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Design

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Lighting design

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People

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Non-people

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Furniture design

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Graphic design

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People

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Non-people

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Metal crafts

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People

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Non-people

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Contemporary design

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People

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Non-people

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Set design

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Typography

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Film, radio and television

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Food, drink, and nutrition

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People

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Non-people

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Organizations

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(companies, restaurants, bars, websites, etc.)

A–B (and 0–9)
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C–E
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F–I
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J–M
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N–R
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S
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T–Z
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Other (non-people and non-organization)

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A–B
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C
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D–F
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G–M
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N–P
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Q–R
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S
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T
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U–Z
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Literature

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Media networks and organizations

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People

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[1,280] [1,281] [1,282]

Non-people

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Museums

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National or ethnic cultures

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People

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Non-people

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Performing arts

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Recreation and hobbies

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General

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Organizations

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Games and toys

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General

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Please make sure that video games are entered in the "video games section" below

People
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Chess
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Other
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2001
2002
2003
2004

Game design (non-video-games only)

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Radio-controlled models

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Transmitters
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Model cars
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Circuits
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Competitions
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People
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Role-playing games (tabletop, paper & dice, and LARP)

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People
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Non-people
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Video games

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Surrealism

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People

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Non-people

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Theory

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Tourism

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Visual arts

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References

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  1. ^ The Footballization of China Strategies for World Cup Glory The Footballization of China Strategies for World Cup Glory ISBN 1803928263;The Sports Business in The Pacific Rim Economics and PolicyISBN 3319100378