|Industry||Video game industry|
|Timo Ullmann (managing director)|
Number of employees
Yager was founded in 1999 by Uwe Bennecke, Roman Golka, Philipp Schellbach, Timo Ullmann and Mathias Wiese. They are best known for developing Yager (2003) and Spec Ops: The Line (2012). The studio also worked with Deep Silver on Dead Island 2, until Deep Silver cut ties with Yager in July 2015, three years into the game's development. Subsequently, Yager Productions GmbH, the Yager Development sub-studio set up for the development of Dead Island 2, filed for insolvency later that month. The studio is working on The Cycle, which is described as a "competetive quester". As of July 2018, the company employs 95 people.
|2003||Yager||Microsoft Windows, Xbox||DreamCatcher Interactive, Kemco, THQ|
|2012||Spec Ops: The Line||Linux, macOS, Microsoft Windows, PlayStation 3, Xbox 360||2K Games|
|2017||Dreadnought||Microsoft Windows, PlayStation 4||Grey Box|
|2019||The Cycle||Microsoft Windows||Yager Development|
- Lindemann, Thomas (22 December 2012). "Porträt der Berliner Games-Entwickler von "Yager Design"". Das Games-Feuilleton (in German).
- Gießler, Denis (21 November 2018). "Video Games In East Germany: The Stasi Played Along". Die Zeit.
- Futter, Mike (14 July 2015). "[Update] Deep Silver Drops Yager As Developer Of Dead Island 2, Yager Offers Comment". Game Informer.
- Hurley, Leon (29 July 2015). "Yager's fine. It's just the Dead Island 2 bit that's shut down". GamesRadar+.
- Chalk, Andy (20 July 2018). "The Cycle is a 'competitive quester' coming from Spec Ops studio Yager". PC Gamer.
- "Deutschlands größte Spielehersteller 2018". GamesWirtschaft.de (in German). 2 July 2018.