computer mouse
Computer network
Consensus (computer science)
Contact image sensor
Continuous signal
Control unit
Convolution
Copper conductor
Covert listening device
Cross-correlation
Crosstalk
Crystal oscillator
Cyber-physical system
Darknet
Data center
Data signaling rate
Data transmission
Datagram
Decimation (signal processing)
Deconvolution
Denial-of-service attack
Depth of field
Depth of focus
Detection theory
Dial-up Internet access
Diaphragm (acoustics)
Digital camera
Digital filter
Digital image processing
Digital recording
Digital signal (signal processing)
Digital signal processing
Digital signal processor
Digital television
Diode
Direct current
Directivity
Discrete-time signal
Disk read-and-write head
Disk storage
Distributed computing
Drum memory
DVD
Dynamic random-access memory
E-reader
Electric current
Electrical cable
Electrical connector
Electrical engineering
Electrical impedance
Electrical resistance and conductance
Electrical termination
Electrode
Electronic circuit
Electronic engineering
Electronic filter
Electronic oscillator
Email
Embedded system
End-to-end principle
Equalization (audio)
Equalization (communications)
Ethernet
Ethernet hub
Expansion card
Exposure (photography)
Extended Kalman filter
Fading
Fast Fourier transform
Fault-tolerant computer system
Fax
Fiber-optic communication
Field-programmable gate array
Film speed
Film stock
Filter (signal processing)
Filter design
Filtering problem (stochastic processes)
Flag semaphore
Flash memory
Floppy disk
Frame (networking)
Fraunhofer distance
Frequency domain
Frequency modulation
Frequency response
Frequency-hopping spread spectrum
Frequency-shift keying
G.hn
Game controller
Gamma correction
Garlic routing
Gas-filled tube
Gateway (telecommunications)
Gaussian blur
Gaussian filter
Gaussian noise
Graphics processing unit
Grey noise
Grid computing
Group delay and phase delay
GSM
Handshaking
Hard disk drive
Headphones
High-pass filter
Histogram equalization
Hot cathode
I2P
Image
Image histogram
Image noise
Image scanner
Image sensor
Impulse response
IMSI-catcher
In-phase and quadrature components
Independent component analysis
Inductance
Inductor
Inkjet printing
Inpainting
Instant messaging
Integrated circuit
Integrated circuit design
International mobile subscriber identity
Internet
Internet of things
Internet Protocol
Internet protocol suite
Internet service provider
Internet traffic
Intranet
IP address
IPv4
IPv6
Jitter
Kalman filter
Kirchhoff's circuit laws
Landline
Laptop
Laser printing
Latency (engineering)
Leader election
Lens speed
Light-emitting diode
Line code
Linear filter
Link budget
Lithium battery
Lithium-ion battery
Load balancing (computing)
Load line (electronics)
Local area network
Logic gate
Loudspeaker
Low-pass filter
MAC address
Machine-readable medium
Magnetic ink character recognition
Magnetic storage
Magnetic tape
Magneto-optical drive
Mail
Mass storage
Master/slave (technology)
Memory card
Mesh analysis
Mesh networking
Metcalfe's law
Microcontroller
Microphone
Microprocessor
Mobile phone
Mobile phone tracking
Mobile secure gateway
Mobile security
Modem
Modulation
Moore's law
Morse code
Motherboard
Movable type
Movie projector
Multi-core processor
Multicast
Multimedia Messaging Service
Multipath routing
Multiplexing
Multiprocessing
Near-field communication
Neighbor Discovery Protocol
Network analysis (electrical circuits)
Network congestion
Network interface controller
Network packet
Network performance
Network scheduler
Network security
Network segment
Network socket
Network switch
Network synthesis filters
Network Time Protocol
Network topology
Nodal analysis
Node (computer science)
Node (networking)
Noise (signal processing)
Noise reduction
Non-volatile memory
Nonlinear filter
Nyquist frequency
Nyquist rate
Nyquist–Shannon sampling theorem
Ohm's law
Onion routing
Open-circuit voltage
Optical disc
Optical disc drive
Optical fiber
Optical storage
Oscilloscope
OSI model
Overlay network
Oversampling
Packet analyzer
Packet forwarding
Packet switching
Particle filter
Passband
Passivity (engineering)
Path loss
Peer-to-peer
Peer-to-peer file sharing
Personal computer
Phonograph
Phonograph record
Photocopier
Photodetector
Photograph
Photographic film
Pink noise
Pixel
Point-to-multipoint communication
Point-to-point (telecommunications)
Port (computer networking)
Port scanner
Power supply unit (computer)
Printed circuit board
Printer (computing)
Printing
Printing press
Protocol stack
Proxy server
Punched card
Punched tape
Quantization (signal processing)
QWERTY
Radio
Radio jamming
Radio receiver
Radio spectrum
Radio-frequency identification
Random-access memory
Read-only memory
Repeater
Resistor
Responsivity
Reversible computing
Ring network
Roaming
Rock's law
Router (computing)
Routing
Routing protocol
Routing table
Sample-rate conversion
Sampling (signal processing)
Scanner (radio)
Secure communication
Self-stabilization
Sensitivity (electronics)
Series and parallel circuits
Server (computing)
Server farm
Shutter (photography)
Shutter speed
Signal
Signal processing
Signal-to-noise ratio
Smart card
Smartphone
Smoke signal
Smoothing
SMS
Smurf attack
Solid-state drive
Solid-state electronics
Solid-state storage
Sound recording and reproduction
Spectral density
Spectral density estimation
Spread spectrum
Star network
State machine replication
Static random-access memory
Statistical signal processing
Still camera
Stopband
Submarine communications cable
Subscriber identity module
Supercomputer
Symbol rate
Tablet computer
Tape drive
Tape recorder
Telecommunication
Telecommunications engineering
Telecommunications network
Telegraphy
Telephone
Telephone network
Television
Television set
Telex
Tensor processing unit
Text messaging
Throughput
Time domain
Tone mapping
Tor (anonymity network)
Traffic analysis
Transistor
Transmission (telecommunications)
Transmission Control Protocol
Transmission line
Tree network
Twisted pair
Typewriter
Undersampling
Unicast
Upsampling
URL
USB
User Datagram Protocol
Vacuum tube
Very-large-scale integration
Video
Video camera
Video card
Video game console
Videotelephony
Virtual LAN
Virtual private network
Virtual private server
Virtual synchrony
VLAN hopping
Voice over IP
Volatile memory
Voltage
Von Neumann architecture
Voxel
Walkie-talkie
Waveguide
Wavelet
Webcam
White noise
Wi-Fi
Wide area network
Wiener filter
Wireless
Wireless ad hoc network
Wireless telegraphy
Woodblock printing
Zombie (computer science)
Zoom lens