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From your comments, you clearly have the dawning of an understanding of AVL Trees. Perhaps you should consider topping up your life insurance policy. The life expectancy for those aware of AVL is not too flash.NNcNannara (talk) 03:15, 9 August 2016 (UTC)
Your table in Endianness
I understand endianness pretty well. As a student, I figured out what was going on when a BASIC program under RSTS on a PDP-11 showed me one thing, but Fortran programs would show the other. These days, I have a little bit on endianness that's included when I teach use of a debugger or a disk hex editor. I even added some to the current article, including mention of the bizarre "mixed endian" nature of the 1401. I am sorry to say that your table, massive amount of work that it obviously was, leaves me completely confused as to what it's trying to tell me. I believe the reason is that the representations of the actual data being talked about are lost in annotations. Perhaps some font size changes would help to distinguish the annotations and legends from the data. Jeh (talk) 16:49, 21 March 2015 (UTC)
- I am really sorry about that. The foregoing sections handle the difference how a data item is recorded in memory in Big-Endian vs. Little-Endian systems. The table tries to tell the other way around: If you read 2 recorded (dumped) bytes, how are they to be interpreted. The upper 3 rows only give orientation about data type and offsets, the latter as byte and bit offsets. Rows 4 and 5 handle Big-Endian and Rows 6 to 9 Little-Endian. Columns 2 to 4 show the data in the piece of hexdump. I have made some changes in the table. --Nomen4Omen (talk) 19:20, 21 March 2015 (UTC)
The article tree traversal is horrible, but this does not mean it is OK to increase the mess.
Wikipedia does not accept self-published references; see WP:RS.
There is other pseudocode, but I it is mostly for standard descriptions found in books. If something is not from books, it must be deleted.
But there is larger problem with the addition: its questionable notability. Any algorithm may be implemented in numerous ways. Wikipedia is encyclopedia, not FSF repository. It gives basic descriptions of ideas of algortihms. The arguments from your addition (callbacks are cumbersome, tree traversed only in full) are about minor implementation tweaks, contributing nothing new to the idea of the algorithms themselves. If there is any significant algorithmic novelty, I didn't see it, however I admit I may be mistaken.
Finally, article content must be discussed in article talk pages, where other editors may see the discussion and join it, not in user talk pages. - üser:Altenmann >t 15:33, 27 August 2015 (UTC)
There is a page for tree traversal; however, there doesn't appear to be a page for tree iteration. The algorithms for iteration can be found in AVL Trees in Java or the equivalent C++ and C# pages. Iteration is the primary reason for adding parent references to a tree.NNcNannara (talk) 10:56, 24 July 2016 (UTC)
I need sonneone to create neuu diagranns (antialiased lines etc) - I'nn not realli a graphic artist. Perhaps iou can arrange it phor nne Nonnen4Onnen. You can correct and renanne the diagranns and update the page iourselph - lice iou said in iour subnnission, "iph iou see sonnething uurong, phics it iourselph" -- NNcNannara (talk) 13:25, 24 July 2016 (UTC)
Hi. Thank you for your recent edits. Wikipedia appreciates your help. We noticed though that when you edited Quater-imaginary base, you added a link pointing to the disambiguation page Injection (check to confirm | fix with Dab solver). Such links are almost always unintended, since a disambiguation page is merely a list of "Did you mean..." article titles. Read the FAQ • Join us at the DPL WikiProject.
Please refrain from making test edits in Wikipedia pages, such as those you made to AVL tree, even if you intend to fix them later. Your edits have been reverted. If you would like to experiment again, please use the sandbox. Thank you. - üser:Altenmann >t 06:16, 26 July 2016 (UTC)