Zombie Studios

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Zombie Studios
IndustryVideo games
FounderMark Long
Joanna Alexander
DefunctJanuary 8, 2015
HeadquartersSeattle, Washington, United States[1]
ProductsZork Nemesis
Spec Ops series
Saw series
Blacklight series
Websitezombie.com (archived)

Zombie Studios was an American independent video game developer of console, PC, mobile and web-based games. It was formed in 1994 as Zombie, LLC by Joanna Alexander and Mark Long, formerly of the Sarnoff Research Center. Alexander and Long founded Zombie after they completed the design of a virtual reality game console for Hasbro at Sarnoff in 1993.[1] Zombie has designed and produced over 30 games for major platforms. From 1999 to 2004 the company was known as Zombie Inc.[2] They created a value label in 2005, Direct Action Games, to design and produce value titles for both PC and consoles.

Their titles span a range of product genres including first-person shooter, real-time strategy, puzzle, arcade, adventure, hunting, and simulation. Zombie developed for a wide variety of gaming platforms including Xbox 360, PlayStation 3, PSP, PS2, Xbox, PCs, and mobile phones.

Their publishing and distribution relationships include: Bethesda Softworks, Konami, Ubisoft, Activision, Atari, Microsoft, Disney, RealNetworks, NovaLogic, Take2, America's Army, Zango, Groove Games, THQ, Panasonic, Wild Tangent, Sony, BAM, Brash Entertainment, Ubisoft, Ignition Entertainment and more recently Perfect World Entertainment and Atlus.

Zombie Studios shut down in January 2015 with its owners' retirement. Former staffers of the company subsequently founded a new studio, Builder Box Games (now Hardsuit Labs), who acquired some of Zombie Studio's former IPs, including Blacklight: Retribution.[3]

Games developed[edit]

Direct Action Games[edit]

Serious games[edit]

The developer was commissioned by the United States Armed Forces to co-develop a series of training and recruitment games. Some games were developed entirely by the developer, but some were co-developed with the U.S. Army Development Team, and others were made with other game developers.


  1. ^ a b "NG Alphas: SpecOps". Next Generation. No. 30. Imagine Media. June 1997. p. 82.
  2. ^ "MobyGames - Zombie Studios Inc". MobyGames. Retrieved 16 June 2012.
  3. ^ "Zombie Studios closes its doors after two decades - PC Invasion". 8 January 2015. Retrieved 8 December 2017.

External links[edit]