Video gaming in Brazil
Brazil is the 13th largest video game market in the world as of 2017, and the largest in Latin America, with a revenue of 1,3 billion US dollars. Video games were not permitted for import into Brazil until the 1990s, and were then heavily taxed as non-essential goods. As a result, a black market developed around pirating games, driven by the lack of official channels for purchasing games. Many game companies avoided expansion into the country for these reasons until the 2010s. Blaming high tariffs, Nintendo officially left the market in 2015, but returned in 2017. Sega once retained a strong foothold in the country. In a three-episode series named Red Bull Parallels, Red Bull explored the country's relation with gaming.
It has since been lifted, although EverQuest is still illegal in physical form in Minas Gerais.
Video game development
Video game development exists in Brazil since as early as 1983, when Renato Degiovani developed the first computer games in Portuguese called "Aventuras na Selva" (later renamed Amazônia) and "Aeroporto 83" (Airport 83) for a computer specialized magazine called "Micro Sistemas". Several years have passed with little to no significant development until the 2000s, when several companies started creating advergames and/or MMORPGs, and universities started offering game development degrees. Hoplon was one of the first to be successful in the industry with Taikodom.
The 2010s have been marked by a growing number of studios getting bigger relevance with proprietary indie game titles. The BIG Festival (Brazillian Independent Games Festival) was conceived in 2012 and is held every year in São Paulo, gathering game industry professionals from the country and abroad and promoting indie titles for the brazillian market.
Game developers from Brazil
Brazilian video game rating
The ClassInd (Advisory Rating) is the institute responsible for the software given for review on Brazil.
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- Partridge, Jon. "Watch our video history of gaming in Brazil". Retrieved 4 January 2017.
- Folha Online - Informática - Justiça proíbe Counter Strike em todo Brasil; Procon tenta recolher jogos - 18/01/2008. .folha.uol.com.br. Retrieved on 2011-05-07.
- "Conheça Renato Degiovani: o pioneiro na indústria de games no Brasil". TechTudo (in Portuguese). Retrieved 2017-07-17.
- "Entrevista: Renato Degiovani, o primeiro desenvolvedor brasileiro de jogos - Gizmodo Brasil". gizmodo.uol.com.br (in Portuguese). Retrieved 2017-07-17.
- "BIG Festival 2017 | Brazil's Independent Games Festival". bigfestival.com.br (in Portuguese). Retrieved 2017-07-17.
- ABRAGAMES site (Brazilian Association of Game Developers) (in Portuguese)
- ACIGAMES site (Commercial, Industrial and Cultural Gaming Association) (in Portuguese)