Visibility graph analysis
In architecture, visibility graph analysis (VGA) is a method of analysing the inter-visibility connections within buildings or urban networks. Visibility graph analysis was developed from the architectural theory of space syntax by Turner et al. (2001), and is applied through construction of a visibility graph within the open space of a plan.
Visibility graph analysis was firstly implemented in Turner's Depthmap software and is now widely used by both academics and practitioners through the open source and multi-platform depthmapX developed by Tasos Varoudis.
- A. Turner; Doxa, M.; O'Sullivan, D.; Penn, A. (2001). "From isovists to visibility graphs: a methodology for the analysis of architectural space". Environment and Planning B. 28 (1): 103–121. doi:10.1068/b2684.
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