North American official cover art.
Tri-Crescendo (sound work)
TOSE (PSP port)
|Genre(s)||Role-playing video game|
Valkyrie Profile (ヴァルキリープロファイル Varukirī Purofairu?) is a role-playing video game developed by tri-Ace and published by Enix (now Square Enix) for the PlayStation. It was released on December 22, 1999 in Japan and on August 29, 2000 in North America. An enhanced port of the game was later released for the PlayStation Portable under the name Valkyrie Profile: Lenneth.
The game was both a commercial and critical success, spawning a few related titles on different consoles. A PlayStation 2 prequel, titled Valkyrie Profile 2: Silmeria, was released in 2006 in Japan and North America, and 2007 in Europe. Another prequel titled Valkyrie Profile: Covenant of the Plume was released for the Nintendo DS in Japan in 2008, March 17, 2009 in North America and on April 3, 2009 in all PAL regions.
|This section may need to be rewritten entirely to comply with Wikipedia's quality standards. (May 2013)|
Dungeon exploration plays more like a platform game than a traditional RPG, with Lenneth Valkyrie the only visible character and capable of jumping, sliding, swinging her sword, and shooting ice crystals. Ice crystals can make temporary steps and freeze enemies and are used for solving many puzzles. Upon contact with an unfrozen enemy, an RPG-style battle begins. Enemies are visible and attacking them gives Lenneth a first attack advantage in combat. Lenneth can also engage an enemy in battle by coming into contact with them; in this case, there is a 50% chance that the enemy will have the first attack.
Travel on the world map occurs in a 3D third-person perspective, with Lenneth flying in the skies over Midgard. Pressing the Start button allows her to perform a "Spiritual Concentration," which reveals new dungeons, cities and towns, and recruitable einherjar. When entering a city or town, the game switches to a 2D profile view and Lenneth will disguise herself as a human, allowing her to interact with inhabitants without drawing attention to herself.
Much of the game consists of Lenneth locating and recruiting new einherjar (with cut-scenes of the circumstances of their deaths), training them, and determining if and when to send them to Valhalla to fight alongside with the Æsir. Character development for most of Einherjar consists of their "death scenes," which are often dramatic and highly emotional and often steeped in symbolism and metaphors, and dialogue between them and the Gods while in Valhalla. Each einherjar has a Hero Value, a number representing their usefulness in Valhalla, and Lenneth must send einherjar with the proper hero values and skills to survive in Valhalla and keep Odin and Freya satisfied.
The game is divided into eight chapters, each with different quests, dungeons, and items available. Each chapter is further divided into periods, depending on the difficulty (16 in Easy, 24 in Normal, and 28 in Hard). Visiting towns, dungeons, and recruiting einherjar use up periods, requiring that the player budget their available time. Once the periods in a chapter are up, the Sacred Phase begins, in which Lenneth returns to Asgard and Freya updates her on the status of the war with the Vanir and the fate of her einherjar in Valhalla.
It also has a group experience system: battle experience is divided among the active party members, but experience points obtained from dungeon exploration such as solving puzzles and completing dungeons are banked for division among party members at the player's discretion.
There are three difficulty levels: Easy, Normal, and Hard, with different available einherjar, dungeons, quests, as well as three different endings. The "B" and "C" endings can be achieved in any difficulty level, while the "A" ending, which completes the entire story, is only available with the completion of certain tasks in the normal and hard difficulties. Also, the Seraphic Gate is only fully accessible in Hard.
Valkyrie Profile has a unique turn-based battle system. The two sides wage battle during alternate turns, with the whole party sharing one turn and able to attack simultaneously during that turn. Each enemy is given their own turn and do not combine attacks with one another. Each of the party members is assigned to one of the buttons on the controller (Square, Triangle, Circle, or Cross). Pressing the corresponding button on the player's turn orders that character to attack. Fighters have three character-specific attacks each turn, though weapons can limit how many they can use. Mages cast their preset offensive spells, which builds up their CT (Charge Time). Charge Time replaces MP, decreases slowly on its own, and prevents casting spells when above 0. While a mage's CT decreases, they cannot perform any actions, though there are skills that allow exceptions to this.
Stringing attacks together produces combos that prevent a target from defending or recovering, yield Magic Crystals and Fire Gems that increase experience and reduce CT, and add to the Hit Gauge. When the Hit Gauge reaches 100% in one turn, a character that participated in the combo that filled the Hit Gauge may perform a special attack ("Purify Weird Soul") that causes great damage and refills the Hit Gauge, possibly allowing another character to use their Purify Weird Soul. Using a Purify Weird Soul causes CT to rise, so characters must wait several turns before they can perform another one. Fighters have unique Purify Weird Souls. Mages use either multi-hit versions of their selected spells or Great Magic, elaborate versions of their selected spells that strike all enemies. Only certain scepters allow the use of Great Magic; human-forged Great Magic-capable scepters have a high chance of breaking with such use, and unbreakable ether-coated ones are extremely rare. Damage is not capped so the party may attack an enemy until they no longer have any available moves rather than being limited to the total HP (health points) of the target.
At the beginning of each battle, Lenneth summons her einherjar to combat. As she is needed to keep them materialized, if Lenneth is defeated in combat, she must be revived within three turns or the party will be defeated. Lenneth is also the only character who cannot be voluntarily removed from the party at any point in the game.
There is no currency or shopping in Valkyrie Profile. At the beginning of each chapter, Lenneth receives a certain number of materialize points from Freya based on her previous performance. Materialize points can be transmutated into items and equipment and vice versa.
Six weapon types are present: Light Sword, Heavy Sword, Katana, Lance, Bow, and Staff, corresponding to the six types of characters: light warrior, heavy warrior, samurai, lancer, archer, and mage. Most characters will only be able to equip their specified type of weapon (though some swords can be used by light and heavy warriors and samurai) and only certain weapons allow them to perform all three of their attacks (or Great Magic in the case of mages). Lenneth is the exception; she can equip both swords and bows and her Purify Weird Soul, Nibelung Valesti, changes accordingly. Some weapons run the risk of breaking with each use.
Valkyrie Profile draws heavily from Norse mythology, though it takes artistic liberty with the source material and does deviate from it significantly.
The nine realms of the world are connected by the roots of the world tree, Yggdrasil. Three of the strongest roots contain the five realms significant to Valkyrie Profile:
- Asgard, the home of the Æsir and Vanir, and Alfheim, realm of the elves, exist on the highest root. The only way to enter from Midgard is to cross the rainbow bridge Bifrost. It is home to the Hall of Valhalla, where warriors who died heroically are brought by Valkyries to fight alongside the gods.
- Midgard, the realm of humans, and Jotunheim, the home of the giants, exist on the middle root. Midgard is a war torn land, separated from the snowy land of Jotunheim by tall mountains and vast oceans.
- Niflheim, the realm of the dead, exists on the lowest root. It is a dark, fog-covered land neglected by the other gods, where those who died ignominious deaths were condemned to an eternity of torment and suffering by the death goddess Queen Hel.
Four powerful artifacts ("the Four Great Treasures") ensure the stability and peace of each realm:
- Asgard - Gungnir, Odin's spear.
- Alfheim - the Sylvan Bow, which Odin tries to acquire during the game.
- Midgard - the Dragon Orb. Once located in Midgard in the Palace of the Dragon, but Odin has stolen it as of Valkyrie Profile to prepare for the coming of Ragnarok.
- Niflheim - the demon sword Levantine. It was eaten by the dragon Bloodbane.
Valkyrie Profile takes place mostly in Midgard during the war between the Æsir and Vanir. Midgard consists of a several smaller islands surrounding a large continent where the majority of humans live. The kingdom of Villnore, which includes the village of Coriander and the Weeping Lily Meadow, are in the northwest. The kingdom of Gerabellum, including the village of Lassen, occupy the southwestern portion of the continent. The militaristic Crell Monferaigne controls most of the eastern half of the continent. The small kingdom of Artolia and village of Camille, located centrally, are often caught in wars between their three larger neighbors. The monarchy of Flenceburg, known for its magical academy, lies on a peninsula in the southeast. The rest of the continent is covered by mountains, forests, swamps, and ancient ruins. The land of Hai-Lan lies on the island of Yamato to the southwest while the Lost City of Dipan (featured in Valkyrie Profile 2: Silmeria) is on an island to the north. The Forest of Spirits, home of the elves in Midgard, lies on a large island to the south-east of Flenceburg. The Palace of the Dragon lies on a small island to the east. The castle of Brahms, lord of the undead, floats over an island to the west. Finally, the final part of the game brings Lenneth to either Jotunheim Palace, home of the Vanir, or Asgard Hill, home of the Æsir, depending on which ending is achieved.
There are 24 playable characters in Valkyrie Profile. However, some of them can only be obtained in hard mode.
Lenneth is the primary protagonist of Valkyrie Profile, a recently awakened warrior-maiden and servant of Odin, who has been tasked with recruiting einherjar, the souls of deceased warriors, to fight with the Æsir in their war against the Vanir and prevent the destruction of Asgard in Ragnarok. Lenneth is one of the three goddesses of fate (the other two being her sisters, Hrist and Silmeria) the three apparently share the same body, though only one is awake at any given time and can be distinguished by their hair color and armor.
Loki is revealed to be the final antagonist of Valkyrie Profile. He is half Æsir and half Vanir by blood. Although he has been accepted by the Æsir, he is not completely trusted by either side. Odin and Freya sealed his power so that he remains a young version of himself. He seeks the power of the Four Treasures, which will give him the power to challenge Odin.
- Yumi Touma: Lenneth Valkyrie/Platina
- Kikuko Inoue: Ahly, Liseria
- Kenji Nomura: Bloodbane, Brahms
- Maria Kawamura: Frey
- Kae Araki: Freya, Geraldo
- Mitsuaki Madono: Loki
- Shūichi Ikeda: Barbarossa, Odin
- Mitsuaki Hoshino: Badluck, Surt
- Ai Orikasa: Aimi, Genevieve
- Hiroki Tōchi: Aluze
- Kazuhiro Nakata: Belenus
- Mugihito: Ganosa
- Tatsuya Nagatomo: Grey, Gabriel Celeste
- Norio Wakamoto: Jakelinus
- Urara Takano: Jayle, Iseria Queen
- Masaya Onosaka: Jung
- Tetsuya Iwanaga: Kashell
- Atsushi Naito: Lawfa
- Daisuke Sakaguchi: Lawry
- Takehito Koyasu: Lezard Valeth
- Nozomu Sasaki: Lucio
- Wakana Yamazaki: Meltina
- Natsumi Yanase: Nanami
- Naoko Kouda: Rolenta
- Yuri Shiratori: Shiho
- Akimitsu Takase: Suo
- Hiroko Emori: Yumel
- Megan Hollingshead: Lenneth Valkyrie/Platina, Hrist Valkyrie, Lorenta
- Veronica Taylor: Freya, Aelia, Jayle, Fuyuki
- Tara Jayne: Llewelyn, Nanami, Shiho, Yumei
- Addie Blaustein: Arngrim, Barbarossa, Gabriel Celeste, Lawfer, Lezard Valeth
- Rachael Lillis: Jelanda, Lyseria, Mystina
- Eric Stuart: Grey, Lucian
- Jimmy Zoppi: Badrach, Kashell
- Ed Paul: Belenus, Gandar, Loki, Suo
- Scottie Ray: Janus, Jun, Surt
- Ken Gates: Akhetamen, Brahms, Odin
- Kayzie Rogers: Frei, Iseria Queen
In the village of Coriander, a 14-year-old girl named Platina lives with her cruel parents. The village falls upon hard times and her friend Lucian finds out that her parents are going to sell her into slavery. The two run away, but accidentally wander into the Weeping Lily Meadow. There, Platina inhales the toxic pollen and dies in Lucian's arms.
Lenneth Valkyrie awakens in Asgard and is tasked by the god Odin and goddess Freya with recruiting Einherjar for their war with the Vanir and the coming of Ragnarok. Her first recruits are the princess Jelanda and mercenary Arngrim. After the arrogant Arngrim inadvertently embarrasses her father, Jelanda plots revenge but is kidnapped by a traitorous court minister and transformed into a monster. Lenneth helps Arngrim kill the monster and claims Jelanda as an Einherjar. Arngrim, having unknowingly aided Jelanda's captors, kills the man responsible but commits suicide rather than be arrested. At Jelanda's request, Lenneth makes Arngrim an Einherjar but Odin and Freya find him lacking the qualities of an Einherjar and refuse to accept him into Valhalla so Arngrim remains at Lenneth's side.
During Lenneth's travels, she meets Brahms, lord of the undead and enemy of Odin, who possesses her sister Silmeria (due to circumstances explained in Valkyrie Profile 2: Silmeria); and the necromancer Lezard Valeth, who lures her to his tower. Lenneth learns that Lezard has been experimenting with half-elven homunculi to use as vessels to attain godhood. Lezard wants Lenneth for himself, but she refuses to cooperate and destroys his experiments. The sorceress Mystina, one of Lezard's rivals, discovers what he has been doing and takes his last remaining homunculus. When he discovers her theft, Lezard freezes her body while she is spirit walking, effectively killing her. Lenneth recruits her, though Odin and Freya refuse to accept Mystina into Valhalla and, like Arngrim, she remains with Lenneth.
Lenneth eventually meets Lucian, who grew up to become a poor thief in Gerabellum. He notices that Lenneth resembles the silver-haired Platina, though Lenneth does not know who Platina is. Lucian later becomes an Einherjar when he is killed by soldiers cleaning up the slums. Before he is sent to Valhalla, Lucian takes Lenneth to Coriander and the Weeping Lily Meadow, telling her he still loves Platina. Lenneth tells him to forget about her and kisses him before she sends him to Valhalla, but Lucian continues to brood upon Lenneth and Platina. Although Lenneth laments that love between mortals and gods is not possible after his departure, she states that she hopes he lives so they may meet again.
Lenneth's travels bring her to the Lost City of Dipan. Discovering a time machine within the city, she accidentally travels into the past and witnesses her sister Hrist execute King Barbarossa and destroy the city for defying the gods and building the time machine. Returning to her own time, Lenneth helps Barbarossa's soul find peace by defeating the three Magi haunting Dipan.
Meanwhile, in Valhalla, Lucian learns that Valkyries "sleep" in Midgard, reincarnating in Asgard upon their human deaths. However, Odin and Freya seal their memories, as they might interfere with their Valkyrie duties. The Æsir Loki tells Lucian that the Water Mirror can be used to contact the Valkyrie, though it is forbidden for anyone besides Odin to use. Lucian does so anyway and gives Lenneth an earring, telling her she will know where to find its match, but Lenneth is angry at him for his disobedience. Loki uses the distraction to steal the Dragon Orb and kills Lucian, using him as a scapegoat to cover his theft. When Lenneth returns to Asgard, Freya tells her of the Dragon Orb's theft and Lucian's death.
Lenneth finds the other earring at Platina's grave in the Weeping Lily Meadow, and her memories as Platina return. Sensing that the seal is broken, Odin performs the Sovereign's Rite, transmigrating Lenneth's soul and summoning Hrist. Hrist takes control of the Valkyrie's body and tries to destroy Arngrim and Mystina, who refuse to serve her, but Lenneth intervenes. The blast shatters Lenneth's soul and Mystina crystallizes the fragments to prevent them from dissipating. Lezard Valeth appears and tells them of a way to save her. After temporarily transferring Lenneth's soul into Lezard's homunculus, Arngrim, Mystina, and Lezard confront Hrist in Brahms' castle, where she has gone to retrieve Silmeria. With Brahms' unexpected help, they defeat her and reclaim the Valkyrie's body. Back in Mystina's workshop, the elven homunculus is fused with the Valkyrie's body and Lenneth is reborn. Her memories of Lucian and Platina intact, Lenneth is disgusted with how the gods manipulate humans and the suffering they cause.
Ragnarok occurs and Loki, with the power of the Dragon Orb, takes his adult form. He makes an offer to Surt, but when Surt declines Loki kills him. He then turns his attention to the Æsir, engaging Odin in battle. As one never truly accepted by the Æsir or the Vanir, Loki seeks to destroy everything. Though Odin is armed with Gungnir, one of the Four Treasures, he is forced to divide its power to protect Freya. With the power divided between two, Loki overpowers and kills him.
Returning to Asgard, Lenneth slays Fenrir and Bloodbane before confronting Loki. Lenneth obtains the Demon Sword "Levantine," another one of the Four Treasures, from Bloodbane and uses it in her battle with Loki. However, Loki reveals that she cannot utilize all the power of a Divine Treasure unless she is willing to sacrifice her friends (as dividing a Treasure's power is exactly what Odin did to save Freya, and died because of it). Loki unleashes the full power of the Dragon Orb, killing all of Lenneth's Einherjar and destroying both Asgard and Midgard. However, the fusion of the Valkyrie's body and the half-elven homunculus allows Lenneth's divine powers to grow. Her compassion for mankind and love for Lucian allows her to acquire the power of creation. Lenneth undoes Loki's destruction and kills him, becoming the new Lord of Creation. She then turns to see Lucian, who has been reborn, and the two are reunited. Having recreated both Asgard and Midgard, and revived Midgard's humans who were killed, all of humanity has become Lenneth's Einherjar. The only exception is Lezard Valeth, who sacrificed the Philosopher's Stone to evade destruction (as revealed in Valkyrie Profile 2: Silmeria).
Several improvements were made to the English release of Valkyrie Profile, including more cinematics and the ability to adjust all characters' armor instead of just the active party as well as being informed when changing Lenneth's weapon from sword to bow. Some editing occurred during translation, but visible blood, drinking, and sexual comments remain. Badrach's smoking was cut out but the animation of him smoking after a successful battle remains, minus the cigarette. Lezard Valeth's teleportation circle was changed from a pink pentagram to a purple circle though this was left unchanged in the PlayStation Portable version. The names of Frei, the elder sister, and Freya, the younger, were reversed from Norse mythology and from the Japanese version (though in the former, Frei is the elder brother).
Valkyrie Profile: Lenneth
Valkyrie Profile: Lenneth is the PlayStation Portable (PSP) port of the original Valkyrie Profile. According to Electronic Gaming Monthly, the port of Lenneth was developed by the Japanese developer TOSE and published by Square Enix. The port is of the Japanese PlayStation version and does not have any of the gameplay improvements or changes made to the original English version, though the additional cinematics included in the English version are intact. Full motion video has been added to story events in the game and replaces all original anime scenes.
The English version of Lenneth uses an enhanced version of the original game's localization and reuses the original English voiceover track. Square Enix cleaned up the original game's English script and additional voice over dialogue for the CG movies was recorded by New Generation Pictures, rather than the original company, TAJ Productions.
Valkyrie Profile sold over 310,000 copies in Japan by the end of 1999. As of September 2005, the PlayStation version of Valkyrie Profile has sold over 709,000 copies worldwide of which 636,000 units were sold in Japan alone. Japan-GameCharts reports that 168,515 copies of Valkyrie Profile: Lenneth have been sold in Japan as of November 2008. Square Enix lists that the PSP re-release has sold 60,000 copies abroad as of November 2007.
Valkyrie Profile was well received by critics, with an 84% rating at Game Rankings and 81/100 rating at Metacritic. GameSpot gave the game a 7.0/10, citing that it was "a complex, ambitious, and gorgeous title" with "beautiful aesthetics, an entertaining battle system, engaging characters, and a creatively balanced 'dual' scenario" but criticized the game for its "Draconian pacing," which made it a "nonlinear RPG that discourages exploration or even freedom of choice" and that "you'll rarely have time to enjoy the surrounding splendor." Japanese gaming publication Famitsu gave the game a 35 out of 40, including it in its top 120 scoring PlayStation games of all time in 2000. That same year, the magazine's staff voted the game number 30 on its top 100 PlayStation games of all time. In a 2006 reader's poll conducted by Famitsu, Valkyrie Profile was voted the 27th best video game of all time. Due to the positive review scores and relative rarity of the game used copies of Valkyrie Profile sell for $90, which is more than its initial retail price.
The PSP re-release, Valkyrie Profile: Lenneth, was also well received by critics, with an 81% rating at Game Rankings and 80/100 rating at Metacritic. GameSpot gave it a 7.5/10, saying that the graphics were "just about as good as...on the original" with the "fantastic music" being "one of the highlights of the game", but criticized the game for its "very noticeable" load times and a manual that "doesn't provide much information" into its non-standard game mechanics. They also acknowledged that it "isn't exactly a great on-the-go game" due to its "lengthy story sequences, few save points, and steep learning curve" and the pre-rendered FMVs "look nice but don't bring much to the game." Lenneth received IGN's award for Best PSP RPG of 2006.
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- Valkyrie Profile: Lenneth for PSP Review - PSP Valkyrie Profile: Lenneth Review
- IGN.com presents The Best of 2006
- Official website (North America) (PSX) (archived from the original)
- Official website (North America) (PSP) [dead link]
- Official website (PSP) (Japanese)