Wild Woody

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Wild Woody
Wild Woody Coverart.png
Cover art
Developer(s) Sega Multimedia Studio
Publisher(s) Sega of America
Designer(s) Christopher Shen
Composer(s) Ron Thal
Platform(s) Sega CD
Release 1995
Genre(s) Platform game
Mode(s) Single-player

Wild Woody is a game released by Sega of America for the Sega CD in 1995, towards the end of the system's lifespan. The Entertainment Software Rating Board gave the title a "Kids To Adults" rating. The soundtrack was written and performed by Ron "Bumblefoot" Thal.


As Wild Woody, the anthropomorphic pencil, the player must venture through various side-scrolling action-adventure platforming-levels in order to dislodge the totem heads from their fantasy realms and stack them on top of each other, thereby saving the world. Woody can extinguish enemies by means of his eraser, located on the bottom of his body. Woody can also draw objects, and, as the good totem, the "Low Man on the Totem Pole", states, "Any sketch [he'll] draw will come to life!" Woody can, for instance, draw airplanes on pieces of paper, which, with a puff of smoke, transform into paper airplanes that sail through the air briefly before plummeting to Earth.


Wild Woody received generally negative reviews. The four reviewers of Electronic Gaming Monthly had varying reactions to the game, but generally agreed that the ability to draw up necessary items is interesting, but that the controls make erasing enemies difficult and there are frequent cheap hits. They gave it a 5.625 out of 10.[1] GamePro criticized the poor controls when jumping and summarized that "Woody comes up short in every department."[2]

It has been widely criticized that the game's sexually suggestive title is inappropriate for a children's game.[1][3][4]


  1. ^ a b "Review Crew: Wild Woody". Electronic Gaming Monthly. Ziff Davis (74): 36. September 1995. 
  2. ^ "ProReview: Wild Woody". GamePro. IDG (85): 56. October 1995. 
  3. ^ "50 Worst Video Game Names of All Time". Retrieved 2007-12-05. 
  4. ^ "The Top 10 Worst Character Names," Game Informer 188 (December 2008): 22.

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