Wei-Hwa Huang

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Wei-Hwa Huang (黃煒華, born August 4, 1975) is an award-winning American puzzler, member of the US Team for the World Puzzle Championship,[1] and game designer.[2]

Huang was a member of the United States International Math Olympiad team in 1992 and 1993, where he was awarded a Silver Medal both years. He was a Putnam Fellow in 1993. Huang has won the annual World Puzzle Championship on four occasions: 1995 and 1997–1999.[3][4] He also won the 2008 Sudoku National Championship.[5]

With Tom Lehmann, Huang designed the board game Roll for the Galaxy released in 2014 by Rio Grande Games. Roll for the Galaxy is a dice-based adaption of the award-winning card game Race for the Galaxy with deck-building mechanics. Huang and Lehmann also designed Roll for the Galaxy: Ambition, an expansion released in 2015. Roll for the Galaxy was nominated for three Golden Geek Awards and an International Gamers Award.[6]

Huang graduated from Montgomery Blair High School[7] and the California Institute of Technology[8] and was an employee at Google until July 2008.[9] One of his most famous projects was the Da Vinci Code Quest on Google, which was a set of 24 puzzles launched on April 17, 2006 in cooperation with Columbia Pictures.[10]

Huang submitted a crossword puzzle to the New York Times newspaper which was published on Tuesday, September 10, 2002.[11] In 2012, Huang co-authored a book with Will Shortz, the editor of the New York Times crossword puzzle.[12]

References[edit]

  1. ^ Grossman, Lev (Mar 11, 2013). "The Answer Men". TIME Magazine. 
  2. ^ "Wei-Hwa Huang's Board Game Designer Page at BoardGameGeek". 
  3. ^ "World Puzzle Championship - WPC History". wpc.puzzles.com. 
  4. ^ Spice, Byron (1999-10-25). "Prince of Puzzles". Pittsburgh Post-Gazette: A6. 
  5. ^ Shapiro, Howard (2009). "2009 Inquirer Sudoku National Championship: Third time's the charm for L.A. woman". Philadelphia Inquirer. Retrieved 30 September 2014. 
  6. ^ "Roll for the Galaxy at BoardGameGeek". 
  7. ^ "Montgomery Has 3 In Westinghouse's Top 10 Finalists". The Washington Post: B7. 1993-03-09. 
  8. ^ "Puzzlement". The New York Times: Section 6; Page 14. 1995-11-12. 
  9. ^ Yi-Wyn Yen and Michal Lev-Ram (January 22, 2008). "10 fascinating Googlers". Fortune. 
  10. ^ "The Da Vinci Code Quest Launches On Google". www.movieweb.com. 
  11. ^ Shortz, Will (June 16, 2005). The New York Times Will Shortz's Greatest Hits: 150 Crossword Puzzles Personally Picked by the Puzzlemaster. The New York Times. p. 64. ISBN 031234242X. 
  12. ^ Will Shortz and Wei-Hwa Huang (September 18, 2012). Will Shortz's Puzzle Master Workout. Seven Footer Press. ISBN 1934734527. 

External links[edit]