The plot of the game consists of Vince McMahon ending up having control over all of the television networks, making WWE superstars feature on any TV show or commercial that he wants. His newest project, titled "Crush Hour", is a demolition derby-style show featuring over 30 of the WWE superstars in their own custom cars with guns on them (Primary Weapon), and foreign objects (Optional Weapon) to enhance the destruction of the opponent's vehicles, and a "Special Move" which will inflict significantly more damage than the other aforementioned weapons. WWE Crush Hour also features the audio commentary by Jim Ross.
WWE Crush Hour was officially announced on May 16, 2002 by JAKKS Pacific and THQ. It was released on March 17, 2003 in North America, and on May 15 in Europe. The game was a budget title, and retailed for much less than other licensed games.
The game was met with very mixed reception upon release. GameRankings and Metacritic gave it a score of 54.03% and 55 out of 100 for the GameCube version, and 53.53% and 56 out of 100 for the PlayStation 2 version.