War Thunder

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War Thunder
War Thunder PSN Cover Art 2015 Playstation 4.png
War Thunder Cover Art for the Playstation 4.
Developer(s)Gaijin Entertainment
Publisher(s)Gaijin Entertainment
Tencent Games (China)
Composer(s)Georgy Zheryakov
Alexander Chorni
Zahar Antonov
Engine
  • Dagor Engine Edit this on Wikidata
Platform(s)Microsoft Windows
MacOS
Linux[1]
PlayStation 4[2]
Xbox One[3][4]
PlayStation 5
Xbox Series X/S
Release
December 21, 2016
  • Windows
    • WW: August 15, 2013[5]
  • PlayStation 4
  • OS X
    April 17, 2014[8]
  • Linux
    November 6, 2014[1]
  • Android
    June 2, 2015[9]
  • Official Release
    December 21, 2016[10]
  • Xbox One
    June 19, 2018[3][4]
Genre(s)Action, vehicular combat, combat flight simulator
Mode(s)Single-player, multiplayer

War Thunder is a vehicular combat multiplayer video game developed and published by Gaijin Entertainment. Announced in 2011, it was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on 21 December 2016.[11][10] It has a cross-platform format for Microsoft Windows, MacOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, and Shield Android TV.

Developed as a "flying simulation game", it was previously named World of Planes but due to its similarity with Wargaming's World of Warplanes it was changed to its present name in 2012.[12][13] Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.[14]

War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards.[15][16] In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players.[17]

Gameplay[edit]

War Thunder is based around combined arms battles on air, land, and sea. According to the game's creative director Kirill Yudintsev, it is the only game that encompasses all three of these experiences in one gameplay session.[18] Vehicles range from pre-World War I naval vessels, from the interwar period and the Spanish Civil War for tanks and aircraft, to the Iraq war and beyond, with an emphasis on World War II[19][20][21] as well as an emphasis on the Vietnam War and the Cold War.[22] Players can control aircraft, ground vehicles, and warships from the United States, Germany, Russia, Britain, and Japan, as well as nations with smaller militaries or less prominence in conflicts, such as Italy, France, China and Sweden.

Vehicles are divided into three main categories: Aviation, Ground, and Fleet, while game modes are divided between Arcade, Realistic, and Simulator.[23] Aviation is divided between fixed-wing aircraft and helicopters, and Fleet is divided between "Bluewater" and "Coastal", where Bluewater represents ships from the size of destroyers to battleships and battlecruisers, while coastal focuses on smaller ships such as motor torpedo boats, motor gunboats, subchasers, and frigates.[24] A single player mode is also available that focuses on historical battles, and also a cooperative mode for battling AI ground vehicles and aircraft.[23]

Game modes[edit]

The game features three game modes, all of which game modes start both teams with a number of "tickets", and certain actions reduce the enemy teams' tickets until one team has none left. If there are no players left on a team, that team will immediately lose. In ground and naval battles, the primary objective is usually either capturing and holding strategic points (ie "king of the hill"), or completely capturing enemy points (ie "capture the flag"). This is not an exhaustive description of each game mode, and there are many details unique to each game mode.

Arcade Battles[edit]

Arcade battles (aka "arcade" or "AB") is a fast-paced game mode with many player aides to ease gameplay. Most vehicles receive extra engine power, and tanks have higher turret traverse rates. Markers are on at almost all times, showing players where enemies are. The player's chosen nation does not affect what enemies they may come across; they may fight the very same vehicle they are playing. While playing a tank, a marker will indicate where the selected shell will land and whether or not it could penetrate the enemy tank's armour. Air battles have a variety of battle modes with different objectives, but usually, the player can resort to fulfilling their aircraft's historic role, such as ground attack or dogfighting. Aircraft in this gamemode can reload their weapons whilst airborne. Players have exactly 3 spawns per battle in Ground game modes, and as many respawns as they have available aircraft in Air Battles.

Realistic Battles[edit]

Realistic battles (aka "realistic" or "RB") is a slightly slower-paced game mode than arcade. Vehicles have their historic characteristics such as engine power and turret traverse rate, or for planes, climb rate and turn rate. In ground battles, markers only identify friendly players. While tanks can shoot and hit friendly tanks, it is impossible to actually damage them. While the player's nation can very rarely go against itself (known as "mixed battle"), almost always a nations' vehicles are solely on one team. Unlike ground arcade battles, there is not a definite number of spawns; in order to respawn, the player must have previously earned enough "spawn points" by completing objectives. Some players having a poor game could only spawn once or twice, while those that do well could keep spawning until the match ends. If a player gets a sufficient amount of spawn points, they are able to spawn in a plane in ground battles, providing air support for your team. In order to use an aircraft the player must have researched and purchased the aircraft and have it in their hangar. The plane will have its Realistic Battles stats. Air battles again have a variety of game modes, but since players only have 1 spawn, it's almost certain that there is an objective for the player's selected plane available. Various limitations apply to an aircraft, including engine overheating, overspeed resulting in structural failure of the airframe, and flaps or landing gear "ripping" off when trying to deploy at high speed. There is also no way to reload an aircraft's weapons except by landing on an airfield base.

Simulator Battles[edit]

Simulator battles (aka "sim", "simulator", or "SB") is a much slower-paced game mode based largely on realistic battles. All vehicles behave identically to how they would in realistic. There are no markers for the enemy or friendly team. In Ground battles of this mode, tanks can kill friendly units, so it is important to be able to tell friendly tanks from enemy tanks. Players are forced into the commander's view, usually above the commander's cupola. Arcade and realistic battles use a "random battle" format, where any vehicle in the nation's tech tree can play. In simulator, there is a predetermined list of vehicles for each side. Players start with a number of spawn points, and choosing a vehicle takes a certain number away. There is no way to replenish spawn points - in general, players can choose a medium tank 3 times before having no more spawns. Simulator air battles are done through "Enduring Confrontation", a much longer format with a wide variety of objectives for any type of aircraft within a particular 'Battle Rating' (BR) bracket. Players are forced into the cockpit view, and if the aircraft has gunners such as on a bomber, the player can toggle between these two views. Controls are based on a mouse joystick, in which the movement of the mouse corresponds to the movement of the joystick or yoke in a real aircraft, as opposed to flight in Arcade or Realistic in which the mouse simply aims the aircraft and controls its attitude.

Events[edit]

Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g. Battle of Britain).

Traditionally, the developers prepare unconventional events for April Fools' Day. In 2020, Gaijin changed the name of the game to "Space Thunder" and introduced space battles.[25] The 2019 event named "Earth Thunder" is an event for April Fools 2019 in War Thunder where it takes place in an fictional American city named "Green Hills" where the players get to play with UFOs.[26] The 2018 event named "Silent Thunder" was based underwater, with submarines. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable sailing ships of the 18th century fighting in the Caribbean.[27] The year before, a new game mode called "Unrealistic Battles" featured inflated rubber tanks firing potatoes and carrots.[28] Other notable examples include "March to Victory", introducing playable Mecha composed of tank parts;[29] "The Pony Nation" introducing the world of My Little Pony as a sixth playable faction (2013);[30] and "Gaijilla" was a battle against a giant Godzilla-like snail (2014).[31]

In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense.[32] Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game's official YouTube Channel, as well as on the official website.[33]

Updates[edit]

Updates are major content patches and changes that are applied to War Thunder regularly throughout the year. These include new Aircraft, Ground Vehicles, Maps, Game modes, Features, Graphical enhancements, Flight and Damage model upgrades, Decal and Skin additions and of course bug fixes.

Here you will find a history of War Thunders major content patches.[34]

Major Updates
Update Date

Released

Key Additions / Information
Official Release
Update "Red Skies"
2 June 2021
  • Added 29 new vehicles:
    • 7 Regular Aircraft
    • 3 Premium Aircraft
    • 2 Gift/Bundle Aircraft
    • 9 Regular Tanks
    • 2 Premium Tank
    • 5 Regular Ships
    • 1 Premium Ship
  • Introduced Rank VII aircraft
  • Introduced commander's sights for ground vehicles
Update "Ixwa Strike"
10 March 2021
  • Added 39 new vehicles:
    • 7 Regular Aircraft
    • 3 Premium Aircraft
    • 22 Regular Tanks
    • 1 Premium Tank
    • 1 Squadron Tank
    • 4 Regular Ships
    • 1 Premium Ship
  • Introduced South African branch of British ground tree
  • Introduced variable wing-sweep mechanics
  • Added Head-Up Displays to some aircraft that historically had them.
Update "Hot Tracks"
18 December 2020
  • Added 27 new vehicles:
    • 9 Regular Aircraft
    • 3 Premium Aircraft
    • 7 Regular Tanks
    • 4 Regular Ships
    • 1 Premium Ship
    • 3 Regular Helicopters
  • Introduced Italian helicopter tree
  • Further improvements to Dagor 6.0 engine, including:
    • Physically accurate vehicle tracks
    • New ground and naval vehicle gunfire effects
Update "New Power"
17 November 2020
  • Added 48 new vehicles:
    • 10 Regular Aircraft
    • 3 Premium Aircraft
    • 2 Gift/Bundle Aircraft
    • 12 Regular Tanks
    • 1 Premium Tank
    • 1 Gift/Bundle Tank
    • 10 Regular Ships
    • 9 Premium Ships
  • Upgraded game to Dagor Engine 6.0 massively overhauling graphics
  • Introduced the first battleships to the game
  • Introduced V/STOL aircraft
  • Added modern AI aircraft carriers
Update "Raining Fire"
2 September 2020
  • Added 28 new vehicles:
    • 8 Regular Aircraft
    • 4 Premium Aircraft
    • 1 Gift/Bundle Aircraft
    • 6 Regular Tanks
    • 1 Gift/Bundle Tank
    • 7 Regular Ships
    • 1 Premium Ship
  • Introduced volumetric shells
  • Introduced Semi-Active Radar Homing (SARH) missiles
Update "Starfighters"
26 May 2020
  • Added 71 new vehicles (including Italian ships):
    • 17 Regular Aircraft
    • 6 Premium Aircraft
    • 16 Regular Tanks
    • 2 Premium Tanks
    • 1 Gift/Bundle Tank
    • 22 Regular Ships
    • 1 Premium Ship
    • 2 Gift/Bundle Ships
    • 4 Regular Helicopters
  • Added Italian naval tree to the game
  • Made Swedish tanks available to all players
Update 1.97 "Viking Fury"
16 March 2020
  • Added 69 new vehicles (including Swedish tanks):
    • 7 Regular Aircraft
    • 1 Premium Aircraft
    • 44 Regular Tanks
    • 2 Premium Tanks
    • 7 Regular Ships
    • 2 Premium Ships
    • 5 Regular Helicopters
    • 1 Premium Helicopter
  • Added Swedish ground vehicle tree to the game
  • Introduced onboard aviation systems
  • Made Swedish aircraft available to all players
Update 1.95 "Northern Wind"
17 December 2019
  • Added 47 new vehicles (including Swedish aircraft):
    • 28 Regular Aircraft
    • 7 Regular Tanks
    • 2 Premium Tanks
    • 9 Regular Ships
    • 1 Premium Ship
  • Added Swedish aircraft tree to the game
  • Added Swedish tanks to the game
  • Introduced Ray Traced Global Illumination and HDR support
Update 1.93 "Shark Attack"
29 October 2019
  • Added 29 new vehicles:
    • 4 Regular Aircraft
    • 3 Premium Aircraft
    • 3 Gift/Bundle Aircraft
    • 9 Regular Tanks
    • 1 Premium Tank
    • 4 Regular Ships
    • 2 Premium Ships
    • 1 Regular Helicopter
    • 2 Gift/Bundle Helicopter
  • Added Rank V ships to the game
  • Added Italian helicopters to the game
  • Added Swedish aircraft to the game
Update 1.91 "Night Vision"
11 September 2019
  • Added 120 new vehicles (including Chinese vehicles):
    • 50 Regular Aircraft
    • 3 Premium Aircraft
    • 3 Gift / Bundle Aircraft
    • 41 Regular Tanks
    • 2 Premium Tanks
    • 2 Gift / Bundle Tanks
    • 6 Regular Ships
    • 5 Premium Ships
    • 5 Regular Helicopters
    • 1 Premium Helicopter
    • 2 Gift / Bundle Helicopter
  • Added Chinese aircraft and ground vehicles to the game (in CBT)
  • Added British Helicopters to the game
  • Introduced night vision and thermal imaging devices
  • Introduced the map rotation filter
  • Updated sound engine to Fmod Studio 1.10
  • Introduced first Mach 2 capable aircraft to the game
Update 1.89 "Imperial Navy"
29 May 2019
  • Added 45 new vehicles (including Japanese ships):
    • 7 Regular Aircraft
    • 1 Premium Aircraft
    • 8 Regular Tanks
    • 2 Gift / Bundle Tanks
    • 24 Regular Ships
    • 2 Gift / Bundle Ships
    • 1 Gift / Bundle Helicopter
  • Added Japanese ships to the game
  • Improved realism of radar systems
Update 1.87 "Locked On"
12 March 2019
  • Added 25 new vehicles:
    • 7 Regular Aircraft
    • 4 Gift / Bundle Aircraft
    • 6 Regular Tanks
    • 1 Gift / Bundle Tanks
    • 7 Regular Ships
  • Added French helicopters to the game
  • Added Rank 7 Tanks
  • Added Rank 6 jets to all nations (that didn't have one prior)
  • Added ground and air radar systems
Update 1.85 "Supersonic"
17 December 2018
  • Added 63 new vehicles (including Italian Tanks):
    • 9 Regular Aircraft
    • 3 Gift / Bundle Aircraft
    • 40 Regular Tanks
    • 4 Gift / Bundle Tanks
    • 6 Regular Ships
    • 1 Premium Ship
  • Added Italian tank tree to the game (in CBT)
  • Added Rank 6 jets (supersonic and with guided missiles) to the game
  • Made British ships available to all players
Update 1.83 "Masters of the Sea"
23 October 2018
  • Added 115 new vehicles (including Ships, British Ships, and German Helicopters):
    • 1 Regular Aircraft
    • 1 Premium Aircraft
    • 2 Regular Tanks
    • 1 Premium Tank
    • 87 Regular Ships
    • 7 Premium Ships
    • 10 Gift / Bundle Ships
    • 5 Regular Helicopters
    • 1 Gift / Bundle Helicopters
  • Added German Helicopters
  • Made USSR and American helicopters available to all players
  • Made American, German and USSR ships available to all players
  • Added British ships to CBT
Update 1.81 "The Valkyries"
19 September 2018
  • Added 25 new vehicles:
    • 2 Regular Aircraft
    • 8 Regular Tanks
    • 1 Premium Tank
    • 2 Gift / Bundle Tanks
    • 10 Regular Helicopters
    • 2 Gift / Bundle Helicopters
  • Added USSR and American helicopters to the game (in CBT)
Update 1.79 "Project X"
12 June 2018
  • Added 24 new vehicles (not counting ships):
    • 10 Regular Aircraft
    • 1 Premium Aircraft
    • 2 Gift / Bundle Aircraft
    • 9 Regular Tanks
    • 2 Gift / Bundle Tanks
  • Move game to Dagor Engine 5.0
  • Added Naval Vehicles to CBT
Update 1.77 "Advancing Storm"
14 March 2018
  • Added 19 new vehicles:
    • 9 Regular Aircraft
    • 2 Premium Aircraft
    • 1 Gift / Bundle Aircraft
    • 5 Regular Tanks
    • 2 Gift / Bundle Tanks
  • Move game to Dagor Engine 5.0
  • Added ships to CBT
Update 1.75 "La Résistance"
19 December 2017
  • Added 51 new vehicles (including French Tanks):
    • 15 Regular Aircraft
    • 1 Premium Aircraft
    • 32 Regular Tanks
    • 3 Gift / Bundle Tanks
  • Added the French Tank tree to the game
  • Added scouting mechanics
  • Added Maginot Line and Middle East maps
Update 1.73 "Vive la France"
1 November 2017
  • Added 39 new vehicles (including French Aircraft):
    • 32 Regular Aircraft
    • 1 Premium Aircraft
    • 2 Gift / Bundle Aircraft
    • 2 Regular Tanks
    • 2 Gift / Bundle Tanks
  • Added the French Aircraft tree to the game
  • Added first Italian premium tanks to the game
  • Added ability to make custom tank sights
Update 1.71 "New E.R.A."
18 September 2017
  • Added 28 new vehicles:
    • 10 Regular Aircraft
    • 1 Premium Aircraft
    • 1 Gift / Bundle Aircraft
    • 12 Regular Tanks
    • 1 Premium Tank
    • 3 Gift / Bundle Tank
  • Added Rank 6 Ground Vehicles
  • Added new armour types such as composite and explosive-reactive
Update 1.69 "Regia Aeronautica"
25 May 2017
  • Added 47 new vehicles (including Italian Aircraft):
    • 33 Regular Aircraft
    • 5 Premium Aircraft
    • 9 Regular Tanks
  • Introduced Italian aircraft
  • Added Smoke grenades & smokescreen launchers to the game
Update 1.67 "Assault"
16 March 2017
  • Added 19 new vehicles:
    • 6 Regular Aircraft
    • 9 Regular Tanks
    • 4 Premium Tanks
  • Introduced Gun Stabilizers
  • Introduced aircraft engine exhaust flame effect
  • Added Co-op PvE mode called "Assault"
Update 1.65 "Way of the Samurai"
20 December 2016
  • Added 49 new vehicles (including Japanese tanks):
    • 11 Regular Aircraft
    • 3 Premium Aircraft
    • 32 Regular Tanks
    • 1 Premium Tanks
    • 2 Gift / Bundle Tanks
  • Official release of War Thunder
  • Added Japanese Tanks to the game
  • Added low-detail "scaled" cockpits for all aircraft which did not have a cockpit
Open Beta
Update 1.63 "Desert Hunters"
29 September 2016
  • Added 22 new vehicles:
    • 6 Regular Aircraft
    • 2 Premium Aircraft
    • 1 Gift / Bundle Aircraft
    • 10 Regular Tanks
    • 3 Premium Tanks
  • Added High-resolution Texture Streaming (reducing loading times)
  • Added Greece (air AB) and Sinai maps
Update 1.61 "Road to Glory"
3 August 2016
  • Added 10 new vehicles:
    • 2 Regular Aircraft
    • 2 Special Aircraft
    • 2 Regular Tanks
    • 2 Premium Tanks
    • 2 Special Tanks
  • Added crew replenishment mechanic to ground battles
Update 1.59 "Flaming Arrows"
9 June 2016
  • Added 24 new vehicles:
    • 7 Regular Aircraft
    • 1 Premium Aircraft
    • 1 Special Aircraft
    • 10 Regular Tanks
    • 3 Premium Tanks
    • 2 Gift / Bundle Tanks
  • Added the first ATGM armed vehicles to the game
  • Added new hangar
Update 1.57 "Battle March"
15 March 2016
  • Added 22 new vehicles:
    • 9 Regular Aircraft
    • 1 Premium Aircraft
    • 1 Special Aircraft
    • 10 Regular Tanks
    • 1 Premium Tank
  • Made British tanks available for all players
  • Added two tank maps Volokolamsk and Frozen Pass
Update 1.55 "Royal Armour"
15 December 2015
  • Added 42 new vehicles (including British CBT tanks):
    • 8 Regular Aircraft
    • 1 Premium Aircraft
    • 30 Regular Tanks
    • 3 Premium Tanks
  • Added the British Tank Tree to the game in CBT
  • Added two tank maps set in North Africa Campaign
Update 1.53 "Firestorm"
5 November 2015
  • Added 26 new vehicles:
    • 11 Regular Aircraft
    • 1 Premium Aircraft
    • 2 Special Aircraft
    • 4 Regular Tanks
    • 3 Premium Tanks
    • 4 Gift / Bundle Tanks
    • 1 Special Tank
  • Moved the game to the Dagor Engine 4.0
  • Added first British Premium Tanks
Update 1.51 "Cold Steel"
30 June 2015
  • Added 20 new vehicles:
    • 9 Regular Aircraft
    • 2 Premium Aircraft
    • 5 Regular Tanks
    • 4 Premium Tanks
  • Added first winter tank map (Finland)
  • Added the Enduring Confrontation game mode
Update 1.49 "Weapons of Victory"
30 April 2015
  • Added 39 new vehicles:
    • 15 Regular Aircraft
    • 6 Premium Aircraft
    • 10 Regular Tanks
    • 8 Premium Tanks
  • Added American Tank Destroyer and British Fleet Air Arm lines
  • Added 2 historically accurate and 1 semi-accurate tank maps
Update 1.47 "Big Guns"
24 February 2015
  • Added 16 new vehicles:
    • 7 Regular Aircraft
    • 7 Regular Tanks
    • 2 Premium Tanks
  • Made the American Tank Tree available to all players
  • Removed the daily X2 multiplier, replacing it with boosters
Update 1.45 "Steel Generals"
16 December 2014
  • Added 20 new vehicles (not counting CBT tanks of USA):
    • 5 Regular Aircraft
    • 1 Gift / Bundle Aircraft
    • 9 Regular Tanks
    • 4 Premium Tanks
    • 2 Gift / Bundle Tank
  • Added the American Tank Tree to the game in CBT
  • Added ability to fire tank machine guns
Update 1.43
9 October 2014
  • Added 43 new vehicles:
    • 18 Regular Aircraft
    • 7 Premium Aircraft
    • 1 Gift / Bundle Aircraft
    • 11 Regular Tanks
    • 5 Premium Tanks
    • 1 Gift / Bundle Tank
  • Added first urban tank map (Poland) and multi-turreted tank (T-35)
Update 1.41
15 May 2014
  • Added 86 new vehicles:
    • 6 Regular Aircraft
    • 4 Premium Aircraft
    • 68 Regular Tanks
    • 4 Premium Tanks
    • 4 Gift / Bundle Tanks
  • Ground forces units released into Open Beta Test (OBT) for all players
Update 1.39
15 April 2014
  • Added 20 new vehicles:
    • 17 Regular Aircraft
    • 2 Premium Aircraft
    • 1 Special Aircraft (La-174)
  • Added support for Custom skins
  • Added War Thunder CDK
  • Significantly improved AI behaviour
Update 1.37
18 December 2013
  • Added 22 new vehicles:
    • 20 Regular Aircraft
    • 2 Premium Aircraft
  • Completely reworked progression system (old 20 tier system replaced with 5 ranks)
  • Added Custom Battles
  • Reworked over 70 flight models
Update 1.35
26 September 2013
  • Added 16 new vehicles:
    • 13 Regular Aircraft
    • 3 Premium Aircraft
  • Added events mode
  • Reworked a large number of aircraft and cockpit models
  • Added first "bomber" cockpits (Pe-2 and Pe-3)
Update 1.33
7 August 2013
  • Added 11 new vehicles:
    • 10 Regular Aircraft
    • 1 Premium Aircraft
  • Added vehicle Modules and Modifications
  • Added crew lock
  • Added a number of new armament options for aircraft
Update 1.31
11 June 2013
  • Added 20 new vehicles:
    • 13 Regular Aircraft
    • 7 Premium Aircraft
  • Added award of a Rank 1 premium after your first battle
  • Added Squadrons
  • Added Tutorials
  • Added invite friends feature
  • Added Facebook and Twitch Support
Update 1.29
19 March 2013
  • Added 15 new vehicles:
    • 15 Regular Aircraft
  • Improved the damage model of all aircraft
  • Redesigned hangar interface
  • Added ability to select ammo belts for fighters
  • Re-balanced game economy
Update 1.27
30 January 2013
  • First Update of the Open Beta Test (OBT)
  • Added ability to control critically damaged aircraft
  • [Ground Strike] Fjords and [Domination] Asia maps
Closed Beta
{{{3}}}
Update 1.25
21 December 2012
  • Bug fixes
  • Game improvements
Update 1.17
9 November 2012
  • Bug fixes
  • Game improvements and additions

History[edit]

War Thunder at IgroMir 2013
War Thunder at gamescom 2014

Early development and closed beta[edit]

The development of the game as World of Planes began in 2009. Russian company Gaijin Entertainment used its experience with its previous combat flight simulator games such as IL-2 Sturmovik: Birds of Prey, Apache: Air Assault, and Birds of Steel in the development. During closed beta, the title was changed to War Thunder due to confusion with the competitor World of Warplanes, as well as other reasons such as Gaijin wanting the game to not just be focused on aviation anymore.[35]

Open beta and release[edit]

Promotion of War Thunder: Knights of the Sea at gamescom 2016

Open beta testing started November 1, 2012 (for users from the Russian Federation; the global beta launched January 28, 2013) for Windows PC with about 200 aircraft and 600,000 players. On May 15, 2014, at 6 million registered players, the first ground forces for Germany and the Soviet Union were introduced.[36] Later added were the American,[37] British,[38] and Japanese ground forces, with the introduction of the latter marking the release of the game on December 21, 2016, with more than 800 playable vehicles and 15 million players in total.[39]

As of 2019, Italy, France, China, and Sweden have been added as playable factions.[40][41] At gamescom 2018, the planned addition of helicopters into the game was announced, and as of late 2018, helicopters have been fully implemented.[42][43]

Reception[edit]

At release, War Thunder was well-received with generally positive reviews. GameSpot praised it for its variety of airplanes and visuals,[48] whereas IGN criticized the user interface for being "overly abundant and cumbersome" in contrast to the "sparse in-battle HUD".[49]

See also[edit]

References[edit]

  1. ^ a b "War Thunder is now available on Linux!". Warthunder.com. Gaijin Entertainment. Retrieved 12 January 2017.
  2. ^ Ashcraft, Brian (14 May 2013). "War Thunder Is Headed to the PlayStation 4". Kotaku. Retrieved 1 April 2015.
  3. ^ a b "[News] War Thunder to be released on Xbox One and Xbox One X!". Warthunder.com. Retrieved 2017-11-21.
  4. ^ a b "Vehicle combat MMO 'War Thunder' launches on Xbox One". Windowscentral.com. 2018-06-19. Retrieved 2018-06-19.
  5. ^ "War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game for Windows, Linux, Mac and PlayStation®4 dedicated to aviation, armoured vehicles, and naval craft from World War II and the Cold War". Gaijin Entertainment.
  6. ^ "War Thunder PlayStation®4 launch in North America". Warthunder.com. Gaijin Entertainment. Retrieved 12 January 2017.
  7. ^ "War Thunder for Playstation®4 is out!". Warthunder.com. Gaijin Entertainment. Retrieved 12 January 2017.
  8. ^ "Mac client launch!". Warthunder.com. Gaijin Entertainment. Retrieved 12 January 2017.
  9. ^ "War Thunder on NVIDIA® SHIELD™". Warthunder.com. Gaijin Entertainment. Retrieved 12 January 2017.
  10. ^ a b "War Thunder is now released!". warthunder.com. Gaijin Entertainment. Retrieved 13 March 2020. We are proud to announce the official release of our game. As we have completed all the goals we set ourselves in the early stages of development, the open beta-testing of War Thunder ends with update 1.65 “Way of the Samurai”, an update which also brings Japanese ground forces, cockpits for all aircraft, and heaps of improvements and bugfixes.
  11. ^ Stapleton, Dan (9 June 2011). "No joke: World of Planes flight sim MMO is real". pcgamer.com. PC Gamer. Retrieved 13 March 2020.
  12. ^ Papadopoulos, John (7 March 2012). "World of Planes renamed to War Thunder: World of Planes; new screenshots released". dsogaming.com. Dark Side of Gaming. Retrieved 13 March 2020. There was a lot of confusion between Gaijin’s World of Planes and Wargaming.net’s World of Warplanes. Thankfully, Gaijin decided to rename their title and it’s now called War Thunder: World of Planes.
  13. ^ Reahard, Jef (17 June 2011). "Gaijin announces World of Planes MMO". engadget.com. EN GADGET. Retrieved 13 March 2020. Gaijin's press release calls World of Planes a "flying simulation game," and the company will be drawing on its previous genre experience thanks to titles like Wings of Prey and Wings of Luftwaffe.
  14. ^ Stapleton, Dan (9 June 2011). "No joke: World of Planes flight sim MMO is real". pcgamer.com. PC GAMER. Retrieved 14 March 2020. They all laughed back on April 4, when PC Gamer posted a story on World of Planes , an exciting massively multiplayer WWII flight sim from Wings of Prey developer Gaijin Entertainment...which Gaijin revealed on their forums to be a joke. Yeah yeah, we fell for it. Very funny. Well, who's laughing now? That's right: Gaijin checked in today to say that World of Planes [update: not to be confused with Wargaming.net's just-announced World of Warplanes ] is not, in fact, an April Fools joke, but a real game about planes and the wonderful world they fly in.
  15. ^ "Gamescom 2013 Awards – Best Simulation". psu.com. PSU. 27 August 2013. Retrieved 14 March 2020. The Winner – War Thunder: The demo of the PlayStation 4 launch title War Thunder was lauded at Gamescom 2013 for its explosive World War II aerial battles.
  16. ^ "War Thunder gets KRI awards!". warthunder.com. Gaijin Entertainment. 19 May 2013. Retrieved 14 March 2020. War Thunder gets four prizes of the Russia’s biggest gaming conference KRI 2013 (Russian Game Developer's Conference)! War Thunder and Gaijin Entertainment have been awarded in four nominations of KRI 2013: Best Game, Best Game Developer, Best Technology, Best Sound.
  17. ^ Palumbo, Alessio (27 December 2019). "Steam Reveals Top Selling and Most Played Games of 2019". wccftech.com. wccftech. Retrieved 14 March 2020. Most Played Steam Games - Over 25K Concurrent Players: War Thunder
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