Vortex (video game)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Vortex Coverart.png
North American cover art
Developer(s) Argonaut Software
Platform(s) Super NES
Release date(s)
  • NA 1994-09
Genre(s) 3D shooter
Mode(s) Single-player

Vortex (known during development as Citadel) is a 3D shooter game developed by Argonaut Software and released by Electro Brain for the Super Nintendo Entertainment System in September 1994.[1] It is one of a few titles designed to use the enhanced graphics of the Super FX powered GSU-1.


The player pilots an experimental mech called the Morphing Battle System against the seven worlds of the Aki-Do Forces.[2] The MBS can transform between four different modes, fueling unconfirmed speculation that the concept may have been derived from an unreleased game based on Transformers: Generation 2.[3] However, in a 2015 interview with Retro Gamer, programmer Michael Wong-Powell confirmed that Vortex and Transformers were entirely separate projects, with the latter being cancelled during development.[4]


Electronic Gaming Monthly scored the game a 6 out of 10. They remarked that the pace is slow, but complimented the unique concept and high challenge.[5] GameFan's three reviewers scored it 79%, 72% and 70%.[6]


  1. ^ "Super NES Games" (PDF). Nintendo of America. Archived from the original (PDF) on 2004-06-19. Retrieved 2004-06-19. 
  2. ^ "Vortex". SNES Central. 
  3. ^ Oxford, Nadia (July 3, 2007). "Transformers: Robots in Disgust". 1UP.com. Retrieved January 9, 2013. 
  4. ^ "The Making of: Vortex". Retro Gamer (147): 38–41. October 2015. 
  5. ^ "Review Crew: Vortex". Electronic Gaming Monthly (Ziff Davis) (63): 32. October 1994. 
  6. ^ GameFan, volume 2, issue 11, page 31

External links[edit]