X-Men (1992 video game)
|Platform(s)||Arcade, PlayStation Network, Xbox Live Arcade, iOS, Android|
|Genre(s)||Beat 'em up|
|Mode(s)||Up to 6 simultaneously (4 and 2 player versions were also made)|
|Arcade system||Custom hardware|
X-Men (エックス・メン) is an arcade game produced by Konami in 1992, a side-scrolling beat 'em up based on the Marvel Comics superhero team of the same name. The character designs of the characters in the game are based on the 1989 cartoon X-Men: Pryde of the X-Men. In the game, up to six players control the X-Men to defeat their archenemy Magneto. The six-player version of the game utilizes two screens housed in a deluxe cabinet.
An arcade exclusive for many years, a home version of the game developed by Backbone Entertainment was released by Konami digitally on the PlayStation 3 and Xbox 360 in 2010, followed by mobile versions for iOS and Android devices. This version is no longer available for purchase as of 2013.
The player chooses one of six X-Men: Cyclops, Colossus, Wolverine, Storm, Nightcrawler or Dazzler. Their objective is to stop the villain Magneto from wreaking havoc on human civilization. They must fight through enemies from the comics such as an army of hundreds of Sentinels, mutant crocodiles, Reavers and supervillains such as Pyro, Blob, Wendigo, Nimrod, The White Queen, Juggernaut, and Mystique. Later, Magneto kidnaps Professor X and Kitty Pryde, prompting the heroes to go on a rescue mission. The heroes fight their way to Island M and ultimately to Magneto's base on Asteroid M where the final battle takes place.
The object of the game is to progress as far as possible while surviving attacks from Magneto and his minions. The character is controlled with a standard joystick, an attack button, a jump button, and a mutant power button. In addition to right and left, the character can move up and down the screen as well which adds a three-dimensional feel to the game. Every character is able to fight with punches, kicks, or other close combat attacks. Each character also has a unique mutant power which can be used to defeat multiple enemies on the screen at once. The use of a mutant power is very effective, but also costly since it causes a character to lose three health points. Normally, a character who drops below four health can no longer use any mutant powers, but it is also possible for characters to obtain bonus mutant powers which can be stored like items. In the Japanese version, the power items are used up before the health, and there are also power-ups and health packs throughout the levels.
Depending on the machine, the maximum number of simultaneous players varies from two to six. The six-player version is particularly unusual because it has two contiguous screens (one screen in the usual place for an arcade game, the other in the cabinet below, reflected by a mirror one side of the screen) which created the effect of a single, "double-wide" screen set up, similar to Tecmo Bowl.
On October 9, 2010, Konami revealed that the game would be coming to PlayStation Network and Xbox Live Arcade. The game was ported by Backbone Entertainment with the original US and Japanese ROMs and was released on December 14 and 15, 2010 respectively. The Xbox 360 and PS3 port features drop-in local or online multiplayer for up to six players (only four local players possible on the XBLA version), as well as custom matchmaking and adjustable difficulty. Players can also choose between the US and Japanese versions of the game, the latter of which features power-ups and health packs. All of the voices were re-recorded by Bang Zoom Entertainment due to licensing reasons, but the script retained the infamous lines from the original game, including "I am Magneto, master of magnet!" and "Welcome to die!". In the re-recorded script, only two voice actors were used for male and female characters (Kyle Hebert and Mela Lee, respectively).
The game was delisted from both digital stores at the end of 2013.
On June 2, 2011, Konami also released the game in the iTunes App Store to be played on iOS devices, as well as in the Android Market. The game remained largely identical to the original, with the addition of on-screen controls for smartphones. Three years later, the app was no longer available in the US iTunes App Store.
In Japan, Game Machine listed X-Men on their August 15, 1992 as being both the third most-successful table arcade unit and the seventh most-successful upright arcade unit of the year.
IGN gave the HD port of the game a score of 7.5, saying "the game is incredibly simple and repetitive... And yet it works. It's simply a blast to play with friends". Many websites and reviewers such as Gouki.com stated that having unlimited continues without penalty for all modes has cheapened the classic experience, especially online play. Sinclair User magazine gave X-Men a score of 58/100, noting the arcade game's ability to have six players playing simultaneously, although stating “Big game, big sprites, but unless you are a big fan of the Marvel comic, probably not big fun.”
- "X-Men 6-Player Arcade: The Best Cabinet EVER | RetroGaming with Racketboy". Racketboy.com. 2006-04-18. Retrieved 2012-05-25.
- George, Richard (October 9, 2010). "The X-Men Return to the Arcade". IGN. Retrieved 2010-10-11.
- "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)/アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 432. Amusement Press, Inc. 15 August 1992. p. 25.
- "The Greatest Games of All Time: X-Men: The Arcade Game". GameSpot. Archived from the original on October 6, 2007.
- George, Richard (December 16, 2010). "X-Men Arcade Review - PlayStation 3 Review at IGN". IGN. Uk.ps3.ign.com. Retrieved 2012-05-25.
- Cinderkin (December 16, 2010). "X-men Arcade Review!". Gouki.com. Retrieved 2012-05-25.
- X-Men Review. EMAP. July 1992. p. 40.