Ys Seven

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Ys Seven
Ys Seven Cover.jpg
Developer(s) Nihon Falcom
Publisher(s)
Designer(s) Katsumi Enami (Illustration)
Composer(s) Hayato Sonoda
Takahiro Unisuga
Saki Momiyama
Masanori Osaki
Series Ys
Platform(s) PlayStation Portable, Microsoft Windows
Release PlayStation Portable
  • JP: September 17, 2009
  • NA: August 17, 2010
  • EU: November 3, 2010
  • AU: February 20, 2013
Microsoft Windows
  • CHN: June 20, 2012
  • WW: August 30, 2017
Genre(s) Action role-playing
Mode(s) Single-player

Ys Seven (イース7) is an action role-playing video game developed by Nihon Falcom and the seventh installment in the Ys video game series. It was released in Japan during 2009 for the Sony PlayStation Portable and was released by XSEED Games in North America on August 17, 2010,[1][2] in Europe on November 3, 2010 and in Australia on February 20, 2013. The game was released for Microsoft Windows in China on June 20, 2012,[3] and worldwide on Steam in August 2017.[4]

Plot[edit]

Adol and Dogi reach the Capital of Altago in an attempt to find more adventure. While exploring the town, they get into trouble trying to save two sisters who were being harassed by the local Dragon Knights, which is the army force of Altago. They are thrown into the cells but thanks to their reputation as adventurers, they get a request from the king to help him investigate some strange earthquakes going on lately, as his men have not been able to find anything. On their way, they find out the Five Dragons are awakening once again to prevent a great catastrophe, lending their power to Adol to help stop it.

Gameplay[edit]

In previous Ys titles, players had to switch between elemental weapons to damage monsters and bosses. In this game, weapon types are used to determine whether damage is enhanced or minimized.[5] Slashing weapons deal enhanced damage to soft enemies.[5] Striking weapons deal enhanced damage to hard and armored enemies.[5] Piercing weapons deal enhanced damage to flying enemies, lightweight enemies, and/or agile enemies.[5] If an enemy is weak against one weapon type, it will take an insignificant amount of damage from attacks that do not match that weakness. There are also enemies that are not weak or strong against any weapon types, so all weapons can deal significant amounts of damage from any weapon type.

A party can have up to three characters in it with the player controlling one of them. The two other members are controlled by the AI while in combat and it is possible to set how they attack. All playable characters except for Adol must use weapons that fit a damage type assigned to that character, while Adol can use swords which are usually assigned any one of the three weapon types. For example, Dogi can only use punching weapons which all deal striking damage.

Hitting enemies with charged attacks fills a skill point meter that allows characters to perform skills. Skills are taught by using different weapons, and are permanently learned by using those skills enough, allowing the skill to be used with any weapon the character uses. Further use of a skill allows the user to enhance the skill. There is also an extra meter that when filled, allows the character the player controls to perform a super attack. Landing finishing blows with skills is the normal way to fill the extra meter.

Players can also parry attacks in order to reduce damage.[5] If the player attempts to parry at the same time or shortly before a hit in an attack connects, that hit in the attack is nullified, the SP and extra meters are significantly filled, and all attacks from the player temporarily are guaranteed to be critical attacks. This is known as a flash guard. Attempting to parry with the wrong timing will result in the player taking a critical hit.

Music[edit]

Soundtrack releases for Ys SEVEN include:

  • Ys VII: Original Sound Track (2009): The complete soundtrack to Ys VII.
  • Ys SEVEN Musical Selections (2010): A compilation of 27 songs from the game, released by Xseed Games with the Limited Edition version of the North American release.

Reception[edit]

Reception
Aggregate score
Aggregator Score
Metacritic 79 (PSP)[6] 80 (PC)
Review score
Publication Score
IGN 8 of 10 (PSP)[7]

The game received generally positive reviews. Ryan Clements from IGN has praised the game's skill and battle system, calling it "unlike any JRPG I've played in recent memory. Even more surprising are the game's boss encounters, which require extreme focus to beat." He also noted that the music is "very enjoyable" and that, while the story is simple, the sincerity "keeps it from being boring". Still, he criticized the need to backtrack to the dungeons and the "modest" graphics.[7] RPGamer awarded Ys Seven "Best PSP RPG of 2010".[8]

RPGFan named it "Overall Best RPG of E3".[9]

References[edit]

  1. ^ "XSEED/Falcom Interview". RPGamer. Crave Online. Archived from the original on 2010-05-16. Retrieved 2015-12-16. 
  2. ^ Massey, Tom (2014-02-09). "Chronicles of Ys: A Series Retrospective". Eurogamer. Gamer Network. Archived from the original on 2014-03-02. Retrieved 2015-12-16. 
  3. ^ Miller, Kirsten (2012-02-29). "Chinese Release for Ys Seven PC Set for June 20, 2012". Esterior. Endless History. Archived from the original on 2013-11-09. Retrieved 2015-12-16. 
  4. ^ XSEED Announced a Brand New PC Port of Ys Seven
  5. ^ a b c d e "Ys SEVEN" (Adobe Flash). XSEED Games. Retrieved September 17, 2017. 
  6. ^ Ys Seven on Metacritic. Retrieved 2016-12-02.
  7. ^ a b Clements, Ryan (2010-08-20). "Ys Seven Review". IGN. Archived from the original on 2010-08-23. 
  8. ^ "RPGamer Awards 2010 best PSP RPG". RPGamer. Archived from the original on 2011-01-30. Retrieved 2015-12-16. 
  9. ^ "RPGFan E3 2010 Awards & Gallery". RPGFan. Archived from the original on 2010-07-07. Retrieved 2015-12-16. 

External links[edit]