X-Men (1992 video game)

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X-Men
X-Men game flyer.png
Japanese sales flyer for the arcade game.
Developer(s)Konami
Publisher(s)Konami
Director(s)C. Lee
Producer(s)C. Lee
Programmer(s)Hiroshi Matsuura
S. Yasuda
Artist(s)K. Hattori
Captain OE
Yuji Asano
Mitsuhiro Nomi
Composer(s)Seiichi Fukami
Yuji Takenouchi
Junya Nakano
Ayako Nishigaki
Platform(s)Arcade, PlayStation Network, Xbox Live Arcade, iOS, Android
ReleaseArcade
  • JP: January 31, 1992[2]
  • WW: March 1992[1]
PSN
  • NA: December 14, 2010
XBLA
  • NA: December 15, 2010
Genre(s)Beat 'em up
Mode(s)Up to 6 simultaneously (4 and 2 player versions were also made)
Arcade systemCustom hardware

X-Men (エックス・メン) is a side-scrolling beat 'em up game produced and released by Konami for arcades in 1992, based on the Marvel Comics superhero team of the same name. The character designs of the characters in the game are based on the 1989 cartoon X-Men: Pryde of the X-Men. In the game, up to six players control the X-Men to defeat their archenemy Magneto. The six-player version of the game utilizes two screens housed in a deluxe cabinet. It was one of the top five highest-grossing dedicated arcade games of 1992 in the United States, while the Amusement & Music Operators Association (AMOA) nominated it for the "most innovative new technology" award.

An arcade exclusive for many years, a home version of the game developed by Backbone Entertainment was released by Konami digitally on the PlayStation 3 and Xbox 360 in 2010, followed by mobile versions for iOS and Android devices. This version is no longer available for purchase as of 2013.

Plot[edit]

The player chooses one of six X-Men: Cyclops, Colossus, Wolverine, Storm, Nightcrawler or Dazzler. Their objective is to stop the villain Magneto from wreaking havoc on human civilization. They must fight through enemies from the comics such as an army of hundreds of Sentinels, mutant crocodiles, Reavers and supervillains such as Pyro, Blob, Wendigo, Nimrod, The White Queen, Juggernaut, and Mystique. Later, Magneto kidnaps Professor X and Kitty Pryde, prompting the heroes to go on a rescue mission. The heroes fight their way to Island M and ultimately to Magneto's base on Asteroid M where the final battle takes place.

Gameplay[edit]

The object of the game is to progress as far as possible while surviving attacks from Magneto and his minions. The character is controlled with a standard joystick, an attack button, a jump button, and a mutant power button. In addition to right and left, the character can move up and down the screen as well which adds a three-dimensional feel to the game. Every character is able to fight with punches, kicks, or other close combat attacks. Each character also has a unique mutant power which can be used to defeat multiple enemies on the screen at once. The use of a mutant power is very effective, but also costly since it causes a character to lose three health points. Normally, a character who drops below four health can no longer use any mutant powers, but it is also possible for characters to obtain bonus mutant powers which can be stored like items. In the Japanese version, the power items are used up before the health, and there are also power-ups and health packs throughout the levels.

Release[edit]

Depending on the machine, the maximum number of simultaneous players varies from two to six. The six-player version is particularly unusual because it has two contiguous screens (one screen in the usual place for an arcade game, the other in the cabinet below, reflected by a mirror one side of the screen) which created the effect of a single, "double-wide" screen set up, similar to Tecmo Bowl.[3]

X-Men was ported to PlayStation Network and Xbox Live Arcade by Backbone Entertainment with the original US and Japanese ROMs and was released on December 14 and 15, 2010 respectively, published by Konami.[4] The Xbox 360 and PS3 port features drop-in local or online multiplayer for up to six players (only four local players possible on the XBLA version), as well as custom matchmaking and adjustable difficulty. Players can also choose between the US and Japanese versions of the game, the latter of which features power-ups and health packs. All of the voices were re-recorded by Bang Zoom! Entertainment due to licensing reasons, but the script retained the infamous lines from the original game, including "I am Magneto, master of magnet!" and "Welcome to die!". In the re-recorded script, only two voice actors were used for male and female characters (Kyle Hebert and Mela Lee, respectively).

The game was delisted from both digital stores at the end of 2013.

Konami also released the game in the iTunes App Store to be played on iOS devices in 2011, as well as in the Android Market. The game remained largely identical to the original, with the addition of on-screen controls for smartphones. Three years later, the app was no longer available in the US iTunes App Store.

In 2021, Arcade1Up released a special Marvel themed cabinet that includes X-Men, Captain America and the Avengers and Avengers in Galactic Storm.[5]

Reception[edit]

In Japan, Game Machine listed X-Men on their August 15, 1992 as being both the third most-successful table arcade unit and the seventh most-successful upright arcade unit of the month.[6] In the United States, X-Men was the top-grossing deluxe arcade cabinet on the RePlay charts for six months in 1992, from May[7][8][9] through October.[10][11][12] It was one of the top five highest-grossing dedicated arcade games of 1992 in the United States, according to the Amusement & Music Operators Association (AMOA). At the 1992 AMOA Games Awards, it was nominated for the "most played video game (dedicated)" and "most innovative new technology" awards.[13][14]

In Play Meter magazine, Jim Overman gave the arcade game a rating of 91% and a "gut feeling" score of 10 out of 10.[15]

In 2004, X-Men was inducted into GameSpot's list of the greatest games of all time.[16] In 2013, Arcade Sushi ranked X-Men 3rd on their "10 Best Retro Beat 'Em Ups".[17] Nerdist.com included the game in its "Top Ten Most Iconic Marvel Video Games".[18]

IGN gave the HD port of the game a score of 7.5, saying "the game is incredibly simple and repetitive... And yet it works. It's simply a blast to play with friends".[19] Many websites and reviewers such as Gouki.com[20] stated that having unlimited continues without penalty for all modes has cheapened the classic experience, especially online play. Sinclair User magazine gave X-Men a score of 58/100, noting the arcade game's ability to have six players playing simultaneously, although stating "big game, big sprites, but unless you are a big fan of the Marvel comic, probably not big fun".[21]

References[edit]

  1. ^ Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. pp. 121–2. ISBN 978-4990251215.
  2. ^ "X-Men (Registration Number PA0000560813)". United States Copyright Office. Retrieved 13 May 2021.
  3. ^ "X-Men 6-Player Arcade: The Best Cabinet EVER | RetroGaming with Racketboy". Racketboy.com. 2006-04-18. Retrieved 2012-05-25.
  4. ^ George, Richard (October 9, 2010). "The X-Men Return to the Arcade". IGN. Retrieved 2010-10-11.
  5. ^ "X-Men Arcade, Killer Instinct, Dragon's Lair, and More Announced by Arcade1Up".
  6. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)/アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 432. Amusement Press, Inc. 15 August 1992. p. 25.
  7. ^ "RePlay: The Players' Choice". RePlay. Vol. 17, no. 8. May 1992. p. 4.
  8. ^ "RePlay: The Players' Choice". RePlay. Vol. 17, no. 9. June 1992. p. 4.
  9. ^ "RePlay: The Players' Choice". RePlay. Vol. 17, no. 10. July 1992. p. 4.
  10. ^ "RePlay: The Players' Choice". RePlay. Vol. 17, no. 11. August 1992. p. 4.
  11. ^ "RePlay: The Players' Choice". RePlay. Vol. 17, no. 12. September 1992. p. 4.
  12. ^ "RePlay: The Players' Choice". RePlay. Vol. 18, no. 1. October 1992. p. 4.
  13. ^ "Coin Machine: AMOA JB Award Nominees Announced" (PDF). Cash Box. August 29, 1992. p. 29.
  14. ^ "Game Awards". RePlay. Vol. 18, no. 1. October 1992. p. 61.
  15. ^ Overman, Jim (April 1992). "An operator's video picks of the show". Play Meter. Vol. 18, no. 5. p. 52.
  16. ^ "The Greatest Games of All Time: X-Men: The Arcade Game". GameSpot. Archived from the original on October 6, 2007.
  17. ^ Ledford, Jon (May 30, 2013). "10 Best Retro Beat 'Em Ups". Arcade Sushi. Retrieved 2022-01-09.{{cite web}}: CS1 maint: url-status (link)
  18. ^ Forté, Malik (November 8, 2013). "Top Ten Most Iconic Marvel Video Games". archive.nerdist.com. Retrieved 2022-01-28.
  19. ^ George, Richard (December 16, 2010). "X-Men Arcade Review - PlayStation 3 Review at IGN". IGN. Uk.ps3.ign.com. Retrieved 2012-05-25.
  20. ^ Cinderkin (December 16, 2010). "X-men Arcade Review!". Gouki.com. Retrieved 2012-05-25.
  21. ^ X-Men Review. EMAP. July 1992. p. 40.

External links[edit]