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Verytex cover.jpg
Verytex cover art
Developer(s) OperaHouse
Publisher(s) Asmik Ace Entertainment, Inc
Designer(s) Hitoshi Sakimoto
Composer(s) Hitoshi Sakimoto
Masaharu Iwata
Yoshio Furukawa
Platform(s) Sega Mega Drive
  • JP: April 5, 1991
Genre(s) Scrolling shooter
Mode(s) Single-player

Verytex (ヴェリテックス?) is a vertical scrolling shooting game for Sega's Mega Drive console. Players controlled the Verytex, a futuristic spaceship, on its journey to protect mankind from waves of enemies in six different levels.


Taking place in the future, humanity has finally developed the technology to advance from Earth and maintain numerous colonies. Various planets were discovered and colonized by man, but none of them had established any extraterrestrial existence prior to colonization. The most prosperous planet colony had been set on the planet Syracuse where human technology (and apparently linguistics) flourished. However, a distress call came from Syracuse claiming that the flagship of its military, the Aphrodite, initiated a violent rebellion against the people and its passengers refused to make any demands or reason. The player is sent from headquarters in the middle of space to planet Syracuse in the Verytex star fighter to stop the battle and find its true cause.


Verytex has an easy to learn weapon system with three weapons and three power-up levels for each, shield pick-up icons and the option to shift the ship's speed to three levels. Players had to fight seemingly robotic enemies through six long levels and face a boss at the end of each one with the occasional mini-boss between. Verytex was one of many Shoot em' Ups with a checkpoint system involved; it is often criticized for having long, almost two-minute stretches in levels, fighting the same waves of enemies again with little difference in attack patterns. Often these sections are longer than the rest of the level. They lead up into the boss, and when you lose a life against the boss, you must restart the two-minute section over again. Verytex also had a limited number of lives for the player to use with no Extend bonuses, but a Continue option was available on the Main Menu.[citation needed]

Among the pick-up icons, the player had a choice of three weapons, a side-weapon and a shield. The ship's default weapon is the Normal Shot, a basic straight-firing Vulcan weapon that spread-out in five directions with part of the spread coming from behind the ship. There is also the Beam Shot which doubles in shot-count and grows in size once upgraded and the Boomerang Shot, a Wave type weapon that fires from the side of the ship once fully upgraded.[citation needed]