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Warframe Cover Art.png
Developer(s) Digital Extremes
Publisher(s) Digital Extremes
Director(s) Steve Sinclair
Scott McGregor
Producer(s) Dave Kudirka
Pat Kudirka
Designer(s) Ben Edney
Mitch Gladney
Joey Adey
Jonathan Gogul
Programmer(s) James Silvia-Rogers
Artist(s) Michael Brennan
Ron Davey
Mat Tremblay
Composer(s) Keith Power
Engine Evolution
Platform(s) Microsoft Windows, PlayStation 4, Xbox One
Release Microsoft Windows
  • WW: March 25, 2013
PlayStation 4
  • NA: November 15, 2013
  • EU: November 29, 2013
Xbox One
  • WW: September 2, 2014
Genre(s) Third-person shooter
Mode(s) Single-player, multiplayer

Warframe is a free-to-play cooperative third-person shooter video game developed by Digital Extremes for Microsoft Windows, PlayStation 4, and Xbox One. In Warframe, players control members of the Tenno, a race of ancient warriors who have awoken from centuries of cryosleep to find themselves at war with different factions.(Grineer,Corpus,Infested,Orokin, and the Tau/Sentients).


In Warframe, players control the members of the Tenno, a race of ancient warriors who have awoken from centuries of cryosleep to find themselves at war with the Grineer, a matriarchal race of militarized and deteriorated human clones built upon metal, blood, and war; the Corpus, a mega-corporation with advanced robotics and laser technology built upon profit; the Infested, disfigured victims of the Technocyte virus, a reference to Dark Sector; and later the Sentients, an alien force of mechanical beings returning from the Tau system after being driven back centuries ago. To fight back, the Tenno use remotely controlled biomechanical suits to channel their unique abilities – the eponymous Warframes.[1] Later missions reveal that the Warframes are actually biomechanical shells which are connected to the consciousness of the actual Tenno, human children who were given unpredictable powers by the Void. Those powers led to them being demonized and they were exiled into stasis pods on the Moon. The Tenno and their Warframes were used by the Orokin Empire in a desperate fight against the Sentients and stopped their invasion. However, for unknown reasons, the former turned on the latter and caused the Empire to collapse. The Empire shattered with the remnants becoming the Grineer and the Corpus while the Tenno were placed in stasis until centuries later.


The player may engage in player versus environment (PvE) content through missions or player versus player (PvP) content through "Conclave". There are also "Quests", which are a set of PvE missions with a narrative or story behind them.

Available missions are scattered across the planets of the solar system, the moons Phobos, Europa, Lua (Earth's Moon), and dwarf planets Pluto, Ceres, Eris and Sedna. Players can also access missions set in a pocket dimension known as The Void through completing junctions on other planets and can fight enemies from The Void through Void Fissures. Warframes, and most other items in the game, are obtained through various in-game activities, such as mission rewards, quest rewards, etc. Players can possess all Warframes in their inventory but may only equip one at a time. Warframes, as well as various other elements in the game, are highly color-customizable. New Warframes are developed and released every 3–5 months. Each Warframe has 4 active abilities and a passive ability. During a Co-op session, players can synergize their respective Warframes' abilities to deal increased damage, restrict movement of foes, or to help and protect each other. Warframes are not essentially designed to a class of gameplay, like stealth or defense but can be modified to suit a more hybrid playstyle by using various combinations of mods. The abilities of each Warframe are subject to change by the developers depending on the usage and feedback from the community. Upgraded variants of already released Warframes are periodically released. These variants, known as primes, have increased statistics and have golden accents on their armor. There are currently 34 base Warframes and 19 primes.

The players are equipped with three weapons: a primary weapon, a secondary weapon, and a melee weapon. All equipment can be upgraded with "mods" that drop from enemies or are given as mission rewards; these can be installed, removed and upgraded into slots on the piece of equipment. Companions can also be equipped and accompany Tenno on missions, each with their own powers. These can be floating mechanical sentries, called Sentinels, or, following a quest, players can earn their own Kubrow, a canine-esque monotreme with a horned nose, or a Kavat, a feline-esque animal with reptilian features. Warframes, equipment, companions as well as various other elements in the game can level up, which increases attributes and/or allowing more "mods" to be equipped.

Players rest and travel in their own small, customizable ship in-between missions. Up to four players work together to complete missions, such as eliminating enemies, retrieving data from terminals, assassinating high ranking/dangerous targets, defending an artifact, or surviving as long as possible, before they can be extracted and the mission considered a success. Missions are ranked on a level basis, indicating the strength of opponents the player will face. There are various endless wave missions, which enables the players to continue for as long as they like, with increasingly difficult enemies and proportionally greater rewards.

The camera is positioned over the shoulder for third-person shooting. The player can jump, sprint, slide, and roll, as well as combine techniques to quickly move throughout the level and avoid enemy shots. The game also allows players to utilize parkour techniques to evade enemies, bypass obstacles or gain access to secret areas. Maps are generated procedurally with pre-built rooms connected together so that no levels have the same layout. At times, the player will be required to hack security terminals by completing a puzzle mini-game within a small time limit to proceed in the missions. Credits, ammo, resources, and mods can be found in set locations, such as lockers and destructible containers, as well as dropped by enemies. If a Tenno's Warframe loses all its health, that Warframe goes down; if the player is alone, they can expend one of their revives for that mission to be returned to full health, while if with other players, another player can revive that Warframe. If all Warframes are down and no one revives, or in the case of certain missions if the objective is not met, the mission ends prematurely with players forgoing any rewards beyond what they have already collected.

Free-to-Play and Freemium elements[edit]

New weapons, Warframes, equipment, and blueprints to construct such equipment can be purchased in the market, using either Credits earned in-game, or Platinum, a premium currency that can be purchased via microtransaction or traded for in-game.[2] Also, some blueprints are dropped by certain enemies. Gear defined by blueprints can be constructed using resources collected from missions. Players can trade some of their gear to other players as well.


Digital Extremes's 2008 video game Dark Sector was originally intended to take place in a science fiction environment in outer space, with players taking the role of a character that inhabits a sleek mechanical suit with incredible powers.[3] However, Dark Sector was overhauled, and most of the science fiction elements scrapped (some notable parts taken from Dark Sector were put to good use in Warframe, such as unused mob skins being used for new Warframe aesthetics).[4] In 2012, Digital Extremes announced they were working on Warframe, which borrows heavily from the original Dark Sector concept, with character and level design as well as various names making a reappearance.[5]

Plains of Eidolon Expansion[edit]

An update to the game in November 2017, titled "Plains of Eidolon" added an open-world area to the game.[6][7]

The Sacrifice Expansion[edit]

An update to the game in June 2018, titled "The Sacrifice" added the third cinematic story to the game. [8][9]


Digital Extremes started the Warframe closed beta on October 24, 2012. Since then it has had several versions and hotfix releases,[10][11] and open beta was launched on March 25, 2013.[12] A PlayStation 4 version was also developed, and was released at the console's launch in November 2013,[13] while the Xbox One version of the game launched on September 2, 2014.[14]


Aggregate score
Aggregator Score
Metacritic (PC) 71/100[15]
(PS4) 64/100[16]
(XONE) 62/100[17]

At launch, Warframe received mixed reviews by critics, holding the score of 71/100 on Metacritic, based on eleven reviews.[15] The PS4 version of the game has also received mixed or average reviews, holding the score of 64/100 on Metacritic.[16] GameZone's Mike Splechta gave the PS4 version an 8.5/10, stating "If you already enjoy games like Monster Hunter which require you to farm for items in order to craft better ones, Warframe follows that very same formula, except with much more satisfying and faster paced combat."[18] However, as of 2018, the game holds an 86/100 rating on PCGamer, noting that "Warframe's growth doesn't resemble a well-tended plant—it's more like a mutant science experiment. Game systems are haphazardly stitched onto one other in ways that are sometimes incoherent, but oddly charming all the same."[19]

The game is among one of the most-played games available on Steam.[20] Digital Extremes attributes the success of the title to the frequent updates they are developing for the game and the game's fanbase. Digital Extremes describes the game as a "rogue success", as the game is able to secure and sustain a large number of players without gaining significant attention from other people.[21] More than 26 million players have played the game since launch.[22]


  1. ^ "Story". Warframe.com. Archived from the original on 2012-10-27. 
  2. ^ "Now Playing: Warframe". GameSpot.com. GameSpot. 
  3. ^ "Dark Sector original concept video". YouTube. Digital Extremes. 
  4. ^ Klepek, Patrick. "Closing Digital Extreme's Psychic Wound". Giant Bomb. CBS Interactive Inc. Retrieved 19 February 2013. 
  5. ^ "Press Release: Warframe announced!". Warframe. Digital Extremes. 2012-06-25. Archived from the original on 2013-09-21. Retrieved 2013-03-26. 
  6. ^ Warframe PoE expansion details
  7. ^ Warframe PoE expansion details2
  8. ^ Warframe TS expansion details
  9. ^ Warframe TS expansion details2
  10. ^ "Welcome to Warframe". Warframe. Digital Extremes. 2012-10-24. Archived from the original on 2012-10-28. Retrieved 2013-03-26. 
  11. ^ Onyett, Charles (22 June 2012). "Warframe: Digital Extremes' Free Co-op Shooter". IGN.com. IGN. Retrieved 19 February 2013. 
  12. ^ "Welcome to Warframe Open Beta". Digital Extremes. 
  13. ^ Moriarty, Colin (2013-06-05). "Free-to-Play Shooter Warframe Coming to PS4". IGN. Retrieved 2013-06-05. 
  14. ^ "Xbox One Games Page". Retrieved 2015-03-07. 
  15. ^ a b "Warframe for PC Reviews". Metacritic. Retrieved 2013-07-17. 
  16. ^ a b "Warframe for PS4 Reviews". Metacritic. Retrieved 2013-07-17. 
  17. ^ "Warframe". Metacritic. 
  18. ^ Splechta, Mike (5 December 2013). "Warframe Review: Cyborg ninja all the things". GZ. Retrieved 22 January 2014. 
  19. ^ Messner, Steven (May 2018). "Warframe Review". PC Gamer. Retrieved June 18, 2018. 
  20. ^ Donnelly, Joe (October 25, 2017). "Warframe Plains of Eidolon update almost doubles concurrent player count". PC Gamer. Retrieved November 2, 2017. 
  21. ^ Marks, Tom (April 23, 2016). "Why Warframe's developer considers it a "rogue success story"". PC Gamer. Retrieved April 24, 2016. 
  22. ^ Marks, Tom (July 16, 2016). "The story of Warframe: how a game no publisher wanted found 26 million players". PC Gamer. Retrieved July 16, 2016. 

External links[edit]