Yaiba: Ninja Gaiden Z

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Yaiba: Ninja Gaiden Z
Yaiba Ninja Gaiden Z.jpg
European box art
Developer(s)Spark Unlimited[a]
Publisher(s)Tecmo Koei
Director(s)Masahiro Yasuma
Toby Gard
Producer(s)Keiji Inafune
Yosuke Hayashi
Shinsaku Ohara
Designer(s)Cory Davis
Composer(s)Grant Kirkhope
SeriesNinja Gaiden
EngineUnreal Engine 3
Platform(s)PlayStation 3
Xbox 360
Microsoft Windows
ReleasePlayStation 3, Xbox 360
Microsoft Windows
March 21, 2014
Genre(s)Action, hack and slash

Yaiba: Ninja Gaiden Z is a third-person hack and slash video game, and a spin-off of the Ninja Gaiden franchise. It was published by Tecmo Koei and developed by Spark Unlimited.[4] Comcept's Keiji Inafune produced the game, providing character designs and creating the character of Yaiba.[5] The game was released for the PlayStation 3, Xbox 360, and Microsoft Windows platforms on March 18, 2014 in North America, March 20, 2014 in Australia, and March 21, 2014 in Europe.[6]


Yaiba: Ninja Gaiden Z is a third-person hack and slash video game that features elements similar to previous titles in the series. Players can run, jump, block and attack enemies using Yaiba's blade. A score multiplier on the right-hand of the screen accumulates the player's hit-count on the enemy. The "Ultimate Technique" mode seen in other titles has been replaced by a mode called "Bloodlust" which, when activated, allows Yaiba to destroy multiple enemies around him in quick succession.


The game follows the exploits of the powerful ninja Yaiba Kamikaze. Yaiba was once part of a clan that tested the abilities of its ninja by putting them up against a highly skilled member; in this case it was Yaiba they had to face. However, after growing weary of his work, Yaiba eventually decides to massacre his own clan and leave the survivors to their deaths. At one point he meets with the franchise mainstay Ryu Hayabusa and decides to challenge him, claiming that he is the weakest foe Yaiba has encountered thus far. During the battle he discovers otherwise as Ryu slices Yaiba's left arm and eye, killing him.

Later, Yaiba is discovered by a mysterious organization known as Forge Industries, led by Alrico del Gonzo, brings him back to life and restores his lost body parts with mechanized duplicates, thus turning him into a cyborg, with a female named Miss Monday as his navigator. Yaiba learns that a zombie outbreak has begun and that Ryu has been searching for the source of the infection. He decides to work with the Forge Industries that resurrected him in order to exact his revenge against Ryu, agreeing to help put a stop to the spread of zombie infection.[7]

Upon finally encountering Hayabusa again one last time, and managing to defeat him, Yaiba finds out that Forge Industries has been manipulating every event, such as unleashing the zombie outbreaks and using him as a tool and self-destruct bomb to kill him and Hayabusa to further the organization's plan. Yaiba decides instead to sacrifice himself to destroy the bomb and spare Hayabusa's life in order for him to save his disciple, Momiji. Upon his revival by Miss Monday for the second time, she too defects Forge Industries due to Del Gonzo's attitudes and manipulative nature, having unleashed the zombies for his own purposes of seeking immortality.

Once Yaiba landed in an abandoned, yet zombie infested Forge Industries building, Yaiba finds a portal to what appears to be an Aztec-themed alternate dimension and found the real Del Gonzo, who seems to be in a dying state inside a tube. Though unable to stop Del Gonzo from transforming into the embodiment of the Aztec god of the underworld, Yaiba manages to find a weak spot to make him mortal again. While Del Gonzo tries to escape from Yaiba's wrath, Miss Monday appears in person and kills Del Gonzo for good. With the portal to the real world closing, Yaiba and Miss Monday barely escape. In the end, Yaiba and Miss Monday decide sell the data of curing zombification. Unknown to them, Hayabusa is observing them.


Yaiba: Ninja Gaiden Z was unveiled on September 19, 2012.[4] It was revealed that, along with Team Ninja, Keiji Inafune would be involved as the director of this new Ninja Gaiden title. On June 6, a new trailer appeared on GT.TV that featured a full motion video sequence, along with a short snippet of real-time gameplay. On October 8, it was announced that Ninja Gaiden Z would be released on Microsoft Windows through the Steam platform. This would make it the first time that a Ninja Gaiden title was released on the platform in the history of the franchise.[8]

Canadian comic book artist James Stokoe has created several art pieces for the game, displaying them at the New York Comic Con.[9] The game is also complemented by a tie-in webcomic, published by Dark Horse Comics. It was drafted by writers Tim Seeley and Josh Eamons, and illustrated by Rafael Ortiz. The comic was released as a free download on Dark Horse's website on January 23, 2014.[10][11] The first issue, part one of three, is available to download free on Dark Horse's site.

On December 13, 2013, it was announced that Beck from Mighty No. 9 would become a bonus playable character in Ninja Gaiden Z in the form of downloadable content. This was a deal struck between Comcept and Tecmo Koei, as Keiji Inafune is spearheading both titles.[12]



Aggregate score
MetacriticPS3: 43/100[13]
X360: 50/100[14]
PC: 49/100[15]
Review scores
Game Informer65%
Game Revolution50%
OPM (AU)55%

Yaiba: Ninja Gaiden Z opened up to mixed reception. The PS3 version received a 43/100 rating on Metacritic,[13] while the Xbox 360 port was awarded a 50/100.[14] Most of the criticism was focused on the repetitive gameplay, the difficulty and the level design.[citation needed] It was included among the 100 worst games of all time by GamesRadar in 2014.[16]


  1. ^ Additional work by Team Ninja, Comcept


  1. ^ Thomas, Lucas M. (17 March 2014). "Out This Week: March 17, 2014". IGN. Ziff Davis. Archived from the original on 25 October 2014. Retrieved 6 January 2015.
  2. ^ "News: Ninja Gaiden Z release date confirmed". Twitter. Koei Tecmo Europe. 22 January 2014. Archived from the original on 6 January 2015. Retrieved 6 January 2015.
  3. ^ "Yaiba: Ninja Gaiden Z". gamecity.ne.jp (in Japanese). Koei Tecmo Games. Archived from the original on 8 March 2014. Retrieved 6 January 2015.
  4. ^ a b Harradence, Mike. "TGS 2012: Team Ninja unveils Ninja Gaiden Z". Retrieved 19 September 2012.
  5. ^ Ponce, Tony. "I met Keiji Inafune! We discussed Yaiba: Ninja Gaiden Z!". Destructoid. Retrieved 12 October 2013.
  6. ^ "Yaiba: Ninja Gaiden Z confirmed for release on PS3, Xbox 360". Warp Zoned. 24 December 2012. Retrieved 24 December 2012.
  7. ^ "About Yaiba » YAIBA: NINJA GAIDEN Z". Yaiba: NGZ Official site. Retrieved 15 December 2013.
  8. ^ Nunneley, Stephany. "Yaiba: Ninja Gaiden Z will release through Steam alongside console versions". VG/247. Retrieved 12 October 2013.
  9. ^ Romano, Sal. "Yaiba: Ninja Gaiden Z NYCC screenshots". Gematsu. Retrieved 12 October 2013.
  10. ^ Hinkle, David. "Dark Horse preparing Yaiba: Ninja Gaiden Z digital comic". Joystiq. Retrieved 12 October 2013.
  11. ^ "Yaiba: Ninja Gaiden Z Digital Comic Series Released". GamersHell. Retrieved 26 January 2014.
  12. ^ McWhertor, Michael. "Mighty No. 9 is making a cameo in Yaiba: Ninja Gaiden Z". Polygon. Retrieved 14 December 2013.
  13. ^ a b "Yaiba: Ninja Gaiden Z for PlayStation 3 Reviews". Metacritic. CBS Interactive. Retrieved 20 March 2014.
  14. ^ a b "Yaiba: Ninja Gaiden Z for Xbox 360 Reviews". Metacritic. CBS Interactive. Retrieved 20 March 2014.
  15. ^ "Yaiba: Ninja Gaiden Z for PC Reviews". Metacritic. CBS Interactive. Retrieved 19 March 2019.
  16. ^ "The 50 worst games of all time | GamesRadar+". gamesradar.com. Retrieved 12 October 2019.

External links[edit]