Williams Arcade's Greatest Hits

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Williams Arcade's Greatest Hits
Williams Arcade's Greatest Hits
Super NES cover art
Developer(s) Digital Eclipse
Publisher(s) Williams
Tiger (Game.com)
Platform(s) PlayStation
Sega Genesis
Sega Saturn
Super NES
Genre(s) Action
Mode(s) Single-player

Williams Arcade's Greatest Hits is a video game anthology for the Super NES, PlayStation, Sega Genesis, Sega Saturn, Game.com, and Dreamcast game consoles. It was also released for DOS and Windows.

The DOS, Windows, and game.com versions go under the name Williams Arcade Classics.


This video game anthology features 1980s arcade games from the Williams Electronics company. The games included are:

Also included on some ports are bonus materials, video clips, and concept arts, along with access to the original debug menus.[1]


Review scores
EGM7.875/10 (PS1)[2]
8/10 (GEN)[3]
Maximum4/5 stars (PS1)[4]
Next Generation4/5 stars (PS1, PC)[5][6]

The PlayStation version received overwhelmingly positive reviews. Critics for Electronic Gaming Monthly, GamePro, and Maximum all praised the arcade-perfect emulation of the games and the strong selection, generally concurring that all of the included games except Bubbles are classics which remain immensely fun.[2][7][4] Mark Lefebyre of EGM called it "a grand compilation that takes you back to what games are meant to be... fun."[2] Tommy Glide of GamePro concluded that "If you're into retro gaming, this compilation of six early-'80s coin-op titles is a true collectible."[7] Maximum declared, "All of the games (bar the easily forgettable Bubbles) remain incredibly playable and provide a super-stiff challenge that puts a great deal of the current crop of PlayStation titles to shame."[4]

Reviewing the PC version, a Next Generation critic said the compilation contains "arcade-perfect" conversions of "the arcade games that made this industry what it is today", particularly praising the retention of the bugs, which he felt were among the best features of the arcade originals. He was also pleased with the settings modes and multimedia bonus material, and concluded, "If you're into the retro trip, you can't do better than this disc."[5] Next Generation reviewed the PC version of the game, rating it three stars out of five, and stated that "These games are fun to play, but only for about a half hour. After that, the urge for Warcraft 2 will most certainly win out over Robotron."[8]

Reviews for the Genesis version were more mixed. The four reviewers of Electronic Gaming Monthly were enthusiastic about the genuinely arcade-perfect conversions and enjoyed the games, but questioned why this version took so long to come out and why Bubbles had been omitted. Sushi-X pointed out that due to the existence of the Genesis Nomad, the Genesis version was the first portable version of the games in the collection.[3] Captain Cameron of GamePro criticized the compilation's lack of extras as compared to Namco Museum, and opined that the games are "average". However, he singled out Robotron: 2084 as the best of the five "with its swarming enemies that create genuine suspense."[9]

Brett Alan Weiss of AllGame rated the game.com version three stars out of five and wrote, "Considering the inherent limitations of a black-and-white handheld system, the designers of Williams Arcade Classics for the game.com did about as good a job as could be expected with this compilation. [...] The games look a lot like the originals, but much of the animation is choppy. The sound effects are incredibly faithful to the source material."[10] Weiss also stated that the game.com version "does a hit-and-miss job of cramming five all-time greats into one tiny cartridge. [...] The most impressive thing about this collection is its loud and proud sound effects."[11]


  1. ^ a b Williams Arcade Classics at MobyGames
  2. ^ a b c "Review Crew: Williams Arcade Classics". Electronic Gaming Monthly. No. 83. Sendai Publishing. June 1996. p. 24. 
  3. ^ a b "Review Crew: Arcade Greatest Hits". Electronic Gaming Monthly. No. 89. Ziff Davis. December 1996. p. 96. 
  4. ^ a b c "Maximum Reviews: Williams Classics". Maximum: The Video Game Magazine. No. 5. Emap International Limited. April 1996. p. 155. 
  5. ^ a b "Williams Arcade Classics". Next Generation. No. 15. Imagine Media. March 1996. p. 95. 
  6. ^ "Every PlayStation Game Played, Reviewed, and Rated". Next Generation. No. 25. Imagine Media. January 1997. p. 60. 
  7. ^ a b "ProReview: Williams Arcade's Greatest Hits". GamePro. No. 93. IDG. June 1996. p. 56. 
  8. ^ "Finals". Next Generation. No. 16. Imagine Media. April 1996. p. 97. 
  9. ^ "Genesis ProReview: Williams Arcade's Greatest Hits". GamePro. No. 101. IDG. February 1997. p. 87. 
  10. ^ Weiss, Brett Alan. "Williams Arcade Classics - Review (game.com)". AllGame. Archived from the original on November 15, 2014. 
  11. ^ Weiss, Brett Alan. "Williams Arcade Classics - Overview (game.com)". AllGame. Archived from the original on November 14, 2014.