Meguey Baker: Difference between revisions

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==Career==
==Career==
Baker's most prominent works are ''A Thousand and One Nights'' and ''[[Apocalypse World]]''. The first, published through Night Sky Games, is a role-playing game based on the collection of Arabic stories, ''[[The Book of One Thousand and One Nights]]''.<ref>{{cite magazine|last1=Mikcs|first1=David|title=Seduction Unending|magazine=The New Republic|date=25 July 2011|url=https://newrepublic.com/book/review/andrei-codrescu-arabian-nights-sheherezade|accessdate=16 October 2014}}</ref> The latter is a post-apocalyptic game co-designed with her husband, [[Vincent Baker]], published through [[Lumpley Games]].
Baker's most prominent works are ''A Thousand and One Nights'' and ''[[Apocalypse World]]''. The first, published through [[Night Sky Games]], is a role-playing game based on the collection of Arabic stories, ''[[The Book of One Thousand and One Nights]]''.<ref>{{cite magazine|last1=Mikcs|first1=David|title=Seduction Unending|magazine=The New Republic|date=25 July 2011|url=https://newrepublic.com/book/review/andrei-codrescu-arabian-nights-sheherezade|accessdate=16 October 2014}}</ref> The latter is a post-apocalyptic game co-designed with her husband, [[Vincent Baker]], published through [[Lumpley Games]]. [[Powered by the Apocalypse]], the game design framework created by the Bakers for ''Apocalypse World'', has made a lasting impact on role-playing game design.<ref name=":9">{{Cite journal|last=Berge|first=PS|date=2021|editor-last=Mitchell|editor-first=Alex|editor2-last=Vosmeer|editor2-first=Mirjam|title=Monster Power. Rebel Heart. Gay Sword: Queer Structures and Narrative Possibility in PbtA Tabletop Roleplaying Games|url=https://link.springer.com/10.1007/978-3-030-92300-6_16|language=en|publisher=Springer International Publishing|volume=13138|pages=179–192|doi=10.1007/978-3-030-92300-6_16|isbn=978-3-030-92299-3|access-date=2021-12-31|work=Interactive Storytelling|place=Cham}}</ref><ref>{{Cite web|date=2020-10-04|title=Powered by the Apocalypse: How an Indie RPG Is Still Changing the Industry|url=https://www.cbr.com/powered-by-the-apocalypse-indie-rpg/|access-date=2021-12-31|website=CBR|language=en-US}}</ref>


Baker is working on ''Miss Schiffer's School for Young Ladies of Quality'', an RPG set in the 1890s at a finishing school for ladies of a certain type.
Baker is working on ''Miss Schiffer's School for Young Ladies of Quality'', an RPG set in the 1890s at a finishing school for ladies of a certain type.


Baker co-writes Fair Game, with [[Emily Care Boss]] a blog-style design and [[roleplaying]] theory journal. She is the founding owner of [[Night Sky Games]]. Baker is an activist providing advocacy and support for mothers via MotherWoman Inc.
Baker co-writes Fair Game, with [[Emily Care Boss]] a blog-style design and [[roleplaying]] theory journal. She is the founding owner of Night Sky Games. Baker is an activist providing advocacy and support for mothers via MotherWoman Inc.


===Focus===
===Focus===

Revision as of 20:16, 31 December 2021

Meguey Baker
Born1971
Upstate New York, USA
NationalityAmerican
Alma materHampshire College (BA)
Occupationgame designer
Notable workA Thousand and One Nights
Apocalypse World
SpouseVincent Baker

Meguey Baker (/mɛˈɡ/) is a roleplaying game designer and independent publisher.[1][2] She has been a guest of honour at Lucca Comics & Games, I-CON, and was scheduled to be one at Arisia in 2014.

Career

Baker's most prominent works are A Thousand and One Nights and Apocalypse World. The first, published through Night Sky Games, is a role-playing game based on the collection of Arabic stories, The Book of One Thousand and One Nights.[3] The latter is a post-apocalyptic game co-designed with her husband, Vincent Baker, published through Lumpley Games. Powered by the Apocalypse, the game design framework created by the Bakers for Apocalypse World, has made a lasting impact on role-playing game design.[4][5]

Baker is working on Miss Schiffer's School for Young Ladies of Quality, an RPG set in the 1890s at a finishing school for ladies of a certain type.

Baker co-writes Fair Game, with Emily Care Boss a blog-style design and roleplaying theory journal. She is the founding owner of Night Sky Games. Baker is an activist providing advocacy and support for mothers via MotherWoman Inc.

Focus

Baker designs games that are intended to create a voice for the marginalised, and ones that take limited time and resources to play. She believes that everyone has a story to tell and that those stories should be heard.[6]

Game design

  • One Thousand and One Nights: a game of enticing stories.
  • The Girl Effect
  • Psi-Run
  • Apocalypse World 2nd Ed.
  • Under Hollow Hills

Personal life

She was born in 1971 in upstate New York, where she started playing roleplaying games in 1978, and she currently resides in Greenfield Massachusetts. She and her husband have three children.

Baker studied American History at Hampshire College with a focus on American Women's History.[citation needed] She is a quilter and quilt historian, particularly interested in how the history of non-dominant voices gets transmitted in objects and oral tradition rather than the official written history. She began quilting in 1987, and now collects and restores antique and vintage quilts, as well as creating new works.

References

  1. ^ Guest of Honour profile at Lucca 2011
  2. ^ Guest of Honour profile - I-Con 31
  3. ^ Mikcs, David (25 July 2011). "Seduction Unending". The New Republic. Retrieved 16 October 2014.
  4. ^ Berge, PS (2021). Mitchell, Alex; Vosmeer, Mirjam (eds.). "Monster Power. Rebel Heart. Gay Sword: Queer Structures and Narrative Possibility in PbtA Tabletop Roleplaying Games". Interactive Storytelling. 13138. Cham: Springer International Publishing: 179–192. doi:10.1007/978-3-030-92300-6_16. ISBN 978-3-030-92299-3. Retrieved 2021-12-31.
  5. ^ "Powered by the Apocalypse: How an Indie RPG Is Still Changing the Industry". CBR. 2020-10-04. Retrieved 2021-12-31.
  6. ^ 2014 Arisia biography

External links