In hacking, a wargame (or war game) is a cyber-security challenge and mind sport in which the competitors must exploit or defend a vulnerability in a system or application, or gain or prevent access to a computer system.
Wargames for preparedness
Wargames are also used as a method of cyberwarfare preparedness. The NATO Cooperative Cyber Defence Centre of Excellence (CCDCOE) organizes an annual event, Locking Shields, which is an international live-fire cyber exercise. The exercise challenges cyber security experts through real-time attacks in fictional scenarios and is used to develop skills in national IT defense strategies.
Wargames can be used to teach the basics of web attacks and web security, giving participants a better understanding of how attackers exploit security vulnerabilities. Wargames are also used as a way to "stress test" an organization's response plan and serve as a drill to identify gaps in cyber disaster preparedness.
- Hackathon - computer programming marathon
- DEF CON - largest hacker convention
- Software Freedom Day - Linux and Open Source event
- Campus Party - massive LAN Party
- Cyberwarfare preparedness
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- "First Collegiate Pentesting Competition tackles cybersecurity problem differently".
- Hiep Nguyen Duc. "Cyber War Games: Top 3 Lessons Learned About Incident Response". eForensics.
- "Google Will Offer $1 Million In Rewards For Hacking Chrome In Contest". Forbes. 28 February 2012.
- Ranger, Steve. "Cybersecurity: This giant wargame is preparing for the next big election hack". ZDNet. Retrieved 2020-09-25.
- "NATO team tackles cyber-crisis exercise in Eston". Anadolu Agency. 2019-09-04. Retrieved 2020-09-24.