Venom Games

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Venom Games Limited
Subsidiary
IndustryVideo game industry
FateDissolved
PredecessorRage Newcastle
Founded22 January 2003; 15 years ago (2003-01-22)
FounderPeter Johnson
DefunctJuly 2008 (2008-07)
HeadquartersNewcastle upon Tyne, England
Key people
Peter Johnson (studio head)
Parent

Venom Games Limited was a British video game developer based in Newcastle upon Tyne, England. The company was established on 22 January 2003 as successor to the previously closed Rage Newcastle, a studio of Rage Games,[1] and headed by Peter Johnson as studio head.[2] In 2004, the company was acquired by Take-Two Interactive.[1] The deal's negotiations were handled by law firm Weightmans.[3] On January 25, 2005, Take-Two Interactive announced the opening of publishing label 2K Games, which would henceforth manage their development studios, including Venom Games.[4]

On 2 July 2008, employees of Venom Games were informed that the company was due to close at the end of the month.[5] Take-Two Interactive confirmed that they were "assessing the role of Venom Games" and considering "possible redundancies", though no final decision would be made "until after the consultation with employees".[6][7] Yet, Venom Games is considered to still have closed in 2008.[8]

Games developed[edit]

References[edit]

  1. ^ a b Guest Contributor (2 July 2008). "Venom Games to close?". MCV. Retrieved 3 February 2018.
  2. ^ GamesIndustry International (16 March 2009). "Peter Johnson appointment". GamesIndustry.biz. Retrieved 3 February 2018.
  3. ^ GamesIndustry International (6 February 2006). "Legal Firm To Appeal To The Development And Publishing Community - Weightmans". GamesIndustry.biz. Retrieved 3 February 2018.
  4. ^ Jenkins, David (January 25, 2005). "Take-Two Acquires Visual Concepts, Announces 2K Games Brand". Gamasutra. Retrieved February 3, 2018.
  5. ^ Martin, Matt (3 July 2008). "Venom Games to close doors this month?". GamesIndustry.biz. Retrieved 3 February 2018.
  6. ^ Androvich, Mark (3 July 2008). "Take-Two confirms possible Venom redundancies". GamesIndustry.biz. Retrieved 3 February 2018.
  7. ^ Guest Contributor (4 July 2008). "2K 'assessing role of Venom'". MCV. Retrieved 3 February 2018.
  8. ^ Plunkett, Luke (16 January 2012). "Every Game Studio That's Closed Down Since 2006". Kotaku. Retrieved 3 February 2018.