Wario: Master of Disguise

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Wario: Master of Disguise
Wariods.jpg
European cover art
Developer(s) Suzak
Publisher(s) Nintendo
Director(s) Yutaka Hirata
Azusa Tajima
Akira Kinashi
Producer(s) Masahiro Yonezawa
Hitoshi Yamagami
Writer(s) Saiko Takahori
Daisuke Ike
Composer(s) Kenji Hikita
Series Wario
Platform(s) Nintendo DS
Release date(s)
  • JP January 18, 2007
  • NA March 5, 2007
  • AUS May 17, 2007[1]
  • EU June 1, 2007
Genre(s) Platforming
Mode(s) Single-player

Wario: Master of Disguise, known in Japan as Kaitō Wario the Seven (怪盗ワリオ・ザ・セブン Kaitō Wario za Sebun?, lit. "Phantom Thief Wario the Seven"), is a platform game developed by Suzak, and published by Nintendo for the Nintendo DS. The game was released on January 18, 2007 in Japan, and on March 5 in North America.[2] Its Japanese title refers to the fact that he has seven "forms" (other than his normal "Thief" form). It was the first Wario platformer since Wario World, released in 2003.

Gameplay[edit]

The player maneuvers Wario with either the directional-pad or the A, B, X and Y buttons. All other actions are controlled by the touch-screen. To advance through levels, the player is required to take advantage of various different forms of Wario. Like Wario Land 4, Wario: Master of Disguise features health as opposed to the invulnerability found in Wario Land II and Wario Land 3.

Plot[edit]

This game starts out with Wario sitting back in house, watching his television. As he flips through the channels, he comes upon a show about a thief, Silver Zephyr, who can wield various disguises. Jealous and infuriated of this character, Wario quickly creates the Telmet, a helmet that allows him to enter the TV show. He steals the thief's disguise changing wand, Goodstyle, and starts looting the ocean liner that the Silver Zephyr had been about to clear out. The Silver Zephyr himself, now known only as the powerless Count Cannoli, gives chase, and eventually catches up with Wario, only to be defeated. He attempts to make a deal with Wario, in an attempt to retrieve Goodstyle, but then breaks the pact when he discovers that a piece of the Wishstone, an ancient tablet that supposedly grants wishes, is being carried by the ship. Wario gets to it first, and decides to track down the rest of the five pieces. Later he meets a third thief named Carpaccio who is also seeking the Wishstone.

Before entering a volcano, Wario meets a girl named Tiaramisu who really is a demon named Terrormisu sealed inside the Wishstone, but she acts like an ally at first, even helping Wario defeat a boss. In the final episode, Wario finds out about her real nature and defeats her. Finally, Wario finds out that Goodstyle is actually the first of all the count Cannolis. Goodstyle grants Wario's wish for all the treasures the Cannoli clan have. But when he leaves the show, Wario does not find the money and treasures because the Telmet only teleported him out. Wario then resolves to re-enter the television to get them back. What happens afterward is never revealed.

Forms[edit]

  • Thief Wario: This form grants the ability to run and to jump higher. He also attacks directly with a barge attack. This form has no Mastery Gem.
  • Cosmic Wario: This form jumps with longer hang time, as if in low-gravity. He attacks enemies and activates switches by shooting lasers. The Mastery Gem lets his shots bounce.
  • Arty Wario: This form can draw blocks and warp doors that can take you to the last save point or the beginning of the stage. The downside is he is unable to move while in this disguise. The Mastery Gem lets him draw hearts and up to 3 blocks.
  • Genius Wario: This form can see things invisible to the naked eye and, after acquiring the Mastery Gem, wields a boxing glove device that can punch enemies and some switches.
  • Sparky Wario: As this disguise, Wario lights up dark places and can generate electricity. With the Mastery Gem he throws sparks at nearby enemies when he sparks.
  • Captain Wario: This disguise allows Wario to travel through water. The Mastery Gem lets him turn into a submarine and shoot torpedoes.
  • Dragon Wario: This form grants Wario fire breath that is mainly used to destroy fire blocks. If Wario steps over a thin platform, he will fall through, though. This can be cruicial depending where you are. The Mastery Gem lets him destroy blue fire blocks.
  • Wicked Wario: When you blow into the DS mic, this Wario can fly only up; however, if you do stop , Wario will dive down. The Mastery Gem lets him move while flying.


Reception[edit]

Wario: Master of Disguise has received mixed responses among critics. GameSpot reviewer opined that while it is a passable puzzler, it lacks polish, and the touch screens were not very necessary, and thus gave it a 6.1.[3] According to Craig Harris of IGN, the game has an "uncomfortably strange" story and plays more like a third-party game rather than a first-party.[4]

See also[edit]

References[edit]

  1. ^ [1][dead link]
  2. ^ "New Releasedates for North America | Nintendo-x2.com". Ds-x2.com. 2006-11-17. Retrieved 2012-09-04. 
  3. ^ March 5, 2007 (2007-01-18). "Wario: Master of Disguise for DS Review". GameSpot. Retrieved 2012-09-04. 
  4. ^ "IGN: Wario: Master of Disguise Review". Ds.ign.com. Retrieved 2012-09-04. 

External links[edit]