Wangan Midnight

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Wangan Midnight
Midnightvol1.jpeg
Cover of the first volume of the manga
湾岸ミッドナイト
(Wangan Middonaito)
Manga
Written byMichiharu Kusunoki
Published byKodansha
DemographicSeinen
MagazineYoung Magazine
Original run19902008
Volumes42
Manga
Wangan Midnight: C1 Runner
Written byMichiharu Kusunoki
Published byKodansha
DemographicSeinen
MagazineYoung Magazine
Original run20092012
Volumes12
Manga
Ginkai no Speed Star
Written byMichiharu Kusunoki
Published byShogakukan
DemographicSeinen
MagazineBig Comic Spirits
Original run20142015
Volumes2
Anime television series
Directed byTsuneo Tominaga
Produced byKeiichi Tsuchiya
StudioA.C.G.T
Original networkAnimax
Original run June 8, 2007 September 13, 2008
Episodes26 (List of episodes)
Wikipe-tan face.svg Anime and Manga portal

Wangan Midnight (Japanese: 湾岸ミッドナイト, Hepburn: Wangan Middonaito) is a Japanese racing manga series written and illustrated by Michiharu Kusunoki. It was first serialized in Shogakukan's Big Comic Spirits since 1990, but was later serialized in Kodansha's Young Magazine, in which Initial D is also serialized. In 1999, it won the Kodansha Manga Award for general manga.[1] Years before Wangan Midnight was created, Michiharu Kusunoki worked on a similar series known as Shakotan Boogie.

The series has been adapted into several live action feature films, video games, and an anime television series. The anime began airing in Japan on June 8, 2007 on the anime satellite television network Animax, produced by OB Planning.[2]

The Wangan Midnight manga ended with volume 42 but has since been followed with a new arc called Wangan Midnight: C1 Runner (湾岸ミッドナイト C1ランナー) with another 12 volumes. It ended in July 2012.

The third arc started in 2014, but due to the change of publisher it was renamed to Ginkai no Speed Star (銀灰のスピードスター).[3]

Story[edit]

The story primarily revolves around street racing that occurs on Tokyo's Shuto Expressway, Bayshore Route. Wangan ("湾岸", literally bayshore in Japanese) is the endonym of the longest, straightest road in Japan.[4] There is also road traffic to contend with, including a fair number of heavy trucks. Because of this, the action is inherently hazardous, and wrecks are common. Blown engines are also a frequent hazard, especially cars with extremely high-powered engines.

Akio Asakura, a high school student with a knack for attracting many girls and taking them for rides in his car. One day, he is passed by a black Porsche 911 Turbo (964), dubbed the "Blackbird" (driven by Combat Medic Tatsuya Shima). With his friend in the passenger seat and two girls in the back, Akio attempts to win, but (quickly "eats its dust"), is defeated.

One day, Akio heads for the junkyard and finds an old blue Fairlady Z (S30) (known as the Datsun 240Z in North America), discovering that it has been tuned from an old and outdated piece of junk, into a racing monster known as "The Devil Z (Japanese: 悪魔のZ, Hepburn: Akuma no Zetto)".

Despite warnings about how the car is supposedly cursed, that all of its previous owners happen to share his full name, and that every one of those owners has died due to accidents, he takes the dealer up on the offer and gives the Devil Z a spin, and discovered that the Z (which had a tuned 3.1-liter L28-kai triple-carburetor, twin-turbo engine) not only has unparalleled power, but seems to have a mind of its own, as he soon wipes out spectacularly trying to control it.

Despite what happens when he's behind the wheel of the Devil Z, Akio is determined to take mastery of the Devil Z and get back at his new rival. As he develops his career as the infamous owner of the Devil Z, Akio meets many other racers and tuners along the way.

The manga follows Akio's various encounters with people who are obsessed to race The Devil Z on the Wangan, and his maniacal attempts to control the car, though the central plot revolves around the constant battle with the Blackbird for Wangan superiority.

The new story arc, Wangan Midnight: C1 Runner, features the new adventures of the new main character, Shinji Ogishima (which debuted in the last chapters of the original story), and his friend, Nobu Setoguchi, both are part of "GT Cars" project which is in dispute and conflict, and must settle these problems by driving Mazda RX-7s around Shuto Expressway, and meeting with Tatsuya Shima.

Characters[edit]

Akio Asakura (朝倉アキオ, Asakura Akio)
An ambitious racer who started when he was very young, Akio was in his final year of high school as the story began. He was driving his red Nissan Fairlady Z (300ZX) until, after a humiliating defeat to Tatsuya Shima, he discovered the "Devil Z", a 620 hp (460 kW) Nissan Fairlady Z (S30Z) which is supernaturally fast and extremely hard to drive.
Akio is regarded as a legend on the Wangan, although he is a humble young man. Still, despite his gentle demeanor, he is so serious about racing that he skips school to the point of repeating a grade to drive the Devil Z.
Akio was actually very popular among the girls in his school, as shown one episode of the anime when he greeted Rumi Shimada one morning—the girls in the background all had a look on their faces that screamed SQUEE!—but he's too obsessed with street racing to notice. Lamp-shaded by his best friend Masaki Takahashi who claimed that because Akio had to repeat a year due to too many absences, the girls from the graduating class cried as a result).
Akio has trouble forming intimate relationships, although he has made some slight inroads with Reina Akikawa.
He is regularly exposed to the active social scene at the heart of Tokyo. He was already an accomplished racer with his Nissan Fairlady Z (300ZX), but behind the wheel of the Devil Z, Akio is nearly invincible. He is very adaptable and can learn to drive virtually any car he sees.
Voiced by: Shun Oguri
Tatsuya Shima (島達也, Shima Tatsuya).
He is the main opponent of Akio Asakura, as Akio is the only one who regularly gives him a challenge. He drives a Porsche 911 Turbo (964), named "Blackbird". In the anime and manga, the car has a 470 hp (350 kW) stock engine. He became annoyed with Akio becoming faster all the time so he had Jun Kitami (the man who built the Devil Z) to tune his Porsche.
Kitami tunes the suspension and adds another turbo boost and upgrades the engine to 800 hp (600 kW), to try to keep up with the Devil Z. He is an extraordinarily skilled driver, and has only been in one wreck during the course of the anime (as a result of deep thought, he failed to notice drunkards on the road. He swerves to avoid a taxi, only to end up hitting a pole).
He knows the limits of his vehicle and will never risk disaster by pushing it beyond its safe limits. This cost him a couple of battles, but he always learns from his failures and comes back even tougher. He is a very skilled surgeon/combat medic and uses his large salary to fund his Porsche.
Voiced by: Shin-ichiro Miki (who also voiced Takumi Fujiwara (Initial D)
Reina Akikawa (秋川零奈, Akikawa Reina)
Reina is a very attractive model who also co-hosts a driving television show named Drive Go Go! (where the latest automotive trends are discussed). She finds Akio on the Wangan and becomes obsessed with him and the Devil Z, even trying to take the Devil Z for a joyride one night (she distracted Devil Z owner Akio Asakura, by asking him to buy her a drink (after identifying herself using a nearby poster advertising a drink, complete with the word drink)).
After getting her Nissan Skyline GT-R (R32) tuned and modified from YM Speed's Kazuhiko Yamamoto, she discovers a previously unknown aptitude for street racing (something that does not sit very well with her manager).
She is very sociable, and has lots of acquaintances, but has no real friends. While she is an idol, she is quite modestly dressed. She has made some slight inroads with Akio Asakura.
Like most of the women in the series, Reina is very sensitive and bursts into tears easily in some volumes and in one episode of the anime, although she calms down considerably in later volumes. In the manga, her hair is curly, but in later volumes of the manga (and the anime), she has straight hair.
Voiced by: Reiko Suhou

Media[edit]

Manga[edit]

  • Japanese Release – 42 Volumes (1990–2008)
  • C1 Runner Japanese Release – 12 Volumes (2008–2012)
  • Taiwanese release – 38 Volumes (stopped due to expired license)
  • Chuang Yi release – 42 Volumes
  • C1 Runner Chuang Yi release – 11 volumes (ongoing)

The first Wangan Midnight volume was released in Japan in 1990, and has never been translated into any other languages during its publication run, and the final volume was published in mid-2008. However, Taiwan-based Sharp Point Press has obtained license for translating the manga into Chinese, but this was stopped after 38 volumes, due to an expired license. There have been no announcements as to a new distributor in Taiwan for continuing or restarting the manga.

The C1 Runner arc started in 2008 shortly after the main story and ended in July 2012, thus ending the entire Wangan Midnight manga series.

In Singapore, the main Wangan Midnight manga, along with C1 Runner volumes, has been translated by Chuang Yi into English for Singaporean readers. However, despite being translated into English, the manga series was never popular as its rival, Initial D (which was translated into Chinese by the same company). Even the Wangan Midnight Maximum Tune series and the PS3 game of the same name did not improve the sales of the manga. Despite this, the C1 Runner arc is currently translated into English as well.

Movies[edit]

The series was adapted into a series of direct-to-video movies in 1991, 1993, 1994, 1998, 2001, and 2009. They accurately depict the manga, and many Japanese viewers hold the films in high regard for their realistic portrayal of the racing with the cars having the speed they have in the manga.

  • Wangan Midnight (湾岸MidNight), 1991
  • Wangan Midnight II (湾岸ミッドナイトII), 1993
  • Wangan Midnight III (湾岸ミッドナイトIII), 1993
  • Wangan Midnight 4 (湾岸ミッドナイト4), 1993
  • Wangan Midnight Special Director's Cut Complete Edition (湾岸ミッドナイトスペシャル ディレクターズカット完全版), 1994
  • Wangan Midnight Final: GT-R Legend – Act 1 (湾岸ミッドナイト FINAL ~GT-R伝説 ACT1~), 1994
  • Wangan Midnight Final: GT-R Legend – Act 2 (湾岸ミッドナイト FINAL ~GT-R伝説 ACT2~), 1994
  • Devil GT-R Full Tuning (魔王GT-R チューニングのすべて), 1994
  • Showdown! Devil GT-R (対決!魔王GT-R), 1994
  • Wangan Midnight S30 vs. Gold GT-R – Part I (新湾岸ミッドナイト S30vsゴールドGT-R Part I), 1998
  • Wangan Midnight S30 vs. Gold GT-R – Part II (新湾岸ミッドナイト S30vsゴールドGT-R Part II), 1998
  • Wangan Midnight Return (湾岸ミッドナイト リターン), 2001
  • Wangan Midnight The Movie (湾岸MidNight Movie), 2009

Anime[edit]

At the 2007 Tokyo Anime Fair, OB Planning (Initial D) announced the production of an animated series based on the manga, [5] and aired on a pay-per-view channel of Animax in June 2007,[5] the series was co-produced by OB Planning, A.C.G.T., and Pastel, under the direction of Tsuneo Tominaga. The anime consists of twenty-six episodes. The series was released on DVD with the thirteenth volume reaching 29th on the Oricon sales chart for Japanese animation DVDs in November 2008. The Japanese opening theme for the series is Lights and Anymore by TRF; the opening features clips of Akio's Devil Z, the 3 main characters of the show, and also features Akio's Devil Z racing against Shima's Blackbird. The closing theme is Talkin' Bout Good Days by Mother Ninja. The animation is similar to that of Initial D Fourth Stage and Fifth Stage.[6]

Wangan Midnight: The Movie (2009)[edit]

Theatrical release poster of Wangan Midnight: The Movie (2009).

On September 12, 2009, Jolly Roger and Geneon Universal Entertainment released a live-action adaptation of the manga, titled Wangan Midnight: The Movie[7]. The film was shot in San Mateo, Rizal, Philippines, as a stand-in for the expressway racing scenes. Like the previous anime television series and video features, Wangan Midnight: The Movie centers on Akio Asakura's "Devil Z" and the rivalry with Tatsuya Shima's "Blackbird".

Games[edit]

The series has been adapted into a series of video games, developed by Bandai Namco Entertainment (was formerly developed by Namco).

Wangan Midnight and Wangan Midnight R[edit]

Wangan Midnight, developed by Genki and released in February 2, 2001 as an arcade game, plays much like Shutokou Battle—the object is to drain the opponent's Life Meter by maintaining a major advantage or causing the opponent to crash into things.

On December 20, 2001, Wangan Midnight R was released. A PS2 version of Wangan Midnight was released later on March 21, 2002. It was basically a home port of Wangan Midnight R.

A sequel to the original game following on the PlayStation 3 and PlayStation Portable platforms was released in 2007. The PS3 and PSP games were re-released a year later, under the "Genki The Best" label.

Wangan Midnight: C1 Runner (based on the manga of the same name which was a sequel to the PS3 and PSP games) was also released by Genki.

On release, Famitsu magazine scored the first PlayStation 2 version of the game a 30 out of 40.[8]

Wangan Midnight Maximum Tune[edit]

Wangan Midnight Maximum Tune (currently marketed as Maximum Tune in North America), developed by Bandai Namco Entertainment (was formerly developed by Namco), is the set of Wangan Midnight games as most fans know it. Originally released in July 6, 2004, Wangan Midnight Maximum Tune features a card system (not unlike that of Initial D Arcade Stage's), more lenient and drifty driving physics, more colorful graphics, a more traditional "point A to point B" racing system, and a tuning system in which players can tune their car all the way to 800 hp (600 kW) by completing 60, 80, or 100 stages of Story Mode.

Unlike Initial D Arcade Stage, Wangan Midnight Maximum Tune has become successful enough to receive multiple sequels, with each new one adding features such as 4-player racing, a more coherent Story Mode, more horsepower, and new courses like the Hakone mountain pass and new stretches of the Tokyo expressways. Thus, Initial D Arcade Stage fans are so bitter that Wangan Midnight Maximum Tune, which in their eyes, is a game that takes little or no skill to play, ended up receiving Asian and International releases, while Initial D Arcade Stage became officially Japan-only after Initial D Arcade Stage IV in 2007.

Wangan Midnight Maximum Tune[edit]

Released on July 6, 2004, Wangan Midnight Maximum Tune was set to become the number one arcade for the years to come.

Wangan Midnight Maximum Tune 2[edit]

Released on April 25, 2005, Wangan Midnight Maximum Tune 2 introduces the Hakone mountain pass.

Story Mode has been revamped, expanded to 80 stages from 60 with the latter half of Story Mode following various story arcs from the Wangan Midnight manga.

When a player's card expires, they can use the expired card, now a "Discarded Vehicle Card", to make up to two clones of their car with everything other than vehicle color and Story Mode progress up to stage 20 reset.

Also, VS races are also done on circuits; the lead player deciding the next route at forks would not come until Wangan Midnight Maximum Tune 3.

Wangan Midnight Maximum Tune 3[edit]

Released on July 18, 2007 (the year which Wangan Midnight Maximum Tune's rival, Initial D Arcade Stage, became Japan-only), Wangan Midnight Maximum Tune 3 expands the Tokyo map to include longer stretches of the Yokohane and Wangan lines, and adds the Osaka Hanshin line as a new map.

The Story Mode was completely revamped and are now fully integrated to the stories from the original manga. Ghost Battle is introduced, allowing players within the same arcade to race against AI opponents representing past runs within the mode; winning battles in Ghost Battle earns the player Dress-Up points that can be used to make cosmetic changes to their car.

VS Mode has been overhauled; on Tokyo and Osaka, instead of racing fixed circuits, certain junctions allow the lead player to choose the next route.

Wangan Midnight Maximum Tune 3 DX[edit]

Released on December 16, 2008, Wangan Midnight Maximum Tune 3 DX adds the Nagoya Speed Ring area. Story Mode has been extended further to 100 stages; along with Wangan Midnight Maximum Tune 3 DX Plus, this results in the longest and most expensive Story Mode cycle (the next installment to do so is Wangan Midnight Maximum Tune 6, though many fans and their wallets were also relieved to find out that the unlock conditions for new tachometers were changed. Instead of completing an entire story loop from start to finish, unshaded, players can obtain them by completing any 100 story chapters without losing once).

Wangan Midnight Maximum Tune 3 DX Plus[edit]

Released in Japan on March 4, 2010 and in Indonesia on May 2010. Wangan Midnight Maximum Tune 3 DX Plus (stylized as Wangan Midnight Maximum Tune 3DX+) is the last version to support proprietary read/write data cards. Wangan Midnight Maximum Tune 3 DX Plus adds the Fukuoka Urban Expressway area.

Wangan Midnight Maximum Tune 4[edit]

Released in Japan, on December 15, 2011, Australia, on December 15, 2012, Indonesia, on November 27, 2013, and China, on 2016, it operates on the System ES1 system, an upgraded version of System N2.

Before Wangan Midnight Maximum Tune 4 it's quite common for a player to have more than one card, as the card can store one car per card. This became a thing of the past when Wangan Midnight Maximum Tune 4 ditched the previous installments' magnetic cards in favor of Bandai Namco ID system; since player data is stored on the server rather than on the card, there is no issue of cards having limited data, and thus the player can have up to 100 cars in their profile.

Wangan Midnight Maximum Tune 4 was the first installment to use the Bandai Namco ID network and corresponding BanaPassport (Banapassport cards are read-only NFC cards and only contain the card ID, and all player data is stored in Bandai Namco's cloud infrastructure and the card is used for player authentication. It isn't vulnerable to the issue of the card wearing out from read-write cycles like magnetic cards) card system, with all player data being stored on the server. SEGA's Aime cards are compatible with the game as well, due to Namco and SEGA sharing the same online infrastructure; conversely BanaPassport cards can be used on games using Aime readers.

This network functionality allows players to race ghosts from other arcades, see server records when racing in Time Attack, and access player data from the web. The Wangan Terminal (a companion cabinet that allows players to change customizations and game settings at no cost, and (depending on the arcade), can sell unactivated BanaPassport cards to players (since BanaPassport cards can be purchased independent of Wangan Midnight Maximum Tune cabinets for play with other games on the network, it is common for arcades to only load cards into the Wangan Terminal and not into the gameplay cabinets, or to not even load cards at all and sell them in person through the counter instead)) is also introduced.

Aside from these dramatic changes to player data structure, Story Mode has been shrunk from 100 stages back to 60, Porsche cars are officially available for the first time outside of Japan under the RUF license (they exist in a dummied-out form in Wangan Midnight Maximum Tune 2, but all data pertaining to them was scrubbed from Wangan Midnight Maximum Tune 3), Chevorlet cars were added making them the first American cars in the series, and a few new areas have been added: The Yaesu loop within C1 and the Yokohama line.

Notably, this version was skipped over for non-Asian regions, marking a long six-year hiatus for North America, and the end of an era everywhere else.

Purchasing pre-tuned BanaPassport cards[edit]

Some players prefer buying pre-tuned cards from other players, to avoid spending too much time tuning their cards from scratch

Wangan Midnight Maximum Tune 5[edit]

Released in Japan, on March 12, 2014, Australia, on October 22, 2014, Indonesia, on December 15, 2014, and North America, on 8 March 2017. Wangan Midnight Maximum Tune 5 is distributed as an upgrade kit for Wangan Midnight Maximum Tune 4 arcade machines.

Wangan Midnight Maximum Tune 5 adds the Shibuya/Shinjuku and Ikebukuro sub-center lines, as well as the Mt. Taikan pass, and introduces two more car-makers, Audi and Dodge. Non-Japanese versions notably have a large number of changes: the game uses the same hardware and interface as Wangan Midnight Maximum Tune 4; some exclusive cars and two new car-makers were added while removing some other ones, and the sub-center lines were not added to these versions.

The U.S. version is additionally segregated from Asia regions, takes out two more cars, and is officially called Maximum Tune 5, without the Wangan Midnight part of the title.

However, a common complaint about the English-language versions of Wangan Midnight Maximum Tune 5, which doesn't add as much new content as the Japanese version. For many players, it may as well be called "Wangan Midnight Maximum Tune 4 DX".

Issues with North America versions: United States and Canada[edit]

A minor example for North American players of Wangan Midnight Maximum Tune 5:

The North America super-region only has one region available: United States, unlike the Japan version (which uses the prefectures of Japan) or the Asia version (which uses countries, of which multiple are listed). This makes all region-based indicators and features (such as the "Select by region" option in Ghost Battle mode) rather redundant.

Also, even if the player plays in Canada, the region is still listed as "USA". However, this was fixed in the update of Wangan Midnight Maximum Tune 5, and Canada is now featured in the region select.

Wangan Midnight Maximum Tune 5 DX[edit]

Released early in Japan on December 15, 2015, Wangan Midnight Maximum Tune 5 DX adds the Kobe area's Hanshin Expressway Route 3 as a new area. The Asian and Indonesian version was released on August 2, 2016, and the Chinese version was released on January 2018.

The Japanese versions add back two more foreign carmakers only available in overseas versions of Wangan Midnight Maximum Tune 5. The Ikebukuro course was redesigned due to a road along its route being closed down. The non-Japan Asia version adds back some of the content that went missing in Wangan Midnight Maximum Tune 5, including the aforementioned sub-center lines, and uses ESA3 hardware and the more up-to-date interface.

The Chinese version skipped Wangan Midnight Maximum Tune 5 in favor of Wangan Midnight Maximum Tune 5 DX. Also, two carmakers mentioned in Wangan Midnight Maximum Tune 5 (Audi and Dodge, added in updates of Asia, North America, and Indonesia version), couldn't see any in Japanese version until Wangan Midnight Maximum Tune 5 DX.

Wangan Midnight Maximum Tune 5 DX Plus[edit]

Released in Japan, on December 15, 2016, Asia, on July 19, 2017, and Indonesia, on October 5, 2017, Wangan Midnight Maximum Tune 5 DX Plus adds two more carmakers (Lamborghini, Honda) and Hiroshima Expressway.

Wangan Midnight Maximum Tune 6[edit]

Wangan Midnight Maximum Tune 6, was speculated to be released in Japan on December 15, 2017, Asia, on summer of 2018, and Indonesia, on October 2018, but that was proven to be false.

Instead, it was released in Japan on July 12, 2018, and the Asia and Indonesia versions was merged as International version, and was slated to be released on May 1, 2019, but was delayed to end June 2019, and again to early July 2019, but was confirmed that Wangan Midnight Maximum Tune 6's release date is set to July 2 - August 7, 2019, in phases.

Wangan Midnight Maximum Tune 6's release date in countries
Countries Date
Hong Kong, Taiwan, Korea (Republic of), Cambodia, Brunei, Malaysia, Macau July 2, 2019
Singapore, Thailand July 9, 2019
Australia, Philippines July 23, 2019
Indonesia, Vietnam, India, Sri Lanka July 30, 2019
New Zealand August 7, 2019

Wangan Midnight Maximum Tune 6 adds Porsche as a new car manufacturer (which replaced RUF) after their exclusive-16-year-license with Electronic Arts (since 2000) had expired, 4-way Ghost Battles, revamped Dress-Up parts, an increase in maximum horsepower to 840, updates to Story Mode that extend it from 60 to 100 stages, similar to Wangan Midnight Maximum Tune 3 DX Plus. Wangan Midnight Maximum Tune 6 also reintroduces new rivals which appeared in previous installments.

Once again revised in Wangan Midnight Maximum Tune 6, where Maxi G was dumped in favor of a system similar to that of the original Dress-Up system.

Wangan Midnight Maximum Tune 6 also introduces 4-way Ghost Battles, whereby players can choose from one to three Online ghosts to battle from. The selection can be done on the Wangan Terminal, or on the Wangan Navigator app.

The announcement that Maximum Tune 6 would increase the number of chapters in Story Mode from 60 to 100, did not go over well with fans, as well as the fact that those who already finished the story would have to finish it again to go from 830hp cap in Wangan Midnight Maximum Tune 5 DX Plus, to 840 hp cap in Wangan Midnight Maximum Tune 6.

When the game came out, it was revealed that the player needs to get up to Stage 80 to get up to the 840 hp cap, prompting a sigh of relief from fans.

After the sheer amount of backlash received from resetting dress-up progress across the board in Wangan Midnight Maximum Tune 6, and replacing the older aero-sets with newer aero-sets, Bandai Namco announced that they would re-add all eight of the aero-sets from Wangan Midnight Maximum Tune 5 DX Plus, in a later update in Wangan Midnight Maximum Tune 6.

Wangan Navigator[edit]

An app, called Wangan Navigator, is released to iOS App Store and Google Play Store on July - August 2019.

Issues with Wangan Midnight Maximum Tune[edit]

Wangan Midnight Maximum Tune 1 - 3: Cloning Tuning cards without the Operator menus[edit]

In all versions up to Wangan Midnight Maximum Tune 3, a particular trick allows the player to easily clone cards without needing to access the operator menus. It can be literally be game-breaking if done wrong, thus severely damaging the card reader.

Wangan Midnight Maximum Tune 1 - 3 DX Plus: 32-Outrun Bug[edit]

One amusing bug that appeared on Wangan Midnight Maximum Tune 3, and Wangan Midnight Maximum Tune 3 DX Plus, happens during 32-Outrun in Yokohane.

If the player manages to get to the Devil Z before clearing the ramp from Wangan back to Yokohane - just before the junction going into C1, it will come to a complete stop, and become permeable.

Wangan Midnight Maximum Tune 1 - 6: Power Creep, Power Seep[edit]

No car in Wangan Midnight Maximum Tune is allowed to start with more with than 360 hp (270 kW) in its stock form. This means that cars whose engines produce more power than that limit, will have their engine outputs nerfed accordingly, to 300 hp (220 kW), even in stock form.

Also, any car with a transmission with more than 6 forward gears will only have the upper six speeds usable due to physical hardware restraints in regards to the arcade cabinet as the physical shift lever only has 6 positions, not counting neutral (eg. A 7-speed gearbox will only have gears 2 through 7 usable).

Played With, for the Nissan GT-R (R35), which had its horsepower hidden in view and replaced with Step-Up Stage instead despite its real life stock horsepower exceeding that, though its performance in game is still made to be on par with cars with 280 hp (210 kW) (however, that's no longer the case, in Wangan Midnight Maximum Tune 6).

Wangan Midnight Maximum Tune 1 - 6: Steering wheel errors[edit]

Wangan Midnight Maximum Tune is notorious for wheel errors that occur if the wheel is slammed too hard to either of its physical limits, which, (given the tendency of children and ill-mannered players to handle arcade machines in public arcades roughly) happens a lot. As the error stops the game from being playable, it requires operator intervention to get the game back up and running.

Wangan Midnight Maximum Tune 1 - 6: Fandom-Enraging Misconception[edit]

Don't ask if dress-up parts affect car performance. Not only has it been indicated by the operator's manual that they have no effect on car performance, but players are sick of hearing it.

Wangan Midnight Maximum Tune 2: Gacha[edit]

Wangan Midnight Maximum Tune had an exploit called gacha, in which the player momentarily shifts back to the previous gear and then back up to gain brief bursts of acceleration. This was not how developers wanted players to play the game, especially due to the potential accelerated wearing out of the gearbox. From Wangan Midnight Maximum Tune 2 onward, attempting to do this will force the player's gear into neutral.

Wangan Midnight Maximum Tune 2 - 6: Hakone Mountain Pass[edit]

Hakone was such a huge shock when it was introduced in Wangan Midnight Maximum Tune 2 and still is today for many new players to Wangan Midnight Maximum Tune.

It is the only course in the game where the yellow S-curve alert can actually refer to more than two corners in a row; these corner combos are often blind, forcing the player to memorize them by heart.

The game does reduce vehicle speeds for this particular course, but it's still tight enough that it's a turbulent roller coaster of misery for many low-level players.

The game's drifty physics means that if the player is used to Initial D Arcade Stage, the player might attempt this course the same way he/she played Initial D Arcade Stage, only to eat walls and rails for days.

Wangan Midnight Maximum Tune 3 - 6: 32-Outrun Bug[edit]

The Ghost Car in Ghost Battle is basically a replay of the player's run down to every turn, braking, and collision made. When playing against it, it will try to stay true to its recorded course to the point of easily pushing away traffic cars (whereas you tend to get mucked up trying the same thing).

If you and it collide, it will most certainly get away scot-free while you are left in the dust (unless you are in front of it), and if you thought you could just punt the ghost into a toolbooth, think again, as the ghost will quickly free itself and re-accelerate to in excess of its top speed in order to re-sync with the recorded run.

It's become especially bad when you race against the Top Ghost Car of the course you are challenging or against a car in Japan Challenge mode in Wangan Midnight Maximum Tune 4, which could potentially reach Unwinnable by Design levels. As such, many players pull a Non-Standard Game Over as means of quitting the race to avoid losing.

Wangan Midnight Maximum Tune 3 DX - 6: Scrappy Mechanic (Randomized Ramp System)[edit]

The randomized ramp selection system in Wangan Midnight Maximum Tune 3 DX that replaced the manual ramp selection system, had players argue as well. Some players are okay without it when other players consider this, a scrappy mechanic, because they aren't able to pick their desired starting ramps.

References[edit]

  1. ^ Kodansha Manga Award. Archived 2007-08-16 at the Wayback Machine Retrieved on November 17, 2007.
  2. ^ "AF 2007: Wangan Midnight Anime Announced – Anime News Network". Retrieved 2007-03-24.
  3. ^ 銀灰のスピードスター (in Japanese). Shogakukan. Retrieved March 20, 2015.
  4. ^ Anime News Service – October 18 – November 9 Anime News. Retrieved on November 17, 2007.
  5. ^ a b "TAF 2007: Wangan Midnight Anime Announced". Anime News Network. 2007-03-22. Retrieved 2009-03-10.
  6. ^ "Japanese Animation DVD Ranking, November 19–25". Anime News Network. 2008-11-25. Retrieved 2009-03-10.
  7. ^ Wangan Midnight the Movie to Open in Japan This Summer. Anime News Network. 2009-04-26. Retrieved on 2009-04-26.
  8. ^ プレイステーション2 – 湾岸ミッドナイト. Weekly Famitsu. No.915 Pt.2. Pg.91. 30 June 2006.

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