Wings of Fury

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Wings of Fury
Wings of Fury Coverart.png
Cover art
Developer(s)Steve Waldo[1]
Platform(s)Apple II, Amiga, Amstrad CPC, Commodore 64, DOS, Game Boy Color, NEC PC-9801, X68000

Wings of Fury is a scrolling shooter, with some combat flight simulator elements, written for the Apple II by Steve Waldo and released in 1987 by Broderbund. The player assumes the role of a pilot of an American F6F Hellcat plane aboard the USS Wasp in the Pacific during World War II. It was released in 1989 for the X68000 and in 1990 for Amstrad CPC, Commodore 64, Amiga, and DOS. A Game Boy Color version was published in 1999.


The game is a horizontally scrolling shooter set over a number of World War II missions. In each mission, the player must protect an aircraft carrier from attacks by Japanese planes. The goal is to defeat the Japanese by destroying enemy bunkers, turrets and barracks on a series of islands and killing enemy soldiers either with bombs or by machine gun. The weapons to complete these objectives, besides machine guns, are a limited number of bombs, rockets and torpedoes. On some missions, the player must also sink Japanese vessels, such as destroyers, battleships, and aircraft carriers. The player has a finite amount of fuel and munitions, which can be replenished by returning to the carrier. The player's aircraft can be destroyed by accumulated damage from enemy fire or by crashing into the terrain.

The combatants are reversed for the Japanese Sharp X86000 home computer version released by Brøderbund Japan Inc. The player's airplane is Japanese and the enemies are Americans.[2]


Computer Gaming World stated that the game had "some of the best action graphics pulled out of the Apple in recent memory", and concluded that Wings of Fury was "an exciting, memorable game for anyone remotely interested in action games".[3] The game received 4 out of 5 stars in Dragon.[4]



  1. ^ a b c "Wings of Fury Release Information for Apple II". GameFAQs. Retrieved 2011-06-28.
  2. ^ HOTUD. "Wings of Fury". My Abandonware. Retrieved 4 February 2021.
  3. ^ David, William W. (September 1988). "Baa! Baa! Flak Sheep! / Broderbund's World War II Arcade Game". Computer Gaming World. p. 18.
  4. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1988). "The Role of Computers". Dragon (132): 80–85.
  5. ^ "Amiga Reviews: Wings of Fury".
  6. ^ "Out-of-Print Archive • Amiga reviews • Wings of Fury".
  7. ^ "Amiga Reviews: Wings of Fury".
  8. ^ "Commodore User Magazine Issue 77". February 1990.
  9. ^[bare URL image file]
  10. ^ "Amiga Reviews: Wings of Fury".
  11. ^[bare URL]
  12. ^ " - die Powerplay und ASM Fan Site".
  13. ^[bare URL PDF]
  14. ^[bare URL]
  15. ^ "Wings of Fury review from Amiga World Vol 6 No 11 (Nov 1990) - Amiga Magazine Rack".
  16. ^ "Amiga Reviews: Wings of Fury".

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