Wallace & Gromit in Project Zoo
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|Wallace & Gromit in Project Zoo|
North american xbox cover art
|Distributor(s)||Acclaim Entertainment (Europe)|
Wallace & Gromit in Project Zoo is a platform video game, the first featuring Aardman Animations' characters Wallace & Gromit. The game was developed by Frontier Developments for the PlayStation 2, Xbox, GameCube and Microsoft Windows. The game features the voice of Wallace, Peter Sallis. A follow up "Curse Of The Wererabbit" was released less than 2 years later.
The story sees the duo take on Feathers McGraw, the penguin villain from The Wrong Trousers, once more. Feathers has escaped from the penguin enclosure at West Wallaby Zoo, and taken over the entire zoo, kidnapping young animals and forcing their parents to work for him, helping him towards his ultimate goal - turning the zoo into a diamond mine.
Wallace and Gromit, meanwhile, have adopted one of the zoo's baby polar bears, named Archie. As they go to visit the zoo to celebrate his birthday, they find the zoo closed. A quick spot of inventing back at the house, and they prepare to embark on their latest adventure. Hiding inside a giant wooden penguin, a parody of the famous Trojan horse, they infiltrate the zoo, and set about rescuing the animals and undoing Feathers' work.
As Wallace and Gromit delve deeper into the zoo they discover ancient temple exhibits (complete with booby traps), drills, lava, loads of machinery, and even snow slides as they travel about the six levels; in each they must save three baby animals: elephants in the Jungle House and Temple, beavers in the Mines, gorillas in the Volcano, pandas in the Warehouse, polar bears in the Ice House, and zebras in the Diamond-o-Matic.
As Gromit, the player must use Wallace's bizarre inventions - including the Porridge Gun, Turnip Launcher, Springy Boots, and Gyrocopter - to battle Feathers McGraw's robotic minions and rescue the baby animals in typical platform game style.
It received good to average reviews from critics, fans liked it.
IGH said:"Using a single button, players control Gromit (by default) and call up Wallace, who then traverses over ledge and ladder to meet Gromit where he's standing. If there is a device needing fixing, Wallace will automatically go to it. It's by this method that the game gives us its unique twist -- which is both a blessing and a curse. When it works, about 95% of the time, this mechanic is functional and fun. When it doesn't work, well, it's the cause of much frustration. The levels are designed for Wallace, whether by climbing, walking or even taking an elevator, to get from any one device to another. But oftentimes I found that he gets stuck or doesn't do what he's supposed to. Frontier has done an excellent job of creating a platformer that's authentic and true to the world of Wallace and Gromit, but it's done a rather shoddy job at creating a good platformer. Based on the classic 3D formula set out by Nintendo's Super Mario 64, Wallace and Gromit adds a few touches of ingenuity here and there, but falters in several departments, whether it's technical or tuning, camera problems or irregular and poor framerates (though I guess framerates aren't technically a department). Wallace and Gromit is a good thing for kids and die-hard Wallace and Gromit fans. It's non-violent, it's funny for both kids and adults, and if players end up being casual rather than anal about the little stuff, this game will provide a long platform experience. For hardcore platform fans, definitely rent this first -- or skip it altogether."
| width = 26m | GR = (GC) 70.62%
(Xbox) 67.55% | MC = (PS2) 67/100
(Xbox) 63/100 | EGM = 5.83/10 | GI = 7.5/10 | GSpot = 6.5/10 | GameZone = (PS2) 7.4/10
(GC) 7/10 | IGN = 6.7/10 | NGC = 70% | NP = 3.3/5 | OPM =  | OXM = 7.5/10 | TX = 6.5/10 }} Wallace & Gromit in Project Zoo received mixed reviews from critics. Aggregating review websites GameRankings and Metacritic gave the GameCube version 70.62% and 66/100, the PlayStation 2 version 69.34% and 67/100 and the Xbox version 67.55% and 63/100.
- "Wallace & Gromit in Project Zoo for GameCube". GameRankings. Retrieved June 26, 2014.
- "Wallace & Gromit in Project Zoo for PlayStation 2". GameRankings. Retrieved February 7, 2013.
- "Wallace & Gromit in Project Zoo for Xbox". GameRankings. Retrieved February 7, 2013.
- "Wallace & Gromit in Project Zoo for PlayStation 2 Reviews". Metacritic. Retrieved February 7, 2013.
- "Wallace & Gromit in Project Zoo for GameCube Reviews". Metacritic. Retrieved June 26, 2014.
- "Wallace & Gromit in Project Zoo for Xbox Reviews". Metacritic. Retrieved February 7, 2013.
- EGM staff (November 2003). "Wallace & Gromit in Project Zoo". Electronic Gaming Monthly (173): 176.
- "Wallace & Gromit in Project Zoo (PS2)". Game Informer (126): 118. October 2003.
- Davis, Ryan (October 21, 2003). "Wallace & Gromit in Project Zoo Review". GameSpot. Retrieved June 26, 2014.
- Davis, Ryan (October 29, 2003). "Wallace & Gromit in Project Zoo Review (GC)". GameSpot. Retrieved June 26, 2014.
- Lafferty, Michael (October 9, 2003). "Wallace & Gromit in Project Zoo - PS2 - Review". GameZone. Archived from the original on May 15, 2008. Retrieved June 27, 2014.
- Hollingshead, Anise (October 29, 2003). "Wallace & Gromit in Project Zoo - GC - Review". GameZone. Archived from the original on March 10, 2009. Retrieved June 27, 2014.
- Perry, Douglass C. (October 7, 2003). "Wallace and Gromit in Project Zoo". IGN. Retrieved June 26, 2014.
- "Wallace & Gromit in Project Zoo". NGC Magazine. December 2003.
- "Wallace & Gromit in Project Zoo". Nintendo Power 175: 146. December 2003.
- Nguyen, Thierry (November 2003). "Wallace & Gromit [in Project Zoo]". Official U.S. PlayStation Magazine: 147. Archived from the original on June 4, 2004. Retrieved June 27, 2014.
- "Wallace & Gromit in Project Zoo". Official Xbox Magazine: 154. December 2003.
- Semsey, Rob (November 3, 2003). "Wallace & Gromit in Project Zoo Review (Xbox)". TeamXbox. Archived from the original on January 12, 2011. Retrieved June 27, 2014.