Wayne Gretzky's 3D Hockey
|Wayne Gretzky's 3D Hockey|
North American Nintendo 64 cover art
|Publisher(s)||Atari Games, Midway Games|
|Mode(s)||Single player, multiplayer|
Wayne Gretzky's 3D Hockey is a video game developed by Williams Entertainment, published by Atari Games for the arcade in 1996. This video game was later ported to the Nintendo 64 console on November 11, 1996, where it was the first-ever 4-player game for the Nintendo 64. The game was subsequently re-released as Wayne Gretzky's 3D Hockey '98 (also ported to the PlayStation) and later in an Olympic version.
As opposed to the more realistic ice hockey gameplay seen in Electronic Arts' NHL series, Wayne Gretzky's 3D Hockey features arcade-style gameplay, with moves such as "power saves", which cause the goaltender to briefly transform into a brick wall, "power shots", which set the net on fire or knock the goalie into the net, and "power checks", which send an ambulance across the top of the screen. It features high-scoring games and over-the-top fights. There is also a simulation mode for those looking for more realistic gameplay. The game allowed the creation of profiles and would keep track of important individual and team stats, including goals, assists, and wins, among others.
- "Wayne Gretzky's 3D Hockey". The Arcade Flyer Archive. Retrieved 20 June 2017.
- "Williams Prepares for a New Era!". Electronic Gaming Monthly. No. 85. Ziff Davis. August 1996. pp. 52–55.
|This article on an ice hockey-themed video game is a stub. You can help Wikipedia by expanding it.|