YETI (game engine)

From Wikipedia, the free encyclopedia
  (Redirected from YETI engine)
Jump to: navigation, search

YETI is a game engine developed and used by Ubisoft. The engine was originally developed by Ubisoft Tiwak and Paris studios for their critically acclaimed Xbox 360 version of Tom Clancy's Ghost Recon Advanced Warfighter. A heavily modified version of the engine is used in Tom Clancy's Ghost Recon: Future Soldier.

Technology and features[edit]

The engine features real-time dynamic shadows & dynamic lighting, normal mapping, a dynamic physics system, and a range of post-processing effects such as ambient occlusion, heat wave simulation, depth sprites and an enhanced particle system.

Games using the YETI engine[edit]


  1. ^ Taylor, Rob (2010-04-12). "Ghost Recon Future Soldier". Xbox World 360 UK. Computer And Video Games. Retrieved 2010-04-14. 
  2. ^ Alexander, Leigh (November 15, 2010). "Ubisoft's Guillemot Talks Driver Delay, Studio Restructuring". Gamasutra. Retrieved 2011-01-24. 

External links[edit]

Ubisoft's official website