YETI (game engine)

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YETI is a game engine developed by Tiwak and Ubisoft Paris for their critically acclaimed Xbox 360 version of Tom Clancy's Ghost Recon Advanced Warfighter. A heavily modified version of the engine is used in Tom Clancy's Ghost Recon: Future Soldier.

Technology and features[edit]

The engine features real-time dynamic shadows & dynamic lighting, normal mapping, a dynamic physics system, and a range of post-processing effects such as ambient occlusion, heat wave simulation, depth sprites and an enhanced particle system.

Games using the YETI engine[edit]

References[edit]

  1. ^ Taylor, Rob (2010-04-12). "Ghost Recon Future Soldier". Xbox World 360 UK. Computer And Video Games. Retrieved 2010-04-14. 
  2. ^ Alexander, Leigh (November 15, 2010). "Ubisoft's Guillemot Talks Driver Delay, Studio Restructuring". Gamasutra. Retrieved 2011-01-24. 

External links[edit]