VideoGames & Computer Entertainment

From Wikipedia, the free encyclopedia
Jump to: navigation, search
VideoGames & Computer Entertainment
VideoGames&Computer Entertainment logo.png
Executive Editor Andy Eddy
Associate Editor Clayton Walnum
Categories Video Games
Frequency bi-monthly: Dec. 1988-Feb. 1989
monthly: from April 1989[1]
Format 28 cm
Publisher L.F.P., Inc.
First issue VG&CE: December 1988 (1988-December)
VG: September 1993 (1993-September)
Final issue VG&CE: August 1993
VG: September 1996[2]
Country USA
Based in 9171 Wilshire Blvd., Suite 300, Beverly Hills, CA 90210
Language English language
ISSN 1059-2938
OCLC number 25300986

VideoGames & Computer Entertainment (abbreviated as VG&CE) was an American magazine dedicated to covering video games on computers, home consoles and arcades. It was published by LFP, Inc. from the late 1980s until the mid-1990s. Offering game reviews, previews, game strategies and cheat codes as well as coverage of the general industry, VG&CE was also one of the first magazines to cover both home console and computer games. The magazine gave out annual awards in a variety of categories, divided between the best of home video games and computer video games. The magazine was known[by whom?] for its artwork by Alan Hunter and other freelance artists.


ANALOG Computing[edit]

VG&CE began as a spinoff of ANALOG Computing, a magazine published by LFP devoted to Atari 8-bit computers.[3]

VideoGames & Computer Entertainment[edit]

VG&CE, March 1992 issue: An example of the original artwork that went into covers of VG&CE

VG&CE was started at LFP by Lee H. Pappas (publisher), with Andy Eddy as executive editor (Eddy was a freelance contributor to the first issue of the magazine, which had the cover date of December 1988, just before relocating to California in September 1988 to become its editor before the first issue hit the streets. During Eddy's tenure at the magazine, there was no one listed as editor-in-chief, simply due to odd staff-titling decisions.) Contributors included Arnie Katz and Bill "The Game Doctor" Kunkel, co-founders of the first video game magazine, Electronic Games. Tips & Tricks editor-in-chief Chris Bieniek was an associate editor at VG&CE. Computer Player editor-in-chief Mike Davila was an associate editor and later executive editor at VG&CE. Knights of Xentar writer David Moskowitz was also an associate editor at VG&CE during the Eddy/Davila/Bieniek tenure.


VideoGames, April 1995 issue

The magazine was renamed into VideoGames[4] starting with the September 1993 issue and dropped computer game coverage. In an effort to compete with magazines popular at the time, such as GamePro, the magazine was made more kid-friendly with vibrant colors and issues often featured a videogame cheat printed on the cover, labelled as a "free code" (this ended in late 1994). For much of this era, Chris Gore was editor-in-chief, and had a monthly news and gossip column "The Gore Score". The magazine ended publication in late 1996, when Ziff-Davis bought VideoGames from LFP and folded the brand.

Spin-off magazines[edit]

VG&CE spun off several other notable video-game magazines, including:

  • TurboPlay (June/July 1990-August/September 1992), a bi-monthly magazine dedicated to covering TurboGrafx-16 hardware and software.
  • Tips & Tricks (February 1995-August 2007), a game magazine dedicated to game strategies and cheat codes. The magazine concept was spun out of the "Easter Egg Hunt" and "Tips & Tricks" sections in VG&CE, which offered extensive codes and cheats for video games, as well as the "walkthrough" strategies that VG&CE also provided.


  1. ^ VideoGames & Computer Entertainment at
  2. ^ VideoGames US 92.pdf at - PDF of issue September 1996
  3. ^ VideoGames & Computer Entertainment at
  4. ^ The Paper Trail: VideoGames & Computer Entertainment #1 at

External links[edit]