Xevious: Fardraut Saga

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Xevious: Fardraut Saga
Xevious Fardraut Saga.jpg
Packaging for the MSX2 version.
Developer(s) Compile
Publisher(s) Namco
Platform(s) MSX2, PC Engine
Release date(s) MSX2
  • JP: 23 December 1988
PC Engine
  • JP: 29 June 1990
Genre(s) Shoot 'em up
Mode(s) Single-player

Xevious: Fardraut Saga (Japanese: ゼビウス ファードラウト伝説(サーガ) Hepburn: Zebiusu Fādorauto Sāga?) is a vertically-scrolling shoot-'em-up developed by Compile and published by Namco (under their Namcot imprint) for the MSX2 computer in 1988. The game serves as a sequel to the original Xevious arcade game released in 1982. A version for the PC Engine was later released in 1990. Both versions are exclusive to Japan.

Gameplay[edit]

In the MSX2 version, players can select between two modes at the title screen: "Recon", a port of the original Xevious; and "Scramble", which is a new 16-area game with new enemies, new boss battles as well as the Andor Genesis, and four ships (Solvalou, Solgrado, Zeodalley, and Gampmission). The two modes are renamed to "Arcade" and "Fardraut" in the PC Engine version. However, Fardraut is a bit different from the original Scramble: it is a 4-stage game with new enemies and a different ship on each level. At the end of each level, a boss battle which is similar to the Andor Genesis will be at the end of each level. Before each level players will be given a dialogue of the story that is given in the game.

References[edit]

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