Windriders of the Jagged Cliffs

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Windriders of the Jagged Cliffs
Windriders of the Jagged Cliffs (D&D manual).jpg
Genre Role-playing games
Publisher TSR
Publication date

Windriders of the Jagged Cliffs is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995.


Windriders of the Jagged Cliffs is part of the "Wanderer's Chronicles" line for the Dark Sun setting, which details areas of Athas far from the city of Tyr.[1] This is a self-contained volume, a book which describes the location and includes an introductory adventure for the area, and also comes with a fold-out color map. A race of halflings, which can trace its lineage directly back to the Blue Age, lives nestling in communities along the faces of the Jagged Cliffs. Unlike the setting's more common feral halflings, these halflings have a sophisticated society steeped in ritual and history, and place a high value on life of all sorts. By means of half-remembered genetic engineering techniques, these halflings can manipulate life to create their own tools and creatures.[1]

Publication history[edit]

Design was by Monte Cook, and Doug Stewart was the editor. Cover art was by Stephen A. Daniele, with interior art by Jim Crabtree, John Dollar, and Sue Billings.


Cliff Ramshaw reviewed Windriders of the Jagged Cliffs for Arcane magazine, rating it a 7 out of 10 overall.[1] Ramshaw commented on the book: "An awful lot of sustained creative effort has gone into Jagged Cliffs. The halfling society is concrete, detailed, believable and enticing, and the accompanying adventure, while not earth-shattering, serves as a decent introduction to the area."[1]


  1. ^ a b c d Ramshaw, Cliff (April 1996). "Games Reviews". Arcane. Future Publishing (5): 68.