Wicked (video game)

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Wicked Coverart.png
Amiga cover art
Developer(s) Binary Vision Ltd.
Publisher(s) Electric Dreams Software
Distributor(s) Mediagenic
Designer(s) Paul Norris, Rupert Bowater
Programmer(s) Paul Norris
Artist(s) Neil Strudwick
Composer(s) Richard Joseph (Amiga, C64)
Wally Beben (Atari ST)
Platform(s) Amiga, Atari ST, Commodore 64
Release date(s) 1989
Genre(s) Real-time strategy
Mode(s) Single-player

Wicked is a real-time strategy horror-themed video game released for the Amiga, Atari ST, and Commodore 64 in 1989 by Binary Vision Ltd. and Electric Dreams Software.[1]


The protagonist of the game is sacrificed in order to become a ring of fire to combat the evil forces of darkness that mean to plunge the earth in eternal darkness. The evil forces exist in three different points of each Zodiacal constellation.


The game consists of using the ring of fire to keep the evil spores at bay, preventing new evil portals existing, defeating guardians so that the good spores can spread and destroy the existing evil portals before the time runs out. The difficulty of the game is determined by the night and day cycle, which has longer nights in the later levels.


Review scores
Publication Score
The Games Machine 20 (Jul 1989) (Amiga, Atari ST) 93%, 89%[2]
Zzap 51 (Jul 1989)
Zzap 57 (Jan 1990)
Amiga Force 3 (Mar 1993) 86%[5]
CU Amiga-64 (Nov 1989)
CU Amiga-64 (Jul 1989)
81% [7]
ACE 22 (Jul 1989) (Amiga, Atari ST) 837[8]
ST Amiga Format 13 (Jul 1989) 80%[9]
The One for 16-bit Games 10 (Jul 1989 (Atari ST)) 70%[10]
The One for 16-bit Games 10 (Jul 1989) (Amiga) 77%[10]
Datormagazin Vol 1989 No 11 (Aug 1989) 7/10[11]
AUI Vol 3 No 9 (Sep 1989) 51%[12]


External links[edit]