|Internet media type|
|Initial release||30 September 2010|
(14 January 2019)
|Type of format|
|Contained by||Resource Interchange File Format (RIFF)|
The format was first announced on 30 September 2010 as a new open standard for lossy compressed true-color graphics on the web, producing smaller files of comparable image quality to the older JPEG scheme. On October 3, 2011 Google announced WebP support for animation, ICC profile, XMP metadata, and tiling (compositing very large images from maximum 16384×16384 tiles).
On 18 November 2011 Google began to experiment with lossless compression and support for transparency (alpha channel) in both lossless and lossy modes; support has been enabled by default in libwebp 0.2.0 (16 August 2012). According to Google's measurements, a conversion from PNG to WebP results in a 45% reduction in file size when starting with PNGs found on the web, and a 28% reduction compared to PNGs that are recompressed with pngcrush and PNGOUT.
||VP8 key frame|
|pad||? (even length)|
WebP's lossy compression algorithm is based on the intra-frame coding of the VP8 video format and the Resource Interchange File Format (RIFF) as a container format. As such, it is a block-based transformation scheme with eight bits of color depth and a luminance-chrominance model with chroma subsampling by a ratio of 1:2 (YCbCr 4:2:0). Without further content, the mandatory RIFF container has an overhead of only twenty bytes, though it can also hold additional metadata. The side length of WebP images is limited to 16383 pixels.
WebP is based on block prediction. Each block is predicted on the values from the three blocks above it and from one block to the left of it (block decoding is done in raster-scan order: left to right and top to bottom). There are four basic modes of block prediction: horizontal, vertical, DC (one color), and TrueMotion. Mispredicted data and non-predicted blocks are compressed in a 4×4 pixel sub-block with a discrete cosine transform or a Walsh–Hadamard transform. Both transforms are done with fixed-point arithmetic to avoid rounding errors. The output is compressed with entropy encoding. WebP also has explicit support for parallel decoding.
The reference implementation consists of converter software in the form of a command-line program for Linux (cwebp) and a programming library for the decoding, the same as for WebM. The open source community quickly managed to port the converter to other platforms, such as Windows.
WebP’s lossless compression, a new format unrelated to VP8, was designed by Google software engineer Jyrki Alakuijala. It uses advanced techniques such as dedicated entropy codes for different color channels, exploiting 2D locality of backward reference distances and a color cache of recently used colors. This complements basic techniques such as dictionary coding, Huffman coding and color indexing transform. This format uses recursive definition: all of the control images such as the local entropy code selection are encoded the same way as the whole image itself.
Google has proposed using WebP for animated images as an alternative to the popular GIF format, citing the advantages of 24-bit color with transparency, combining frames with lossy and lossless compression in the same animation, and as well as support for seeking to specific frames. Google reports a 64% reduction in file size for images converted from animated GIFs to lossy WebP, and a 19% reduction when converted to lossless WebP.
Amongst web browsers, Google Chrome, Firefox, Opera, GNOME Web, Midori, Falkon, Pale Moon, and Waterfox natively support WebP. Microsoft Edge supports WebP through a platform extension (installed by default). Microsoft Edge doesn’t support platform extensions, including the WebP image format extension, when running in the security hardened “Application Guard” mode.
Amongst graphics software, Picasa (from version 3.9), PhotoLine, Pixelmator, ImageMagick, XnView, IrfanView, GDAL, Aseprite and GIMP (from version 2.10) all natively support WebP. Telegraphics has released a free plug-in that enables WebP support in Adobe Photoshop. The plugin was last updated in 2013 so it saves using an older revision of the WebP format. A more current beta Photoshop plugin has also been released by fnordware. Imagine and Paint.NET support WebP via plugins. GIMP up to version 2.8 also supported WebP via a plugin, later this plugin was shipped in GIMP 2.9 branch, and received multiple improvements. Google has also released a plug-in for Microsoft Windows  that enables WebP support in Windows Photo Viewer, Microsoft Office 2010, FastPictureViewer, and any other application that uses Windows Imaging Component.
FFmpeg linked with the VP8/VP9 reference codec library libvpx can extract VP8 key frames from WebM media and a script can then add the WebP RIFF header and the NUL pad byte for odd frame lengths. Meanwhile, FFmpeg supports libwebp directly.
Gmail and Picasa Web Albums (both Google web applications) support WebP. Support for WebP is also planned for Google App Engine. The Instant Previews feature of Google Search currently uses WebP internally to reduce disk space used by previews. Android 4.0 supports encoding and decoding WebP images (via bitmap and Skia). SDL_image supports the format since 1.2.11.
In early beta versions of macOS Sierra and iOS 10, Apple added WebP support. In the GM seed versions of iOS 10 and macOS Sierra released 7 September 2016, WebP support has been removed.
CMS (Content Management Systems) usually do not support WebP natively or by default. However, for most popular CMS, extensions are available for automated conversion from other image formats to WebP and delivering WebP images to compatible browsers.
Like VP8 on which it is based, former lossy WebP only supports 8-bit YUV 4:2:0 format, which may cause color loss on images with thin contrast elements (such as in pixel art and computer graphics) and ghosting in anaglyph. To overcome this restriction, new lossless WebP supports VP8L encoding that works exclusively with 8-bit ARGB color space.
To pass this audit, encode all of these images in WebP.
In September 2010, Fiona Glaser, a developer of the x264 encoder, wrote a very early critique of WebP. Comparing different encodings (JPEG, x264, and WebP) of a reference image, she stated that the quality of the WebP-encoded result was the worst of the three, mostly because of blurriness on the image. Her main remark was that "libvpx, a much more powerful encoder than ffmpeg's jpeg encoder, loses because it tries too hard to optimize for PSNR" (peak signal-to-noise ratio), arguing instead that "good psycho-visual optimizations are more important than anything else for compression."
In October 2013, Josh Aas from Mozilla Research published a comprehensive study of current lossy encoding techniques and was not able to conclude WebP outperformed JPEG by any significant margin.
- FLIF, a work-in-progress lossless image format which claims to outperform PNG, lossless WebP, lossless BPG and lossless JPEG2000 in terms of compression ratio, introduced in 2015
- BPG, an image format intended to be a more compression-efficient replacement for the JPEG image format, based on the intra-frame encoding of the High Efficiency Video Coding (HEVC) video compression standard, introduced in 2014
- HEIF, another image format based on HEVC
- JPEG XR, an alternative to JPEG 2000 supporting HDR and wide gamut color spaces, introduced in 2009
- JPEG 2000, an improvement intended to replace the older JPEG by the JPEG committee, introduced in 2000
- MNG and APNG, PNG-based animated image formats, supporting lossless 24-bit RGB color and 8-bit alpha channel
- AV1 Still Image File Format, a container format based on the AV1 video codec
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- "Frequently Asked Questions". 21 February 2014. Retrieved 23 February 2014.
- "Firefox 65 Release Note".
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- Picasa and Picasa Web Albums Release Notes
- "Release notes Version 18.00". pl32.com. Retrieved 5 October 2013.
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- History of IrfanView changes
- "GDAL supported formats". gdal.org. GDAL - Geospatial Data Abstraction Library. Retrieved 30 November 2011.
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- "GIMP 2.10 Release Notes". www.gimp.org. Retrieved 2 May 2018.
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- "Adobe WebM/WebP plugins". fnordware.com. Retrieved 29 June 2015.
- Sejin Chun. "Imagine: Freeware Image & Animation Viewer for Windows". Retrieved 2 May 2018.
- "WebP Filetype". Retrieved 18 May 2013.
- "nathan-osman/gimp-webp: Gimp plugin for loading and saving WebP images". Retrieved 30 March 2016.
- "GIMP 2.9.6 Released". www.gimp.org. Retrieved 24 May 2018.
- WebP Codec Installer for Windows 0.19
- FastPictureViewer Image Formats Compatibility
- "WebP Codec for Windows". WebP website. Google Code. Archived from the original on 5 May 2012. Retrieved 24 May 2011.
- "The Chromium Blog: WebP in Chrome, Picasa, Gmail With a Slew of New Features and Improvements". 21 May 2011. Retrieved 20 May 2011.
- Android 4.0 Platform Highlights
- "Stickers Done Right"
- Stephen Shankland (19 July 2016). "Apple tests Google graphics format to speed up websites". CNET. Retrieved 20 July 2016.
- Google (November 2011). "Format Overview". VP8 Data Format and Decoding Guide. IETF. sec. 2. doi:10.17487/RFC6386. RFC 6386. Retrieved 21 January 2014.
- "Frequently Asked Questions".
- "WebP Lossless Bitstream Specification".
- "Serve Images in Next-Gen Formats".
- Josh Aas. "Studying Lossy Image Compression Efficiency". Mozilla Research Blog. Retrieved 10 September 2014.
- Josh Aas. "Mozilla Advances JPEG Encoding with mozjpeg 2.0". Mozilla Research Blog. Retrieved 10 September 2014.
- "AV1 Still Image File Format (AVIF)". aomediacodec.github.io. Retrieved 10 October 2018.
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