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Developer(s)Bethesda Softworks
Initial release1995
TypeGame engine
WebsiteBethesda Softworks Official Website

XnGine is a 3D engine developed by Bethesda Softworks. In the 1990s, support for higher resolutions was added and in 1998 it was made compatible with 3dfx graphics cards.

The Terminator: Future Shock was the first game to use the engine, and also the first 3D PC game to use the now popular mouse-look interface, which was initially unpopular with gamers.[1]

Games which used the engine:

Originally, The Elder Scrolls III: Morrowind was supposed to use the engine but it was ultimately dropped in favor of NetImmerse (the predecessor to Gamebryo).


  1. ^ Miller, Matt (26 December 2010). "Decrypting The Elder Scrolls". GameInformer. Retrieved 9 May 2011.
  2. ^ "3D Realms". Next Generation. Imagine Media (10): 99. October 1995.